Just checking I'm reading this correct.
For the playtest hobgoblin, "Disciplined" is an Action (as well as a trait?). That means that any hobgoblin can spend an Action to grant another Disciplined ally Advantage?
As far as I can see, this ability is only worthwhile* if the ally's attack is significantly better than the hobgoblin's. This might happen due to some temporary condition (or even due to the hobgoblin being denied the option to attack).
But the action is not something the hobgoblin would normally* use, because it is worse* than simply attacking. It's a kind of backup option that might give flexibility . . .
* Talking optimisation, not RP.
For the playtest hobgoblin, "Disciplined" is an Action (as well as a trait?). That means that any hobgoblin can spend an Action to grant another Disciplined ally Advantage?
As far as I can see, this ability is only worthwhile* if the ally's attack is significantly better than the hobgoblin's. This might happen due to some temporary condition (or even due to the hobgoblin being denied the option to attack).
But the action is not something the hobgoblin would normally* use, because it is worse* than simply attacking. It's a kind of backup option that might give flexibility . . .
* Talking optimisation, not RP.