I don't understand how everyone can whine about how FR is a high-magic campaign, where all you Greyhawkophiles have a book full of stats for your gods so you can travel to their plane and stab them with your +35 swords and steal all their phat lewt. Yeah yeah yeah, I know, Faiths & Pantheons will be the same thing, but, well, that's why I won't use it. Faiths & Avatars (and the companion books) were excellent. 3-4 pages of VERY dense text about each god, their priesthood, dogma, places of worship, holy days, etc. The stats were kept down to a paragraph or two, and those were just for the AVATARS. The avatars in 2e seem about as powerful as the GODS in 3e. Sure, an extremely lucky party might be able to kill the Rogue 35/Mage 21/Cleric 20/Fighter 8 avatar of Cyric....
but since he's a greater god, he can have 10 of them at a time, and you'd better believe the other 9 will show up to kick the crap out of these uppity adventurers. The gods themselves are IMMORTAL, which is how a god should be.
I'm really curious as to why WOTC decided to put stats for gods in this book. Pretty much every post on the threads for this book say something along the lines of "nice book...I'll never use the stats, but everything else is good." So why waste so much space on them? Did they do ANY market research? Is it just to placate the horde of old-schoolers out there?