Laslo Tremaine
Explorer
As a longtime lurker on this board, I have never seen this issue brought up, and it has kind of thrown me for a loop.
I have a player who is running a Cleric of Wee Jas. She has taken the Magic Domain and has noted that she gets Identify as a 2nd level spell.
From the SRD...
Upon reading the spell description, she noted (as I have highlighted above) that the spell has an Arcane Material Component.
She wanted to know, that since they have gone to the effort to list it as arcane, does that mean that when it is cast as a divine spell, there would then be no component cost?!?!?
My knee-jerk response was to say "No! Bad Munchikin! No cookie! Of course you still have to pay the component cost!"
But am I right?
Looking at other spells, it seems somewhat random as to which spells have Arcane Material Components and which have just plain old Material Components.
Any insight on this one?
edited for formatting...
I have a player who is running a Cleric of Wee Jas. She has taken the Magic Domain and has noted that she gets Identify as a 2nd level spell.
From the SRD...
Identify
Divination
Level: Brd 1, Magic 2, Sor/Wiz 1
Components: V, S, M/DF
Casting Time: 8 hours
Range: Touch
Targets: Up to 1 touched object per level
Duration: Instantaneous
Saving Throw: None
Spell Resistance: No
The spell determines the single most basic function of each magic item, including how to activate that function (if appropriate), and how many charges are left (if any). For example, a +2 vorpal sword, a +2 dancing sword, and a +2 sword would all register as "+2 to attack and damage rolls."
If a magic item has multiple different functions that are equally basic, identify determines the lowest-level function. If these functions are also of equal level, the DM decides randomly which is identified.
Arcane Material Components: Worth at least 100 gp value.
Upon reading the spell description, she noted (as I have highlighted above) that the spell has an Arcane Material Component.
She wanted to know, that since they have gone to the effort to list it as arcane, does that mean that when it is cast as a divine spell, there would then be no component cost?!?!?
My knee-jerk response was to say "No! Bad Munchikin! No cookie! Of course you still have to pay the component cost!"
But am I right?
Looking at other spells, it seems somewhat random as to which spells have Arcane Material Components and which have just plain old Material Components.
Any insight on this one?
edited for formatting...
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