Dias Ex Machina
Publisher / Game Designer
My internet was cut off this week for reasons which will take too long to explain. So as I shift providers, I am going to have sporadic communication with the outside world. Everything should be back and running by November 20th. However, I can now finally announce something I had been sitting on for a few weeks. Dias Ex Machina & Goodman Games will be releasing a mini-module similar to the Hearts of Chaos module introduced at free RPG day.
This new adventure, Biohazard, is not set in the Amethyst canon universe. Instead, it is intended to showcase what you can do with our new technology-based rules outside of the setting for all those readers out there interested in home-brewing your own techno-fantasy or pure science fiction adventure. Biohazard introduces the latest phase of our rule revisions so those already familiar with our Hearts of Chaos module should read these over to see the new changes and alterations based on feedback received. Those with issues with that system should check out the latest version as we have addressed and fixed many of the problems you reported and we found ourselves. As before, there are five pregenerated characters using our four techan characters included in the Amethyst rulebook.
What is the module about, you ask? Good question. The answer is simple…zombie apocalypse. Our latest module has the players take control of a modern/near future Special Forces team called SPIDER as they are stranded in a small town being overrun by hordes of running and screaming infected.
Biohazard includes five new monsters, from infected animals and guards to gargantuan behemoths. It includes rules for burst fire, grenades, and planted explosives. Although many of the impending encounters involve small numbers of opponents, the final battles contain dozens upon dozens of swarming undead as the players fight to escape the infestation. The module attempts to play homage to the recent wash of zombie movies, games, and novels on the market. Clichés and melodrama are the norm.
It is important to mention that the rules in Biohazard, like the ones in Hearts of Chaos, are still being tested. To that end, we invite all players and readers to post their comments and advice on the forums of either company’s sites. The final rules based on this feedback will find themselves in the final book upon printing.
Of course, the leads us to the final point, price. Biohazard will be released FREE TO ALL. That’s right. Everyone is invited to download this module and run your own zombie apocalypse. In only a few short months, we will have yet another free module showcasing what our new classes can do, this time with paragon builds as a precursor to the final release of the main sourcebook. Amethyst is more than just powered armor and plasma rifles. Half the book is still fantasy with numerous new races, lifepaths, and paragon paths.
Expect Biohazard within a few weeks.
Me out.
This new adventure, Biohazard, is not set in the Amethyst canon universe. Instead, it is intended to showcase what you can do with our new technology-based rules outside of the setting for all those readers out there interested in home-brewing your own techno-fantasy or pure science fiction adventure. Biohazard introduces the latest phase of our rule revisions so those already familiar with our Hearts of Chaos module should read these over to see the new changes and alterations based on feedback received. Those with issues with that system should check out the latest version as we have addressed and fixed many of the problems you reported and we found ourselves. As before, there are five pregenerated characters using our four techan characters included in the Amethyst rulebook.
What is the module about, you ask? Good question. The answer is simple…zombie apocalypse. Our latest module has the players take control of a modern/near future Special Forces team called SPIDER as they are stranded in a small town being overrun by hordes of running and screaming infected.
Biohazard includes five new monsters, from infected animals and guards to gargantuan behemoths. It includes rules for burst fire, grenades, and planted explosives. Although many of the impending encounters involve small numbers of opponents, the final battles contain dozens upon dozens of swarming undead as the players fight to escape the infestation. The module attempts to play homage to the recent wash of zombie movies, games, and novels on the market. Clichés and melodrama are the norm.
It is important to mention that the rules in Biohazard, like the ones in Hearts of Chaos, are still being tested. To that end, we invite all players and readers to post their comments and advice on the forums of either company’s sites. The final rules based on this feedback will find themselves in the final book upon printing.
Of course, the leads us to the final point, price. Biohazard will be released FREE TO ALL. That’s right. Everyone is invited to download this module and run your own zombie apocalypse. In only a few short months, we will have yet another free module showcasing what our new classes can do, this time with paragon builds as a precursor to the final release of the main sourcebook. Amethyst is more than just powered armor and plasma rifles. Half the book is still fantasy with numerous new races, lifepaths, and paragon paths.
Expect Biohazard within a few weeks.
Me out.