GX.Sigma
Adventurer
It seems self-evident to me and the Cleric player in my group that the spell spare the dying is horrendously overpowered. The reasons are obvious:
- It infinitely improves PC survivability. Every group wants someone who can cast spare the dying.
- If you're a Cleric, you pretty much have to take it, since you're doing your group a disservice by not taking it.
- A group that has it is so different than a group that doesn't have it, that it's almost a totally different game. A game where nobody ever dies except by stupidity or energy drain.
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