MoogleEmpMog
First Post
Sadly, I find too many of my players fall into the 'everything is Greyhawk' stereotype. Even the non-dungeon crawlers simply expect the panoply of anachronisms and cliches associated with core D&D. :\
Partly, I agree with Turanil - using a very different setting helps immensely. However, without the right players, even that won't be sufficient. Some players - and in my experience it's not just dungeon-crawlers - simply can't wrap their minds around the idea that an RPG can look different from core D&D.
Partly, I agree with Turanil - using a very different setting helps immensely. However, without the right players, even that won't be sufficient. Some players - and in my experience it's not just dungeon-crawlers - simply can't wrap their minds around the idea that an RPG can look different from core D&D.