Gardens & Goblins
First Post
We have a mixed group, as we usually do.
The rule set is simply that. A little creativity is all that's required to turn a system into an experience of adventure. That and the cooperation of all involved.
The horror is there -- the reliance on those with Darkvision when the lights go out is always a riot. Everyone needs a friendly Guide Elf, ideally leashed with Hi-Vis rope. Light sources are scrambled for, as nobody wants disadvantage. We also play up the lack of colour discernment, extrapolating it to include textures and fine details, making text difficult to read.
If folks wanted to go the extra mile, have Darkvision require a few rounds to activate as well as requiring the absence of bright light sources, similar to how our eyes work in the real world with regards to becoming accustom to darkness.
The rule set is simply that. A little creativity is all that's required to turn a system into an experience of adventure. That and the cooperation of all involved.
The horror is there -- the reliance on those with Darkvision when the lights go out is always a riot. Everyone needs a friendly Guide Elf, ideally leashed with Hi-Vis rope. Light sources are scrambled for, as nobody wants disadvantage. We also play up the lack of colour discernment, extrapolating it to include textures and fine details, making text difficult to read.
If folks wanted to go the extra mile, have Darkvision require a few rounds to activate as well as requiring the absence of bright light sources, similar to how our eyes work in the real world with regards to becoming accustom to darkness.