Infiniti2000
First Post
Well it is, but it's not [Fire]. Is there anything that applies the descriptor to effects other than spells? Maybe I missed it.hong said:What, so red dragon breath is not a magical fire effect?
Well it is, but it's not [Fire]. Is there anything that applies the descriptor to effects other than spells? Maybe I missed it.hong said:What, so red dragon breath is not a magical fire effect?
Infiniti2000 said:The line about not protecting against other lethal attacks only refers to hit point damage (or Con damage perhaps).
...
2. It causes death (directly, not through hit point damage, suffocation, or other means).
Causing suffocation is an "other lethal attack" because it doesn't kill you directly, in the same line of thinking as "save or die" or "get hit by this ray and die" or "listen to this word and if you have crappy hit points you die". That would instead be, "save or suffocate for three rounds and then die (from the suffocation but not this effect)". That's not very direct, is it? Thus, not a "magical death effect." In other words, not having the requirement to breath (suddenly, within the 3 rounds but after the suffocation attack) would alleviate the condition. There's no such happenstance in a "magical death attack", because you die immediately (or not).Hypersmurf said:So is something that causes death via suffocation an 'other lethal attack' or a death effect? It's not hit point damage or Con damage. In round 3, you die.
Absolutely. It's a timing thing, not a flavor thing. You're drumming up ways to kill you that do not simply say "You die." It's "you lose hit points, then die", "you can't breathe, then die", "you lose Con, then die", ...Hypersmurf said:Does "You die from lack of air" make drowning less of a 'death effect' than Phantasmal Killer's "You die from fright"? Both bypass the hit point mechanic.
I'm pretty sure I've answered that, but note I'm not saying that you cannot be raised from phantasmal killer. A "magical death effect" (the wording in death ward) does not necessarily mean "death attack" (the special ability).Hypersmurf said:If you consider Phantasmal Killer a 'death effect' (meaning that death by PK means no Raise Dead or Reincarnate, for a start), then should not Miasma be one as well, for example?
Infiniti2000 said:I'm pretty sure I've answered that, but note I'm not saying that you cannot be raised from phantasmal killer. A "magical death effect" (the wording in death ward) does not necessarily mean "death attack" (the special ability).
And the result of this answer affects death ward in what way? Are you using this argument to say, somehow, that PK does not fall under the description "magical death effect" in the death ward spell description? If so, how? I'll answer your question if you can tell me why it matters. Actually, read the sblock after you answer.Hypersmurf said:Raise Dead states that it cannot raise someone killed by a death effect.
If you claim PK as a magical death effect because it's magical, it's an effect, and it causes death, then the same logic means it must be considered a death effect, surely, and thus renders someone unRaisable?
Infiniti2000 said:And the result of this answer affects death ward in what way? Are you using this argument to say, somehow, that PK does not fall under the description "magical death effect" in the death ward spell description?
Infiniti2000 said:You'll now note, however, that there are no spells that are death effects.
Worse, we have something called "death attack" that seems to function exactly the same as "death effect". What are death attacks, pray tell?
Hypersmurf said:Well, much as I'd say any spell with the [Fear] descriptor is a fear effect, and any spell with the Enchantment (Charm) subschool is an enchantment (charm) effect, I'd say that any spell with the [Death] descriptor is a death effect...
Hmm... interestingly, 'death attack' is defined, in the glossary...
[glossary]Death Attack[/glossary]: A spell or special ability that instantly slays the target, such as finger of death. Neither raise dead nor reincarnation can grant life to a creature slain by a death attack, though resurrection and more powerful effects can. In most cases, a death attack allows the victim a Fortitude save to avoid the affect, but if the save fails, the character dies instantly. A victim cannot be made stable and thereby kept alive. In case it matters, a dead character, no matter how she died, has -10 hit points. The spell death ward protects a character against these attacks.
Which makes it sound like Phantasmal Killer would qualify, but a spell that, say, made someone nauseated in round 1, stunned in round 2, and dead in round 3 (with a Fort save each round to end the effect) would not.
-Hyp.