As the title says.
I'm just thinking about this - hadn't really thought about implementing it - but it has it's appeal.
Something like:
Wizard, Sorc, warlock: d4
cleric, rogue: d6
Martial other than fighter: d8
Fighter: d10
Note die type (and who's at that type) is a bit to completely arbitrary - so could easily be changed.
Properties of the weapons would remain (and versatile weapons for ex. would just do +1 damage if in 2 hands, not sure of benefit for 2 handed weapons like greatsword).
Reason for it: No need to worry about "this weapon is better than that weapon" type problems, give fighters a chance to actually be better with weapons (from the getgo) etc.
Anyone tried anything like this? how'd it go?
Other thoughts?
I'm just thinking about this - hadn't really thought about implementing it - but it has it's appeal.
Something like:
Wizard, Sorc, warlock: d4
cleric, rogue: d6
Martial other than fighter: d8
Fighter: d10
Note die type (and who's at that type) is a bit to completely arbitrary - so could easily be changed.
Properties of the weapons would remain (and versatile weapons for ex. would just do +1 damage if in 2 hands, not sure of benefit for 2 handed weapons like greatsword).
Reason for it: No need to worry about "this weapon is better than that weapon" type problems, give fighters a chance to actually be better with weapons (from the getgo) etc.
Anyone tried anything like this? how'd it go?
Other thoughts?