Flexor the Mighty!
18/100 Strength!
TomServo said:Another voice of dissent here.
I too am disappointed in this book. Pages and pages of godly stats and powers followed by pages and pages of rules to explain these stats and powers. I would have rather seen information on the churches, they're relationships with other churches, dogma, priestly duties, etc... But instead its an ubermunchkin monster manual. In 20 years of playing D&D I've never run across a situation where I needed a god's stats. The only things I found useful in this book were the new domains and the chapter on pantheon building. Thankfully, I still have a copy of On Hallowed Ground; IMO a far better divine sourcebook. Instead of "Tools not Rules", D&DG is "Some tools, smothered in Rules."
I have never found a situation where I needed the stats for a god either. But since the new edition seems to be geared towards power gaming, ie Epic level stuff, I suppose it's too be expected. In a few months I will be reading posts about how great the last session was where the PC's slew some gods and advanced to 45th level...maybe I'm just old fashioned and set in my ways. I'm not the target audience anymore. Oh well...