Unless we are going back to something more like 3e domains/2e spheres and each archetype has several associated with it.
That is what I am assuming. But it's just a guess.
Unless we are going back to something more like 3e domains/2e spheres and each archetype has several associated with it.
What archetypes would I like to see?
I like the 4e pantheon, though some of its elements - especially Melora and Avandra - don't do a lot for me, and I also think that Asmodeus, Bane and Tiamat are three gods trying to fill a conceptual space that really only has room for two.Am I the only one a little sad to lose the 4e pantheon?
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it was actually, IMO, a really good pantheon, with some definite thought put into the areas of control these deities have that weren't necessarily adventuring-related.
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Still, I think there is an argument for at least distinguishing the merely esoteric or learned scholar (Ioun, Corellon, even Erathis under a certain interpretation) from the more secretive or mad scholar (Vecna, Tharizdun). The friendly (if mysterious, absent-minded and sometimes evens scary) sage is a different D&D archetype from the raving mad lich or cultist.
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There probably needs to be a Messenger or Traveller archetype. In 4e this is Avandra. I think I would like it better if the Messenger/Traveller was closer to Wagner's version of Odin in the Ring Cycle - grim and learned, rather than happy-go-lucky. The Traveller can also be a god of death, as Odin is, because death is often seen as a journey, and is expressly portrayed that way in D&D, with the soul travelling to other planes upon death.
Reading about Divine archetypes like the deceiver in the latest L&L made me do a little brainstorming. What archetypes would I like to see?
Also a very common archetype is the "Earthmother", with the god(dess) identified with the land itself, presiding agricultural activities, weather, folklore, protecting hearth and family.
I would like to see at least two separate "Death" archetypes: one would be the neutral or even good type (like Anubi, Kelemvor, Hades...), with its priests taking care of funeral arrangements and burial, and the deity embodying the natural aspect of death as rest. IOW a deity that doesn't want anybody dead any sooner than proper, and might even allow someone to go back if the death was unfair, but hates undeath as something unnatural.
And the second "Death" archetype would be the evil type (e.g. Nerull) which considers life useless or inferior to existence after death, is pleased whenever someone dies, and uses the undead as agents and undeath as a reward.