I'm starting a d20:Modern game in a post-apocalyptic home-brew world and was wondering if anyone had ideas for interesting side-quests, plot-twists, or NPCs.
The setting is about 600 years after the end of the world and will be populated by a mixture of 'true humans' and those who have been mutated by radiation or biological contaminants (elves, dwarves, ect.).
The setting is about 600 years after the end of the world and will be populated by a mixture of 'true humans' and those who have been mutated by radiation or biological contaminants (elves, dwarves, ect.).