Elder-Basilisk
First Post
halfjack said:How would you price that? It looks extremely powerful so I hope the answer is "highly".
They're from Tome and Blood: 5400 for the lesser version (1-3 level spells), 21k for up to 6th level spells, and 48k for any spell; usable 3/day. (Note that it only lasts all day for hour/level spells cast at level 12+).
A more flexible item (although less powerful) would be a 2nd level pearl of power (4k, DMG) which would also allow PCs to make stat buffs last all day with one prepared slot. (Since two castings at level 12 will add up to 24 hours of enhancement).
They all have decent con, so tons of hit points. The problem is more the save versus die effect, not damage handling.
Ahh. More con would help with the fort saves but if they've got plenty of hit points that does assuage one worry.
Ironically, they had cloaks of acid resistance but have been loathe to wear them because they are made from human skins. Bunch of babies. I think they'll be on full time from now on and to hell with the stares.
Is the bunch of babies the players or what their cloaks are made from?
From the looks of this reply though, I think you're missing the point of the suggestion. Acid resistance wouldn't help the PCs--what they need are cloaks of resistance (+1 to +5 resistance bonus to all saving throws). A high level character without a cloak of resistance (or vest of resistance from Tome and Blood) is going to have marginal saves at best (maybe a paladin or monk might still have decent saves without one but anyone else is pretty stuck).
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