Dreams of Erthe

Richards

Legend
ADVENTURE 53: HOBNOBBIN' WITH HOBGOBLINS

PC Roster:
Alewyth Putterpye, dwarf priestess of Aerik 11​
Thurloe Pulver, human fighter 3/wizard 3/spellsword 5​
Wakuren, half-orc cleric of Cal 5/paladin 6​
Xandro Silverstrings, human bard 6/rogue 5​
Zander Quilson, elf sorcerer 11​

NPC Roster:
Kagorak, hobgoblin samurai 10​
Rugodal, hobgoblin samurai 10​

Game Session Date: 17 June 2023

- - -

The five dreamwalkers were each given their own guest quarters at Castle Devlin, five adjacent rooms in the same hallway, with a guard at either end. "Guest quarters" or not, it was fairly obvious the heroes were not to be leaving the castle until King Eovard made his decision the following morning.

There was a knock upon Thurloe's door. He got up, crossed the room, and opened the door, to find nobody there. Sticking his head out into the hallway, he was accosted by the gnome Knobgobble, still in his full jester gear, jumping out at him from one side of the door and yelling "Boo!" as he struck the spellsword in the chest with his little stick, upon which was a smaller version of his own grinning face.

"What do you want, Knobgobble?" asked Thurloe wearily. "I'm not after your job."

The gnome's face fell, as that was the joke he had been planning on using against the foolish human with the wagging tongue. "Well, that's a relief," he said, his mind immediately switching gears. "The king already has one Royal Fool - he doesn't need another. By the way, did you have any official training in a Fool School, or are you just a natural-born idiot?"

"Look, I get that I wasn't as diplomatic as I maybe should have been, but what I said was true."

"True, yes. Stupid to have pointed it out to the most powerful man on the continent: also true."

"Yeah, yeah, I get it. So what do you want?"

"Two things. First, I thought this might come in handy." The gnome passed over a book entitled Rules of Etiquette. Flipping through it, Thurloe noted each and every page had the same message on it, printed in large letters: "Don't be a doofus." He tossed it aside onto a nearby table. Not having gotten the reaction he'd been hoping for, Knobgobble pressed on. "Secondly, I wanted to give you some good news to cheer you up. The king is a kind-hearted man; I can almost guarantee that your four friends will all go to bed tomorrow with their heads still attached to their necks." He waited a moment to get a reaction, and when none came, he prompted, "You, however...."

"Noted," replied Thurloe, shutting the door in the jester's face. He heard the jingle bells in the gnome's three-pointed hat recede down the hallway as he returned to his brooding in the stuffed chair in the sitting room he'd been furnished.

A few minutes later, there was another knock upon the door. Fuming, Thurloe stormed across the room and swung the door back open, snarling, "Look here, Knobgobble, I--" But then he choked back his words, for it wasn't the gnome standing in the doorway, it was two fierce-looking, gray-haired hobgoblins, each wearing ceremonial robes and a sort of armored vest over them with the Devlin crest up high over the left side of the chest. A long, curved sword hung from their belts, with a smaller one alongside it. Instinctively, Thurloe grabbed for his own bastard sword but it had been taken from him when he first entered the castle to see the king, and had yet to be returned. However, neither hobgoblin made a move for his own weapon, instead bowing in unison and asking if they could step inside for a private conversation. "Uh, sure," Thurloe said, stepping back to allow them to enter, part of him wondering if these two had been sent to kill him for his poorly thought-out observation to the king.

"My name is Rugodal," said one of the hobgoblins. "And I am Kagorak," replied the other. "We are in service to King Eovard Devlin, and we wish to discuss a possible threat to him with you."

"With me?" asked Thurloe. "Do you want to talk about this with the rest of my team?"

"If that is your desire," replied Kagorak, having assumed that as the biggest and strongest human male in the group of five dreamwalkers, Thurloe must obviously be in charge. The spellsword took a moment to knock on the other doors and gather everyone together in his sitting room. However, he did nothing to dissuade the hobgoblin samurai from their notion that he was in charge - he rather liked the assumption.

Rugodal took a moment to explain the situation among the hobgoblins. "It was several thousand years ago that humans first arrived on Armaturia," he said. "Back in those days, hobgoblins were one of the prominent races, equal in numbers with elves, dwarves, orcs, and goblins. But the humans spread out in great numbers, conquering all before them. The orcs were driven back into the desert at the center of the continent, where they remain to this day. The dwarves mostly retreated to their underground cities, and the elves to the Sylvanholme Forest. The goblins were all but wiped out, those allowed to remain working as servants or at menial jobs in the larger human cities. And the hobgoblins would have been wiped out as well, slain to the last member, had it not been for the Devlin family. They have allowed a small number of us to live, the males to be trained in the arts of war if they are deemed worthy, or sent to work in the mines if they are not."

"What about the females?" interjected Alewyth.

"They live in their own compound," Kagorak answered. "There they grow crops and fruits, and raise the next generation of hobgoblins. Soldiers who have served the king are assigned a mate and allowed to spend time with her between duty rotations."

"Lovely," scoffed the dwarf.

"It is a just system," argued Rugodal. "We hobgoblins are allowed to live, when we could easily have been wiped out millennia ago. In return, we willingly serve the Devlin lineage loyally."

"But not willingly," pointed out Zander. "Not if your women are forced to live in a compound."

"Things are as they are for a reason, even if that reason is not known," replied Kagorak. It sounded very much like he was reciting a hobgoblin creed.

But Thurloe was getting tired of ancient history. "So what's this about a threat to the king?"

"There have been rumors of an attack upon the king, and possibly of an uprising among the miners. We do not know any of the details, but the mood seems as if it's soon to occur."

"And you would like us to...?" prompted Xandro.

"We understand you have mighty magics," Kagorak replied. "We would like to give you a tour of the mines, and see if you can discover the threat to the king."

"We don't have our weapons," pointed out Thurloe. "And I don't think the guards in the hallway are going to let us leave this area."

"They will if we accompany you. We are the two highest-ranking hobgoblins in the king's service; that is why we wield the ancestral katana." Kagorak gripped the hilt of his curved sword, as the heroes seemed unfamiliar with the foreign term.

"Then sure," replied Thurloe, wanting them to carry on their belief that he was in charge. "Bring us our weapons and we'll be happy to give the mine a check-out."

The two samurai left, promising to return soon with the heroes' confiscated weapons. "What do you think?" asked Thurloe after they had left.

"I'm not sure I approve of the hobgoblin encampments," replied Alewyth. "It sounds like they're little more than slaves."

"They seem okay with it, though," pointed out Xandro. "They seem to have an 'it is what it is' mentality about their conditions - fatalism."

"But if there are rumors of a hobgoblin uprising or an assassination of the king," Wakuren pointed out, "it would seem like not all of the hobgoblins share that fatalistic attitude."

Once the samurai returned with the weapons, they led the way to the mines, explaining to the human guards that the five guests would be under samurai escort the entire time, which seemed to placate them enough to let everyone pass. They headed to the far end of the castle and entered a long, straight passageway lit every 50 feet or so by an everburning torch attached to the wall. Kagorak explained they were inside one of the walls flanking the castle, but that it extended past the castle walls into the ground beneath, for there was an almost imperceptible drop in elevation as they continued down the passageway.

Eventually, the monotony of the seemingly endless corridor was broken up by a wooden door to the right, but Kagorak and Rugodal continued right past it. "What's this?" asked Alewyth, indicating the door.

"The women's encampment," Kagorak replied, walking past it. "The mines are further ahead." Alewyth shrugged and continued on in their wake, the others following. But then Thurloe cocked his head to the side. "What was that?" he asked.

"What was what?" returned Zander. "You hear something?"

"Sounded like a scream," Thurloe replied, opening the door and stepping into a guard room. A flustered human guard stood up from his seat behind a table big enough for two people. "Who are you?" he stammered. "You're not supposed to be here!" There was a closed door behind him and two more along the left wall, behind which could be heard the sounds of a slap upon naked flesh and an angry growl demanding obedience. There was another scream - and this time, everyone could clearly hear it.

"Just a disciplinary action, nothing to be concerned about," offered up the guard. "You should all leave." But then his face blanched when the two hobgoblin samurai stepped into the room. "Uh..." the guard began, but Thurloe crossed the room and opened the door from where the screams were coming, exposing a short flight of stairs leading up and a short corridor which held two other wooden doors. The screams were coming from behind the closest door, so the spellsword pushed it open, revealing another human guard with his pants around his ankles, bending over a young hobgoblin girl seemingly in her mid-teens trying to fight him off while pinned on the bed by his body. "Quit struggling," the guard chided, not having noticed Thurloe behind him. "The sooner you accept that this is gonna happen, the better off you'll--WHOOF!" His admonitions to his prey came to an abrupt stop when Thurloe sent a closed fist ramming into his lower belly. He staggered back a step or two - managing not to trip over his lowered pants - and the hobgoblin took the opportunity to cover her naked body with the bedding.

Alewyth was in the room next in a flash, interposing herself between the human guard and his hobgoblin victim, Sjondra in hand in case it was needed - and the dwarven priestess rather hoped it was needed. But Thurloe had the situation well in hand, bringing the guard down with a few well-placed punches rather than cut him up with his bastard sword, as he really would have preferred. But then the samurai were in the room, ensuring no human guard was killed by anyone for which they had taken responsibility. Fortunately, the guard in the conjugal visit room was in no shape to fight back and the other guard, seeing the odds, handed over his sword to Kagorak without a struggle. "Our tour will have to be delayed," apologized Rugodal. "These two must be turned over to the castle guard."

"By all means," Alewyth agreed on behalf of the group, helping the hobgoblin girl back into her torn clothes.

A new set of guards was sent to take the place of the two who had apparently decided taking liberty with their charges was a perk of the job. These two new ones seemed disgusted by the actions of the previous pair, and the two samurai deemed them safe to remain on duty guarding the entry point to the female hobgoblin encampment. "Come," decided Kagorak. "Let us continue on to the mines."

"If this kind of thing goes on regularly," pointed out Xandro, "it's no wonder you have a potential hobgoblin uprising on your hands."

"This has not happened before, to my knowledge," replied Rugodal. "And the rumors have started among the miners, not the women. There is very little contact between the two camps, so it's unlikely the miners would have known about any...transgressions made by the human guards."

"Plus, you can bet those two probably threatened their victims with death if they told anyone else what had been going on," suggested Zander. Kagorak promised the other hobgoblin women would be interviewed to see if the two offenders had interfered with anyone else.

Right before the entrance to the mines, Thurloe halted the group for a quick discussion. The samurai waited patiently as the five heroes made their plans and preparations. It was decided Wakuren's ring of invisibility would be put into play, but rather than having the half-orc use it, he passed it over to Xandro. The bard cast a tongues spell upon himself so he'd be able to speak - but more importantly, understand - the hobgoblin language so he could hear what the miners said among themselves when they thought there were no others present. Zander passed over his scout's headband and instructed Xandro on its use, so the bard could activate its darkvision abilities - the hobgoblin miners all could see perfectly well in pitch blackness, as could Alewyth and Wakuren, but this way Xandro could follow if the miners entered an area without the moveable everburning torches in the mines that allowed the human guards to see.

After that, the standard wave of spellcasting began. Alewyth cast a prayer spell upon the group, to include Kagorak and Rugodal. Thurloe used his wand to grant himself the effects of a shield spell, and Wakuren cast an air walk spell upon Xandro. As for the bard, he further imbued himself with a heroism spell, accepted a potion of haste from Alewyth to be consumed if needed, and also wore the gem that Wakuren normally wore upon his brow, through which Alewyth could see once she activated the magic amulet linked to it. Usually, the set was used while the others were inside Hesperna's lamp and the half-orc carried it around, but this way Alewyth could keep visual tabs on Xandro, since the plan was for him to split off from the rest of the group. Zander cast a detect magic spell so he could see if any of the miners had somehow managed to get hold of a magic item. And then Thurloe nodded their readiness to the samurai.

They continued on, opening a door and stepping through to stand before a human guard. The samurai explained they were giving a tour of the mines to four of the king's visitors (for by this time Xandro was invisible and lagging at the back of the group) and their standing in the hobgoblin community and as the king's two top hobgoblin warriors allowed them passage into the mines. "What do you mine here?" asked Thurloe, already playing the part of an interested visitor. "Iron ore," was the guard's reply as Kagorak and Rugodal ushered them inside. Wakuren was concentrating on detecting evil in the auras of those in the area, fully expecting the hobgoblins to project evil auras - even the samurai - but wanting to know if there were any additional sources of evil unaccounted for, like perhaps that of an invisible ally to the miners, one prompting them to try to overthrow their human masters.

There were six bunkrooms for the miners, each holding 11 cots; two of the rooms were occupied by sleeping miners, the other 44 hobgoblins were either on shift in the mines or enjoying their off time. The group talked to a few of these off-duty miners, some of which had gathered to roll dice in a corner of their room. Zander asked them how the conditions were in the mine and got noncommittal answers, but then realized the mines were all these hobgoblins ever knew, after having been deemed unworthy to be trained in the fighting arts to serve as a part of King Eovard's forces. Alewyth came to the unnerving realization that the miners were all staring at her, sneaking glances her way when they thought she wasn't looking, and then figured they didn't get a whole lot of opportunities to see a woman down here in the mines - of any race.

Xandro hung about after the others had moved on, eager to hear what the hobgoblins might have to say; maybe he'd get lucky and they'd talk about their plans for an uprising. But their discussion was mostly about Alewyth, predominantly an appreciation for her curves and an argument about what race she was. "She's an elf!" insisted one miner, who had never seen an elf before. "She's a dwarf!" argued another, who was similarly hampered by never having seen a dwarf before, either. That brought up questions about what race Zander had been, because he obviously wasn't the same race as the "hot chick," what with the pointed ears and all; the general consensus was that pointed ears definitely went with either dwarves or elves, only the miners couldn't remember which race applied. As for Wakuren, he looked different enough not to have been a human, but what race he was had the miners all confused - they'd never seen an orc before, let alone a half-orc. In the end, they decided it didn't matter if the "hot chick" was an elf or a dwarf, she was still hot. Smirking quietly to himself (and eager to repeat their suppositions to Alewyth when he got the chance), Xandro moved on. He caught up with the rest of the group right as they were about to enter the mines proper, and snuck through the opened doors to the guard station, where the samurai once again explained about the king's four important visitors being given a tour. That was enough to gain them entry, and Xandro snuck through the double doors to the main mine before the two human guards closed them up again.

Inside, the mine was a beehive of activity. There was a central chamber, from which two wide tunnels extended, one leading to the various mine shafts where the hobgoblins dug for iron ore, and another that led to where the wheelbarrows of ore were parked before being brought into the inspection area. The group split up and talked to a few of the miners - who were more than happy to talk to strangers as long as the samurai were there saying it was okay to do so; it just meant an unscheduled break from digging at the stone walls with picks and shovels or gathering up the unearthed ore and placing them in wheelbarrows. There seemed to be three iron wheelbarrows at each shaft, each with wooden handles and holding one of three materials: iron ore, worthless stone, or a strange crystal of a whitish color. Alewyth, having been raised in a dwarven city in the Underdark where mining was a big part of everyday life, identified the crystal as "drunge," virtually worthless due to its weak composition - dwarves often crushed drunge crystals in their bare hands just to show that they could.

As they got farther away from the main cavern - which, like the tunnels and shafts, was only about eight feet tall, the bare minimum height needed for a hobgoblin to swing a pick overhead - Thurloe began to get nervous, not from a claustrophobic sense but rather from his general mistrust of people he didn't know well. This was even worse, for he well knew - and Wakuren confirmed it - that the miners and the two samurai were all inherently of an evil nature; was this some sort of trap, to lure the heroes into a place where they could be slain and their bodies disposed of? It would be easy enough to do, for there was an orange glow coming from the end of a sloping shaft that apparently led to a pool of magma; the miners claimed that was where they tossed their unearthed rock and drunge crystals, and while that might very well be true it would also be a good place to dispose of unwanted bodies. But then Thurloe took a moment and thought it over: the current decision was whether to make the dreamwalkers stay at the castle permanently in case they were ever needed again or allow them to return to their dream-waking duties elsewhere on the continent. It wouldn't make a whole lot of sense to kill off the only five people proven to be able to awaken dream victims when nobody else could, did it? The spellsword tried to relax, but his logic had a difficult time persuading his fears.

Zander thought he might have picked up on some subterfuge when he overheard one miner mention excitedly "Tomorrow's the day!" to another, but when asked to explain, it turned out the next day was simply "produce day" - the one day of the week when the miners' simple fare was enhanced by fruits and vegetables grown in the gardens tended by the hobgoblin females. All of the miners, it turned out, looked forward to "produce day."

Wakuren, following a hunch, tread cautiously down the tunnel leading to the magma pool. It got hotter and hotter the closer he approached, to the point his metal armor began to get uncomfortably warm where it touched his skin. But he saw a thin miner standing alone upon a strip of stone overlooking the pool of magma. He leaned over the iron wheelbarrow before him and picked up a drunge crystal, holding it up above his head like a dolphin tamer about to throw a fish to a dolphin. "Who's hungry for some drunge?" called out the miner, and before long a massive head popped up from the magma pool, liquid lava spilling down the sides of its head without harming it in the least. "There you are!" cried the miner, flinging the crystal in the worm's direction and watching as it snatched it up in midair.

The miner, Burkin, reached down and picked up another drunge crystal. A second head popped up from the magma pool, mouth open wide in anticipation of a treat. The hobgoblin complied, tossing it over. "I hope this doesn't spoil your appetites too much, because you're going to want to be plenty hungry tomorrow - that's the big day!" Wakuren, eavesdropping from around the corner, was fairly certain the lanky miner wasn't referring to produce day. He was also glad the miner's comments were expressed in the Common tongue, for the half-orc knew none of the Hobgoblin language and as far as he knew Xandro wasn't nearby to provide translation.

Wakuren crept silently back up the sloping passageway, for he'd heard enough and his armor was getting unbearably hot. He told Thurloe and the two samurai what he'd overheard, and the samurai went to go drag a protesting Burkin back away from his duties. Surprisingly, the two magma worms remained where they were in the pool, waiting to be fed even though there was a wheelbarrow full of drunge crystals right there before them.

Kagorak and Rugodal led the interrogation, demanding to know what Burkin was up to, but he professed ignorance. "What do you mean?" he asked. "I'm just doing my job - getting rid of the drunge crystals, like I'm supposed to!" When pressed about the magma worms, he said they'd just suddenly appeared a few months ago, but they didn't seem to want to do anyone any harm. "They're my friends," Burkin insisted. A quick poll among the other miners showed none of them were aware of the worms' presence in the mines, not surprising since Burkin, who was slightly lame in his left foot and walked with a limp, was routinely handed the "drudge jobs' to be done around the mine, like dumping the rocks and drunge in the magma pool and fetching fresh water from the pump at the women's quarters.

"I don't like it," insisted Wakuren. "It seems like they're being trained to eat drunge crystals - it would be easy enough to place a drunge crystal by the king and have a magma worm devour him to get to the crystal."

"I didn't have to train them," argued Burkin. "They just like drunge! And they've never tried to eat me, and I bring them drunge crystals all the time!"

"And yet they don't even seem to realize the drunge crystals are there until you take it out of the wheelbarrow," observed Wakuren. Then it struck him. "They can't detect drunge when it's close to iron! And the wheelbarrows are made of iron!"

"That don't prove nuthin'," muttered Burkin, but Wakuren was certain he'd hit upon the main point of the plot: get the magma worms to devour the king by placing drunge around him. But it wasn't like Burkin, a half-lame hobgoblin miner, had any access to King Eovard. "We need to question him inside a zone of truth spell," the half-orc announced. When the other heroes admitted none of them had access to the spell, Rugodal asserted the king had access to clerics who could cast the spell. "I'm not saying anything more," Burkin said, crossing his arms and remaining stubbornly silent. The samurai dragged him back to the guard station, where he was placed in shackles and sat in the corner where the two human guards could keep an eye on him while the heroes decided what to do next.

"Well," pointed out Xandro's voice from nearby, indicating he'd heard the discussion thus far, "it seems like if we kill the magma worms, there'll be no living weapons to use against the king."

That was quickly decided as the way to go, but Wakuren advised against fighting them there in the magma pool, where those in metal armor would quickly feel the effects of proximity to that much heat. Instead, they opted to lure the magma worms out into the mines' tunnels. Fortunately, the main tunnel leading to the magma pool chamber was east-to-west, allowing separate tunnels to branch off from it either to the north or south. Clear out the miners, place a hero or samurai in the side tunnels, and let the magma worms pass by before attacking them from the sides, and they should be able to make quick work of them. And as luck would have it, they had plenty of bait at hand by which to lure the magma worms out of their pool....

Zander cast a haste spell upon the seven would-be worm-slayers, while Alewyth grabbed up the three potions of resist fire they'd been given by Hadrian Pascobelli after they'd rid his home of devils. It was eventually decided the potions would go to Wakuren, Thurloe, and Xandro, who gladly drank them down. Zander provided stoneskin spells to Alewyth and Wakuren, and the half-orc cast a freedom of movement spell upon himself to prevent the worms from being able to swallow him down whole. Finally, they all took their positions in one of the side tunnels, Zander opting to remain in the thicker tunnel that led to the wide cavern to the north. And Wakuren decided he would be the bait, stuffing drunge crystals in his belt and pouches before heading down the passageway leading to the magma pool.

He didn't make it all of the way down the sloping passageway before the magma worms were heading his way. He backed up quickly, dropping a drunge crystal onto the stone floor before him. Pouncing upon it, the lead worm bit down and swallowed the delicious drunge, taking out a part of the floor with it. Wakuren backed up even further, dropping another crystal at his feet, and the second worm got this one by burrowing beneath the tunnel and popping up beneath the drunge, flaming mouth engulfing it in one bite. The two worms jockeyed back and forth for position, for their bodies nearly completely filled the carved corridors down which they traversed, and the second worm often had to burrow its own path through the solid stone.

But eventually the worm in the corridor passed by the side tunnels in which the heroes had been preparing to attack. Xandro had been playing his song of inspirational courage on his Dardolian Lute for the group while waiting for the worms to make their appearance, and his song enhanced their strikes when the time came. The hobgoblin samurai sent their flashing katanas cutting deep into flaming worm-flesh, and Thurloe followed suit with Spellslicer. Xandro stashed his lute and brought Deathwhisper to bear once the worm blocked the passage from the tunnel in which he stood to the main corridor. Alewyth brought Sjondra crashing into the lead worm's side as soon as she could no longer see the creature's head, for she didn't want it able to swing by and try to bite her, something the cramped quarters of the tunnel prevented. But it was Zander's cone of cold spell which really caused damage to the magma worm, for its fiery body was not well suited to deal with the frigid cold of the sorcerer's spell.

Wakuren had, by this time, made it to the end of the main tunnel and had a worm bearing down on him. Zander slew it with another cone of cold spell and it stopped where it lay, now a slowly-cooling corpse that blocked most of the heroes, trapping them in their side tunnels. The samurai continued on with their attacks, well aware of the worm's demise but now trying to cut their way to freedom. Xandro, with no other way to contribute, picked his Dardolian Lute back up and pressed on with his song.

But the second worm popped its head up out of the floor just in front of the head of its slain counterpart, snapping at Wakuren, who still had some drunge on his person. Thurloe jumped up as high as he could, allowing him to see over the top of the dead worm's body and into the wide tunnel leading north, where Zander had stationed himself. Activating his anklet of translocation, he dimension doored himself to the sorcerer's side.

The worm bit at Wakuren but couldn't seem to get the slippery half-orc to slide down its maw into its gullet. Furthermore, the cleric/paladin seemed unfazed by the heat the magma worm was generating. Zander was just barely able to catch a glimpse of this second worm past the head of the slain one, but that was all he needed to be able to target a magic missile spell its way. Alewyth climbed past the dead worm's jagged, protruding teeth (burning herself in the process, for while the slain worm's body was cooling, it was still plenty hot at the moment), and stood just behind the second worm's head where it projected out of the corridor floor. She brought Sjondra down hard upon the back of the worm's head, wishing it had a skull she could crush.

Wakuren channeled all of his strength into a series of blows with his shield of Cal, slamming the worm's head again and again. While the two hobgoblin samurai continued carving their way into the body of the slain worm, Thurloe followed Zander's strategy and sent a magic missile spell slamming into the part of the living worm he could see past the body of the dead one. The worm ignored all of these attacks, mindlessly still trying to gobble down Wakuren, but his potion of fire resistance and his freedom of movement spell were preventing him from being swallowed. Zander cast another magic missile spell at it, Alewyth kept up the attacks with Sjondra, and eventually Wakuren brought it down with repeated slams of his shield. Then they had two dead worms with which to contend, and digging everyone out to freedom took well over an hour - and that only with the assistance of the hobgoblin miners. They were more than happy to help, for worm flesh was a bit easier to dig through than solid stone and iron ore, and the worm flesh would put something even more exciting than fresh fruits and vegetables on the menu for "produce day."

"We'll eat what we can while the eating's good, and toss the rest of the worms back into the magma pool before they start to decompose," suggested the lead miner on shift. "Don't want them stinking the place up."

Burkin was disconsolate when told they'd slain his worm "friends," but he resolutely refused to answer any questions about his plot against the king. A pair of guards hauled him away.

But Wakuren had another idea. "He may not answer questions here in the Waking World," the half-orc reasoned, "but he might let his guard down in the Dreamlands." That night, the five dreamwalkers entered Burkin's dreams. This was much easier than dealing with the dreams of someone in one of the Nightmare King's dream comas; they'd interacted with random dreamers on many occasions during their dreamwalker training with Mogo.

Wakuren approached Burkin in his dreams, having changed his appearance to be one of the two magma worms they had slain. "So," he said to the disgruntled hobgoblin miner, "tomorrow's the big day, huh?"

If Burkin was surprised to hear the magma worm talk aloud, it didn't register - this was dream logic, after all. "Yeah," agreed Burkin. "The king won't ever see it coming." He laughed in anticipation, imagining the look upon the human usurper's face when the magma worms closed in him.

"So, where is it going to take place?" asked Wakuren-as-magma-worm.

"In the gardens," smirked Burkin. "My accomplices will lay the crystals at his feet, and then you and your brother will do your thing. And with the king dead and the royal family all in an uproar, it will be the perfect time to strike! We'll be free once more, like we were thousands of years ago before the accursed humans took our place as the rulers of Armaturia!"

"Just me and my brother?" asked Wakuren.

"Why? Are there more of you?"

"Nope." But Wakuren had confirmed there weren't any other magma worms unaccounted for - that could have upset any plans they had for how to deal with this situation!

After determining that was about all they were going to get out of the sleeping Burkin, the dreamwalkers awakened from their dreamstalking and informed Rugodal and Kagorak of what they'd learned. "Very well," asserted Rugodal. "It's time we brought this to the king."

"And the behavior of his two guards," added Alewyth. She didn't want that getting overlooked.

And so it was the five dreamwalkers were invited to the king's inspection of the female hobgoblins' gardens the following morning. He'd been scheduled to look over the progress of their growing season, and he normally gave a little speech praising their efforts and reaffirming the importance of their work here in their compound. And all of that happened, at the end of which a few of the females said they had a special tribute for their king. King Eovard expressed surprise at the gesture, but lent his approval for them to continue. Four of the female hobgoblins went over to a corner of the garden, where a heavy iron chest had been hidden behind a berry bush. Struggling under its weight, they brought it before the king and opened it up. Then, upon a nod from their leader, the four hobgoblin women tipped the contents of the chest over, spilling drunge crystals at the king's feet. They then leapt back in unison, taking defensive stances that showed they'd had some training in the ancient martial arts of the hobgoblin race.

"Interesting," observed the king, picking up a drunge crystal and looking at it intently. "I assume Burkin has been delivering these, a few at a time, when he wheels his iron wheelbarrow up here to refill the water barrels for the mines from your pump." He tossed the drunge over at the feet of one of the monks, causing her to flinch and step away. "Oh, there's no need to fear," the king advised the leader of the plot against the king among the women's quarter. "The magma worms have been slain and Burkin has been taken into custody. You will be joining him shortly." And then King Eovard nodded to his human guards, who stepped forward to take the four monks into custody. On the platform above them, ringing the gardens, more human guards aimed their crossbows down at the monks. The monks' faces registered first shock, then acceptance, and they allowed themselves to be led away by the guards without resistance.

"And now, I have a special presentation to make," King Eovard announced. He nodded at his advisor, who opened a door leading into the gardens. In through this opened door strode a line of the king's soldiers, carrying several burdens between them. "I have some contributions to make to your compost pile," the king said, waving a hand to indicate where the soldiers should drop their burdens. They were the decapitated bodies of the two guards who had been making full use of the conjugal visit rooms, along with their severed heads. Each was dumped upon the compost pile, to the horrified expressions of the other hobgoblins in attendance. "What these two have done here is unforgivable, and they have paid for their crimes with their lives," the king continued. "I want you to know I will not tolerate such behavior, now or ever." His speech seemed to be aimed at the guards as well as the hobgoblin women. "Anyone who tries to duplicate the crimes of these two will be dealt an equally harsh sentence. And if anyone here wishes to come forth to report any prior attacks by any of my guards, you will be heard and the offending parties will be dealt with severely." King Eovard was glad to see nobody came forward; apparently the rot had only spread as far as the two guards who had already been dealt with.

"Very well then," he concluded. "Thank you for this visit to your lovely gardens." And with that, he led his procession - including the five dreamwalkers - back to the castle proper. Once there, he led them to the room in which they had first been brought before him, where their weapons (which had been returned after the conclusion of their visit to the mines) sat, along with five wooden chests. "I have decided to allow you to leave the castle and return to your duties," he proclaimed. "In addition, for having awakened my sister, the Princess Caroline, from her dreams when no other could, I hereby award you with 2,000 pieces of gold apiece from the royal treasury. However," he added, looking over specifically at Thurloe, "I would remind you that although you may bear fealty to this 'Queen of Dreams' while you dream, when awake you are my subjects, the same as any other in Armaturia."

"Yes, Your Majesty," replied Thurloe - he knew this was not the time for flippancy.

"In addition," declared Chaspertaine, the king's royal wizard, "here is an orb of mental renewal from my own laboratory, inscribed with the royal seal. It might be of use to you in your adventures." Alewyth took the proffered crystal orb from the royal wizard with polite thanks and stashed it away in her extradimensional chest of holding. Then, judging it to be prudent to do so, they waited until the king and his procession departed the room before gathering up their weapons. They were then led by a pair of castle guards back outside the castle, where they met back up with Scarlie and Robin, sitting in the wagon with the mules and riding mounts saddled up and ready to go.

"I missed you," Xandro told his protege.

"I missed you, too," replied Robin. "Anything exciting happen during your time with the king?"

Xandro just laughed. "I'll fill you in when we get back on the road," he promised.

- - -

This session stood out in one way: Joe returned to gaming with us, as he's now finished with his first year of college and is back home with his parents for the summer. So he's back to running Zander Quilson until school starts back up again in the fall.

- - -

T-shirt worn: My "Jade Warrior" T-shirt, featuring a sword-wielding woman in what might be best described as "samurai bikini armor." Not very practical, but it fit the samurai theme I've given to my hobgoblins in this campaign, and it gave me an excuse to wear the shirt (which is not, I should add, one of my wife's favorites among my T-shirt collection).
 
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Richards

Legend
ADVENTURE 54: NIGHTMARE STAMPEDE

PC Roster:
Alewyth Putterpye, dwarf priestess of Aerik 11​
Thurloe Pulver, human fighter 3/wizard 3/spellsword 5​
Wakuren, half-orc cleric of Cal 5/paladin 6​
Xandro Silverstrings, human bard 6/rogue 5​
Zander Quilson, elf sorcerer 11​

Game Session Date: 1 July 2023

- - -

The five dreamwalkers, having completed their initial training with Mogo for the night, had been given leave to spend the rest of their sleep shifts in "normal" dreaming - that is, letting their minds wander and allow the dreams to take them where they would, the same as any normal person who wasn't currently working for the Queen of Dreams while their bodies slept in the Mortal World. As such, each was currently ensconced in their own private dreamscape, dreaming away....


THURLOE PULVER'S NIGHTMARE
Thurloe dreamt he was back in the rooms he had rented back in Port Duralia, back when he had just completed his bastard sword training with Donegal Garabedian. He was even in bed in his dreams, but he wasn't sleeping, he wasn't wearing anything, and he wasn't alone - for pinned beneath his body on the narrow mattress was a good-looking woman, a pillow held over her face to help smother the screams of delight Thurloe was providing her. They both shuddered simultaneously as they finished up at the same time. Then the woman tossed the pillow aside...and with surprise, chagrin, and burning shame Thurloe recognized the face of Charlotte Pulver, the woman who had raised him as a nephew but was, he had recently learned, actually his birth mother, not his aunt.

Charlotte's eyes grew wide as well and at first Thurloe assumed it was because she, like he, had not realized exactly until that moment with whom she had been coupling. But she grabbed the back of Thurloe's head and dragged his head into her chest, and it was only then that the spellsword felt the breeze of a bastard sword blade go whizzing over his head.

"Looks like history's repeating itself, isn't it, you little bastard?" said Fraser, the man who had first set a very young Thurloe onto the path of a wielder of the hand-and-a-half weapon. "Only this time, I'll be taking off your head instead of my brother Malcolm's!" Thurloe recognized the name of the man who had impregnated his mother; he'd even watched the decapitation through Charlotte's own eyes during a recent dreamscape with Mogo, his dreamwalker instructor. Fraser had slain his brother for Charlotte's rape immediately after having discovered the tail end of the act; now it seemed Thurloe was reliving a version of that even with himself cast in the role of Malcolm.

Thurloe rolled to the side, falling off his mother and landing on the floor beside the bed. He was virtually naked, wearing only the torc of the titans around his neck and the anklet of translocation around one ankle; his clothes and armor were across the room on the top of his dresser (and on the floor before it), but fortunately his bastard sword Spellslicer was within reach, leaning against a chair in the nearest corner. While Fraser pulled back his own bastard sword and readied to bring it swinging sideways into Thurloe's torso, the spellsword upped his odds of surviving the attack by casting a mirror image spell. Suddenly there was not one but six different Thurloes for Fraser to choose from, each identical in appearance and moving in a simultaneous fashion, yet still gliding around and around the general vicinity, making it difficult to tell which was real and which were illusions. While Fraser looked back and forth at the various selections, all six naked Thurloes reached back and suddenly each now wielded his own copy of Spellslicer.

Charlotte gasped at the potential upcoming violence and pulled the covers up to her neck.

"Screw it!" snarled Fraser, swinging for all he was worth and trusting to blind luck to find the right one. His blade cut right through Thurloe's midsection, but that one was just an illusion and it vanished upon the touch of the blade, much like Spellslicer did when touched to an illusion spell. There were now five Thurloes in the room, one real one and four remaining mirror images.

Activating his magic torc for an added boost of power, Thurloe brought his bastard sword in an overhead swing, bringing it crashing down upon Fraser. Naturally, all four of the illusions did the exact same thing, and without being able to determine which way the real attack was coming from, Fraser had no way to block it. Spellslicer cut through the top of his shoulder, slicing through bone like butter and piercing the rogue's lung and heart. He died after taking a single strike, leaving Thurloe to tug his blade out of the man's corpse. And as an added bonus, the vampiric touch he usually stored in his blade triggered upon impact, granting the naked spellsword a little bit of extra, stolen vitality from Fraser's now-cooling body.

Looking back at the bed, Thurloe saw Charlotte now had the blanket completely over her head and seemed to be sobbing to herself. Reminding himself this was only a dream and he had not in fact just had sex with his mother, he rapidly threw on his clothes and armor and opened the door leading outside from his rented room. As expected, the door opened out into the Corridor of Dreams, a vast hallway of side-by-side doors, each of which opened to a separate dreamscape, but he was completely surprised by what he saw....


ZANDER QUILSON'S NIGHTMARE
Zander lay quietly on his back, staring at a ceiling. His thoughts seemed fuzzy and indistinct; it was hard to concentrate. However, with a bit of a shock, he came to realize two things: he was laying not in a comfortable bed but upon some sort of hard surface, and he couldn't feel any part of his body below the waist. His current level of muzzy-headedness made this last point a matter of confusion more so than panic.

"Ah, you're awake!" said a voice from somewhere behind the elf. "I was worried you were out for good." There was the sound of footsteps and then a half-orc stepped into Zander's field of vision. The man wore an apron over his clothes and had a chef's hat on the top of his head. "I don't know if you remember anything, but I found you on the side of the road, beaten half to death. I brought you back here to heal up. Here, see if you can eat something - it'll help you get better." And the half-orc held a forkful of delicious-smelling meat - pork of some kind, Zander thought to himself - up to the sorcerer's mouth.

Zander took a tentative bite, and found out the man was quite an excellent cook. The first bite went down easily, and Zander opened his mouth for more; the half-orc was more than happy to feed his wounded patient. But then a tendril extended from Zander's forearm and pointed itself toward his face, as the nibbish-riule stared at him in shock and surprise. <What happened to your leg?> it telepathically demanded of its Material Plane host. <Is it normal for people on this plane of existence to eat their own limbs?>

Weakly lifting his head up as far as he could in his present condition, Zander saw his left leg ended just below the knee. Where it had gone was no mystery, however, for it was right there on a platter held in the half-orc's hand, while the other was scooping up another slice of the shin-meat he'd been serving Zander. He gave a sheepish, "Aw, you caught me!" grin and set the platter down on the table beside Zander, reaching over to a sideboard behind him and picking up a cleaver - very possibly the same weapon that had severed Zander's leg in the first place, given the recent bloodstains upon the blade. "Guess the jig's up!" he said. "Pity, too - I was gonna see how much of your leg I could get you to eat before you figured it out on your own!"

Zander chose not to respond - at least not verbally; he let a scorching ray spell that went straight from his hands to the half-orc's face do his talking for him. The chef cried out in pain and Zander took the opportunity to roll off the table, away from his tormentor. Unfortunately, there was a chair on that side of the table and Zander crashed into it, tipping it backwards before he flopped onto the floor. He tried to stand but still had no feeling below the waist, so he pulled himself up on his hands and started dragging himself away as best he could.

With a roar of rage, the half-orc came running around the table and chased after Zander. His cleaver came down, narrowly missing Zander's ear as he dodged away at the last moment. The blade buried itself into the wooden floor with a "Thunk!" and then, rolling himself onto his back, the elven sorcerer cast another scorching ray up at the half-orc chef. This one was enough to kill him outright, and he fell backwards, the front half of his body ablaze.

Zander pulled himself around to the other side of the table again and reached up to grab what was left of his severed leg. Realizing this was only a dream and weird things could happen in dreams, he tried holding the limb up to the stump below his knee - maybe it would just reattach? No such luck. He tried having the nibbish-riule stitch it together using his own tendril network that laced through the elf's body, but when it obediently gave it a try and Zander tried pulling himself to a standing position, his shin collapsed under his own weight. Well, that didn't work, either, he thought to himself, giving serious consideration to just eating the rest of it - the few bites he'd had earlier were in fact quite delicious, and it wasn't as if the limb were serving any other useful purpose at the moment....

Scooting himself on his butt, Zander found his equipment stashed on top of a sideboard and he gathered it all up. Then he cast a gaseous form spell on himself, turning into a cloud of vapors that slowly drifted across the room to the one door out of the dining room. He oozed underneath the door, finding himself in the Corridor of Dreams. As a vaguely elf-shaped cloud of mist, he technically had no eyes at the moment to gape open in surprise, but what he saw in the corridor would have caused them to do so. He immediately backtracked into his own dreamscape, sliding underneath the door, and resumed solid form once back fully inside. Unfortunately, he took the form of a one-legged elf and fell unceremoniously onto the floor, with no sense of dignity at all. This was bad, this was very, very bad....


XANDRO SILVERSTRINGS' NIGHTMARE
The moon was out, the stars were shining, the air was crisp and clear. It was a beautiful night and Xandro and Robin were making the best of it, playing their lutes side by side. There was nobody around to appreciate their music but the two of them, but that was all right; Xandro figured they could do the equivalent of a packed tavern house's worth of appreciation, just the two of them. He certainly appreciated the way Robin looked in the moonlight.

Their song came to an end and Robin came to a decision. "Give me the Dardolian Lute," she said. "I've become a much better lute player than you ever were or ever will be, now that you hardly practice anymore. And while we're at it, I'm tired of playing at being even the tiniest bit interested in you, as you're nothing more than a guttersnipe thief skulking about in the shadows!"

Xandro's jaw clenched at this unexpected outburst, but he kept his tongue. And Robin seemed to be reconsidering her words, in any case. "Actually," she amended, "you are good for one thing: a source of warm blood!" And she gave Xandro a big smile, one wide enough to reveal a pair of pearly white fangs in the moonlight.

Instinct kicked in almost immediately. While in the back of his mind Xandro knew this was just a dream, he had his Deathwhisper rapier out of its scabbard and its blade buried into the bard's belly in a flash. Robin hissed in pain and lashed out at Xandro with her fist, connecting a solid blow that drained energy from his body and helped seal up the wound she'd just taken from his sword. But despite his reduced vitality, he lashed out again with his blade, cutting her first on one side and then on the other. She tried hitting him again with her fist but he easily dodged the blow, before striking his blade at her again and catching her in the torso, causing her to explode into a fine mist that started dissipating almost immediately.

Xandro didn't waste any time trying to figure out how his bardic protege had become a vampire spawn - this was just a dreamscape and there should be a door around here somewhere. It took a moment's concentration to find it, but having done so Xandro crossed over to it, opened it up, and saw the Corridor of Dreams on the other side. Stepping through the doorway, he heard the sound of hooves: dozens of sets of pounding hooves. Turning towards the sound, he saw a stampede of black horses, each with hooves and manes of flame, racing down the corridor in his direction. A nightmare stampede running down the Corridor of Dreams? That was certainly new, and nothing the bard/rogue wished to face on his own. He stepped back into his dreamscape and closed the door behind him.

But then no sooner had Xandro exited the corridor than Thurloe stepped into it. He heard the pounding hooves, saw the approaching nightmare stampede, and ran across the corridor to open the door directly across from him. Xandro was a bit surprised to see Thurloe suddenly enter his dreamscape, but if the spellsword was taken aback by the midnight landscape of Xandro's dreams he said nothing about it. "Did you see the nightmares?" he asked Xandro. "What should we do?" He knew one thing he could do, however, and that was cast a new spell into his bastard sword - he chose lightning bolt, and then almost immediately regretted it - the spell could be used to shoot a whole line of targets normally, but when triggered by a sword-strike it would only affect the target hit by the sword. Oh well, too late to do anything about it now.

Xandro fell into his "pre-combat spellcasting" habits and cast a heroism spell on Thurloe. "I'm going to go check out the next room over," the spellsword declared, and stepped back out into the Corridor of Dreams, only to open the next door in line on that side of the vast hallway. The rampaging nightmares, he saw, were even closer now. But he opened the door and ducked inside, surprised to see a one-legged Zander trying to lift himself up off the floor. Thurloe helped lug him up onto his one good foot, explaining about the nightmares. "Let me see for myself," the elf sorcerer demanded, and Thurloe helped him hop over to the door and back outside - where, they were both glad to see, Zander now had both of his legs again. Apparently the chopped-off limb was only applicable inside his own personal dreamscape.

The nightmares were almost upon them by this time. Zander cast an invisible wall of force across the hallway, leaving a span half the width of a man over on the right side so he could still cast additional spells through the gap. But Thurloe saw what the elf was up to and advanced to right behind the invisible barrier, holding his bastard sword in a defensive pose as if ready to swing it at the first nightmare to approach. Another door opened behind him, and Xandro began the initial chords to his song of inspirational courage. It looked like they could all do with a bit of magically-induced courage, for they looked about to be plowed over by over a dozen flame-maned nightmares snorting black smoke....


ALEWYTH PUTTERPYE'S NIGHTMARE
Standing in front of the mirror in the bedroom she grew up in back in her Underdark home of Stonehold, Alewyth Putterpye stood in her nightgown, ready to go to bed, when the sudden but inescapable fact that she had four breasts stared her in the face. The brush in her hand frozen in mid-movement, she stared down at the evidence before her.

Alewyth did not recall having four breasts. She had no explanation as to why she suddenly had four breasts, but there they were right there, all lined up in a row -- no, wait, now there were only three. Somehow, the two in the middle had merged together. That was weird! No, wait, now they were splitting apart and there were four again! What was going on?

It all started to make sense when a rather familiar-looking right hand came over to try to choke her. She grabbed the right wrist of the offending limb with her own right hand, noting the identical beauty marks on each right forearm. Pulling her duplicate hand from her throat, she looked to her right and saw her own face staring back at her, eyes burning with hatred. "The world's not big enough for the two of us!" snarled the duplicate Alewyth splitting off from the dwarven priestess at the waist like some sort of dwarven amoeba.

In a moment, the split was complete, and a pair of Alewyths, each wearing an identical nightgown, stared at each other, one in surprise and one with glaring evil. Sjondra was sitting on the top of her dresser, where she'd put it when removing her armor and getting ready for bed - and it was on the other side of Alewyth's "evil twin."

Both Alewyths started casting spells, but the evil one finished first, sending a harm spell crashing into the original. Alewyth gasped as more pain than she'd ever felt before crashed through her body, and she fell to the floor, dead. The clone cried out in exultation...

...and Alewyth awoke in her bedroom inside the extradimensional space of Hesperna's lamp. There were no sounds of combat, merely the gentle snores of her adventuring companions in their own sleeping spaces on the other side of the wall. Alewyth had no idea what had been going on in her dream, but she knew it was probably important that she re-enter the dreamscape as quickly as she could. Therefore, without even getting out of bed to check on the others, she concentrated on slowing her heartbeat - she'd awakened with a start upon being "slain" in her dream - and slowing her breathing, conditioning herself as Mogo had taught them to fall back to sleep as quickly as she could....


WAKUREN'S NIGHTMARE
"It's a lovely day," observed Wakuren, as he walked beside the elven gemcutter Iriadorrista in a park beside a river. There was a stone bridge just up ahead, and a bench off to the left where one could sit and watch the river. On impulse, he reached over and grabbed the elf's delicate hand in his own.

Iriadorrista's reaction was as sudden as it was vehement. "Don't touch me, you half-breed mongrel!" she spat. "You're no better than a filthy animal! Your kind shouldn't be allowed to wander around among civilized people!" As if alerted by her words, a pair of elven rangers up on the bridge each pulled an arrow from the quivers on their backs and started shooting them at the half-orc with their longbows.

Raising his shield of Cal against the arrows, Wakuren decided he'd try some of the lucid dreaming tricks Mogo had taught them over the months. First of all, he wanted to calm down Iriadorrista, and the quickest way Wakuren knew of to do so was to cast a charm person spell on her. The fact he didn't have such a spell prepared at the moment was no great hindrance; this was a dream, after all - he'd just change the parameters of the dream so that he did have one at hand. The words and gestures to the spell came suddenly to his mind and he cast the charm person spell at what had once been a friendly jeweler - in the Waking World, at least. But the spell had no effect - Iriadorrista, instead of falling under the half-orc's spell, started berating him for trying to magically change her mind about his horrific appearance, his bestial manners, and his misguided belief that she could ever feel anything but disgust for such a worthless abomination. Surprised at the continued verbal onslaught - Wakuren had felt as if the charm person spell should have worked - the cleric/paladin let his guard drop and took an arrow to his left calf.

Deciding he'd best focus his attention on the rangers, Wakuren tried to cast another spell he didn't already have in his spell inventory: blindness/deafness, thinking a blind archer was hardly a threat at all. But once again, although the half-orc had every reason to believe casting the spell had worked, it very obviously did not. Somehow, he reasoned to himself, this dream has been locked down to prevent lucid dreaming from having any kind of effect.

Okay, with that avenue of approach apparently off limits, Wakuren tried another. Calling out to the heavens, he summoned forth Nimbus from the Elemental Plane of Air. The cloud-steed formed over by the bridge, and lashed out immediately at the nearest archer with a hoof as hard as that of any terrestrial horse, despite apparently being made of nothing any more substantial than cloudstuff. The ranger took a step back at this unexpected attack and fired an arrow at Nimbus at close range, while the other continued his attacks upon Wakuren.

Deciding he'd make himself harder to hurt, Wakuren cast a gaseous cloud spell upon himself and drifted towards the bridge - on the other side of which, he could see, was the doorway to the dreamscape that would likely take him back to the Corridor of Dreams. Nimbus attacked the ranger again, who dropped back further to continue shooting at the air-steed. his partner, seeing the difficulty in shooting a floating cloud of mist that had once been Wakuren, sent his arrows in Nimbus's direction as well.

Enough of this stupid dream, Wakuren thought to himself as he tried seeping underneath the door to the Corridor of Dreams. But whereas Zander had done so earlier with no difficulty, Wakuren found his way blocked - apparently his dreamscape was "sealed" until he could finish off the conditions of the dream: he'd have to kill the two elven rangers even now shooting arrows into his air elemental warhorse. Bummer!

Wakuren resumed solid form and almost instantly activated his ring of invisibility. "He's there at the end of the bridge!" screamed Iriadorrista. "Kill him!" By that time, the rangers had finished off Nimbus, whose cloudy form had been peppered with a half dozen or more arrows, all of which clattered to the stone bridge when the horse's form dissipated into the ether. The rangers reloaded their longbows and sent a pair of arrows over by where the gemcutter was pointing, and one actually hit the half-orc despite his invisibility. Scowling, Wakuren plucked out the arrow and tossed it aside, being careful to take a step to the side after having done so, so the archers would once again be unsure of his actual location. Unfortunately, Wakuren's armor was heavy and noisy and the rangers, being elves, had exceptional hearing. One accurately deduced his location and hit him with another arrow.

This was getting ridiculous! Wakuren cast a gust of wind spell across the bridge, halfway between him and the rangers. Their next shots got that far before changing course and flying straight up, letting them know their arrows were now useless against the despicable half-orc monster. Cursing in irritation, they each stowed their bows and pulled out a longsword. Wakuren took the opportunity to cast a much-needed healing spell upon himself. He idly wondered if the other dreamwalkers were undergoing attacks in their own dreams, and if so, how they were faring....


ALEWYTH PUTTERPYE'S NIGHTMARE (resumed)
On the Material Plane, Alewyth Putterpye was back asleep.

In the Dreamlands, she was disappointed to see her dreamscape had not changed since the last time she dreamt - not only that, but the clock had continued running during her brief absence. Her evil doppelganger had completed putting on her armor and now wielded Sjondra in her right hand. Fortunately, Alewyth's reappearance into her old bedroom was completely silent and she got the drop on her evil twin. "See how you like it!" she called as she cast a harm spell on her identical self. The evil Alewyth jolted upon being hit by the spell, but unfortunately, she managed to survive the magical onslaught, resulting not in her instant death but merely a savaging of her current level of vigor.

Spinning to face the real Alewyth - still clad only in her nightgown, with no weapons at hand - the evil fake cast another spell at her. Alewyth likewise flinched in pain, but gutted it through the slay living spell and managed to come out slightly damaged but still alive. Alewyth reciprocated with a slay living spell of her own, with the same results: some further damage to her twin but not the instant death for which she'd been hoping.

The same thing played out in the same fashion with a pair of blindness/deafness spells, each Alewyth hoping to blind the other, but neither succeeding. Finally, the evil Alewyth charged forward, swinging Sjondra at her hated foe - at least the real Alewyth couldn't reciprocate that attack! The warhammer hit Alewyth in the side, likely cracking a rib or two, but she reciprocated with an inflict critical wounds spell on her doppelganger and that amount of damage, added onto the previous damage she'd taken from Alewyth's harm and slay living spells, put her over the edge - she dropped Sjondra, fell to her knees, and then collapsed on the bedroom floor.

Her battle won, Alewyth dispassionately stripped the corpse of her armor and donned it herself. Then, grabbing up her dwarven warhammer, she stepped out of her bedroom door and out into the Corridor of Dreams, where everything was a chaotic mix of charging bodies....


The nightmares had been charging down the door-filled hallway two to a side. As a result, the lead two crashed full-tilt into the invisible wall of force and rebounded before being slammed behind by the two charging behind them. The third pair then crashed into the second pair, but by then the others behind them were able to avoid the pile-up by veering to either side, even though that meant going ethereally through the doors to other dreamscapes before returning to the central corridor.

Zander cast a lightning bolt spell through the gap on the side of the wall of force he'd left for that very purpose, and the electrical blast killed three of the charging nightmares outright. As each steed was slain, its body dissipated into mist.

Alewyth found herself under attack by a nightmare passing through the side of the Corridor of Dreams to re-enter the hallway. Others passed through the walls to line up behind Thurloe and Zander. The spellsword struck out with his bastard sword, bringing a nightmare down by nearly severing its head from its neck. (The fact that the sword-stroke triggered the lightning bolt spell stored within no doubt aided in the attack.) It too exploded into mist upon being slain.

Zander crossed to the other side of the corridor, called out, "Sorry, Alewyth!" and sent a cone of cold back towards the nightmares that had ended up there and were turning around to face the heroes on this side of the wall of force - there was no way to get them all without catching the dwarven priestess within its area of effect, but he was confident she was made of tougher stuff than any nightmare. Seven nightmares were within the frigid blast, and only four of them survived the sorcerer's spell.

But now the other nightmares behind the wall of force, including those involved in the pile-up, knew to go around and through the other dreamscapes. Two more exited near Alewyth and attacked the dwarven priestess, kicking out with their flaming hooves. Xandro brought one down one of them with Deathwhisper, causing it to become mist. Finally, all of them had gathered together on the heroes' side of the wall of force and were aimed back at the adventurers, ready to stomp them underfoot. But Zander's second cone of cold brought an end to that plan; none of the wounded nightmares survived his frigid spell.

Thinking the fight was over, the four heroes were surprised when that entire section of the Corridor of Dreams exploded, walls and doors being blasted away in all directions. Dreamscapes overlapped for a moment and then were whisked away, leaving the four heroes standing where they'd been, only now they stood upon a twisted battlefield. Wakuren was there among them, surprised at the sudden dissolution of his own dreamscape of the park, the bridge, and the two elven rangers trying to kill him. He was a bit disappointed that Iriadorrista was gone as well.

"Hey, guys!" he called to others. "What's going on?"

Tornado-level winds blew the last, broken remnants of shattered dreamscapes away, then dissolved. The battlefield remaining before the heroes was level ground. Across from the five dreamwalkers was a wedge-shaped formation of over a dozen nightmares, while flying overhead were eight nightgaunts, faceless gargoyles with glistening, ebony skin. Standing behind the point of the wedge was a centaurian being wreathed completely in flames, holding a flaming longspear.

"THIS WILL NOT STAND," boomed a voice from above. Looking up, the heroes saw the storm clouds overhead had taken on the form of the Queen of Dreams' angered face. "MY AGENTS WILL DRIVE YOU BACK TO YOUR OWN TWISTED LANDS, NIGHTMARE KING," she declared. "SEE THAT YOU DO NOT TRESPASS IN THIS FASHION AGAIN." And with a thunderclap and a bolt of lightning that streaked across the sky, the Queen's visage disappeared.

It was fairly obvious what was to happen next. Upon a cry to attack by the Nightmare King in his flame-wreathed centaurian form, the nightmare wedge charged forward and the nightgaunts followed overhead, the fliers separating into two wings, one veering to the left and one to the right, about 30 feet above the ground. The Nightmare King followed in the wake of his nightmare force. Zander cast a haste spell on the assembled heroes, knowing they'd need every possible advantage to take on a force of this strength.

Thurloe took the moment before the two forces crashed into each other to cast a protection from evil spell upon himself. Zander moved up to one side of the wedge and cast a lightning bolt spell down one flank, dropping three nightmares and badly singeing the other four. The slain nightmares dissipated into mist in the same fashion as those slain in the Corridor of Dreams.

Xandro stayed in the back lines, playing his song of inspirational courage on his Dardolian Lute. Alewyth activated her butterfly brooch and wobbled erratically into the air. From there she activated her elemental gem and a water elemental twice the size of a human manifested beside Zander. It slammed a watery fist at the nearest nightmare, but missed.

Wakuren cast a protection from evil spell on himself - for his paladin senses told him all of their foes on the battlefield reeked of evil - and stepped forward to meet the oncoming stampede. The nightmares advanced, five of them running right over the bodies of Thurloe, Zander, Wakuren, and Xandro; only Alewyth avoided being trampled underfoot by dint of her aerial vantage. Others attacked the water elemental and one lashed out at the downed Zander with a flaming hoof. The sorcerer's robes started on fire as he picked himself up off the ground, but he seemed not to even notice. Wakuren, Thurloe, and Xandro likewise rose to a standing position, ready to continue this fight.

Thurloe killed a nightmare with Spellslicer, then moved up to take on another. Zander cast another lightning bolt, killing a few nightmares and having his spell course through the flaming body of the centaurian Nightmare King as well. Xandro stabbed Deathwhisper into the flank of another nightmare, drawing blood. And Alewyth found herself the initial target of three of the approaching nightgaunts. She fought them off with swings of her warhammer as below, her water elemental continued attacking with his watery fists.

Wakuren ran to the side of the nightmares' formation, taking a few hits from flaming hooves as he did so, but he got into position to throw a javelin of lightning from his gauntlet of Cal through five nightmares conveniently lined up. The electrical damage was enough to slay one of the more heavily-wounded nightmares.

The other nightgaunts approached, four of them dropping down to grab at Zander. The elf sorcerer knew full well the black, faceless gargoyles were each perfectly capable of carrying any of the heroes aloft, and if they got hold of him it would be simplicity itself for them to fly straight up and release him to fall to his death. He evaded them as best as he could, but one got him in a death-grip and flexed its wings, ready to go airborne with its struggling prey. But then something completely unexpected occurred: a square of ground behind the standing nightgaunt disappeared, a new square rising up from below to take its place. And standing on this elevating platform were none other than Princess Caroline and Mr. Toad, the latter no longer wearing his top hat. Mr. Toad opened his prodigious mouth and spat forth his sticky tongue, striking the nightgaunt holding Zander in the middle of his black shoulders. The shock of the surprise attack loosened the nightgaunt's grip long enough for Zander to wriggle out of its embrace.

Thurloe and Wakuren found themselves the targets of nightmare attacks, while the water elemental was slain by the hard-pounding hooves of other ink-black steeds. Its body lost cohesion and splashed onto the battlefield ground, marking its death-spot with a batch of sloppy mud.

Thurloe charged towards a pair of nightmares, but instead of attacking either of them he squeezed between them, activating his anklet of dislocation at the end of his run, teleporting right behind the Nightmare King. The flaming centaur moved sideways, trying to peer between his nightmares to view his dreamwalker foes, and Thurloe took the opportunity to bring Spellslicer down upon his equine haunch.

Zander ran from the nightgaunts and cast another lightning bolt spell through four nightmares and the Nightmare King. Two of the nightmares exploded into mist from the attack.

Xandro stabbed one of the remaining nightmares with his magic rapier while Alewyth continued striking the nightgaunts grabbing at her with Sjondra, taking an occasional hit herself from the faceless gargoyles' wicked claws. Wakuren slammed his shield of Cal into another nightmare. But the nightgaunts that had dropped to the ground to grab at Zander now focused their attention on Mr. Toad, to get him to release their captive fellow. Their claws slashed out at the valiant amphibian, and he dropped from the attacks, unconscious. Princess Caroline cried out in horror, trying to shoo off the "greedy grabbers" with her glowing light stick. But two of them saw an opportunity and attacked Zander, knocking him out from behind when he thought his escape from the one had dropped him from their notice. He fell heavily to the ground.

Two of the remaining nightmares focused their attacks on Xandro and Wakuren. But they didn't stick around for long, for Thurloe, activating his torc of the titans to put every possible ounce of strength behind his blows, swung Spellslicer into the Nightmare King multiple times in rapid succession. The flames extinguished from the Nightmare King's frame and spear as he fell forward; when he landed on his hands and knees he was once again in his humanoid form. Twisting his neck to look back at his slayer, the Nightmare King promised through a blood-spilling mouth, "This effrontery will not go unpunished!" before falling forward and exploding into a burst of rancid, black smoke that rapidly dissipated in the battlefield air.

With the "death" of the Nightmare King - as much as death can be permanent in a dream - the remaining nightmares and nightgaunts opted not to stick around. Alewyth and Wakuren cast healing spells upon Zander and Mr. Toad, bringing both back to consciousness. Princess Caroline wrapped her six-year-old arms around her bestest friend's neck, thanked the heroes for saving Mr. Toad, and the two sank below the battlefield, the square tract of land they'd been standing upon being replaced after they had dropped out of sight.

The heroes' five moogle guides showed up shortly thereafter. "The Queen wants to see you, kupo," said Doc. The moogles led the dreamwalkers through blackened and shattered sections of the Corridor of Dreams (eliciting hopes among the moogles that they didn't get put onto cleanup detail) over to the throne room. There the Queen of Dreams sat, brooding.

"This is the last straw," she began. "Thank you for driving away the Nightmare King; I see now that I must implement greater steps into seeing about his eventual downfall. In the meantime, you have my gratitude. I must explore several possible avenues of approach, but I hope to have some concrete suggestions about our next move soon." She seemed lost in thought for a moment, then looked down at the heroes as if having momentarily forgotten their presence. "You are dismissed for now," she said. "Your dreamwalking lessons are on temporary hold; I have other tasks for Mogo to perform." She then turned to the moogle guides, hovering about the heroes on their little batlike wings. "See to it that these five receive whatever dreams they wish tonight."

"As you command, Your Majesty kupo!" exclaimed the moogle guides as one, before escorting their charges from the throne room.

- - -

My son Logan has had some thoughts about the Nightmare King's plans, which I will neither confirm nor deny at this point. His theory is this: dreamstones are Material Plane objects that can affect dreams, and the Nightmare King has developed hypnalis vipers in the Dreamlands, whose venom can affect victims on the Material Plane - what if he's trying to find a way to project himself, a product of the Dreamlands, into the Material World where he can take on a solid form and go rampaging around the countryside? It's an interesting theory, which is all I'll say at this point.

- - -

T-shirt worn: My Einstein T-shirt where the smoke from his pipe takes the form of a galaxy. I often use this shirt to represent the Dreamlands as a whole.
 
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Richards

Legend
ADVENTURE 55: LADY OF THE WASTES

PC Roster:
Alewyth Putterpye, dwarf priestess of Aerik 11​
Thurloe Pulver, human fighter 3/wizard 3/spellsword 5​
Wakuren, half-orc cleric of Cal 5/paladin 6​
Xandro Silverstrings, human bard 6/rogue 5​
Zander Quilson, elf sorcerer 11​

NPC Roster:
Robin the Balladeer, human bard 3​
Scarlie Besker, half-orc commoner 5​

Game Session Date: 29 July 2023

- - -

"So this is Sandhill, huh?" asked Thurloe as the group rode into the small desert town. "Not much to it - shouldn't take us long to find our dreamer." The dreamer, they knew - from peeking ahead at the dream in question, even though they weren't able to interact with it until they made contact with the dreamer's physical form - was a teenage girl. In her dream, she was hiding in an alley while a burly orc raider looked for her.

"That's assuming anybody wants to talk to us," grunted Scarlie from the front of the wagon. "I dunno if you've noticed it or not, but we're gathering a lot of surly glances."

Wakuren for one had noticed that the townspeople in Sandhill didn't seem all that friendly. Then, with a shock, he realized the frowning glares all seemed to be aimed in Scarlie's direction; the half-orc cleric/paladin of Cal had forgotten his magical robe was currently set to project an image of himself as if he were a full-blooded human, as he'd been getting tired of having everyone assume he was some sort of subhuman beast because he had orcish blood running through his veins. But as Sandhill sat at the edges of the Centralia Desert, home of numerous tribes of rampaging orcs, it made sense the inhabitants would be wary of those with orcish blood wandering their streets; Wakuren sighed and wished he had a second such cloak for Scarlie, the better for the half-orc to blend in.

Eventually, by sending Xandro inside the first tavern they saw and letting him use his natural charm on the patrons, while Scarlie and the others stayed outside by the wagon (Scarlie having pulled the hood up over his head as far as it would go, hoping to hide his orcish features in the shadows), they found what they sought in the small village. "Her name's Velma Carter," Xandro announced upon returning to the wagon. "Her parents are Marva and Steffin Carter, and she's been asleep for about two weeks now." He gave Scarlie directions on how to get to the Carter home, and the team was off.

Once at the Carter residence - a small house, as were most of the homes in the village - Wakuren gave Scarlie his magic cloak. After all, the cleric/Paladin wore armor bearing the holy symbol of Cal; he'd have a much better time being accepted by the villagers than would their half-orc wagon driver. Plus, the five of them were needed to perform the ritual, and they liked to have Robin on hand to make sure nobody messed with them while they were asleep and performing the dream-waking procedure, but by the same time it was never a good idea to leave their animals unattended. Scarlie took the cloak and his features blurred at once for a moment before taking on the aspect of Wakuren - if he'd had no orc blood in him at all. Wakuren was taken aback at the change, as he'd never had the opportunity to see for himself what he would have looked like as a pure-blooded human. It was strange, seeing yourself through such a distorted lens: gone were Wakuren's tusks, as well as his darker complexion which was closer to gray than any normal human skin tone.

Alewyth knocked upon the door and made the explanations as to why they were there. She also swore upon her standing as a priestess of Aerik that Wakuren had a good nature and was perfectly trustworthy. Marva and Steffin looked at each other, shrugged, and let the six heroes inside their small home. If these strangers could awaken their daughter, they were willing to give a half-orc bastard the benefit of the doubt.

Thurloe took charge upon entering the building, having the unconscious Velma brought out into the living area where there was more room to work with than in her cramped bedroom. Wakuren and Zander started pushing the furniture against the walls to ensure they had enough room, Alewyth passed out the dreamstone headbands and affixed one to the sleeping teenager, Zander activated his jade cooshee and set him on guard duty with Robin, Robin started playing a quiet lullaby on her lute to help the dreamwalkers fall to sleep, and before long the five were meeting up in the Dreamlands, being escorted by their moogle guides to the Corridor of Dreams, where Mogo hovered in waiting, his little bat wings flapping madly.

"This one ought to be pretty easy for you, kupo!" Mogo said as he opened the door to Velma's dream. Stepping inside, they found it the same as when they'd had their "sneak peek preview" the other day: they stood in the entrance to a dead-end, L-shaped alleyway, there was a burly orc raider standing just ahead with his back turned to them, and he was intently listening for the sounds of Velma's labored breathing as she tried to remain as quiet as she could, hiding behind an abandoned crate just around the corner of the "L."

Alewyth cast a hold person spell on the orc and was pleased to see it take effect immediately. Without wasting a moment, Zander cast a lightning bolt spell that went coursing right smack into the orc barbarian, and then Xandro raced forward and sent his sword Deathwhisper into the orc's kidney.

"You wanna cast a shield spell on yourself before meeting this fiend in battle?" Wakuren taunted Thurloe, knowing the spellsword's predilection for seeing to his own safety before committing to battle. Thurloe gave the half-orc a withering look, sneered "No," and stepped up, swinging his bastard sword to cleave the orc's head off in one powerful blow. And just that quickly, the dream was over, Velma no longer being menaced by an orc raider looking for a frightened human female to satisfy his lusts. The alleyway started melting all around them, indicating Velma was waking up from her dream.

"Velma - you're awake!" cried her mother as the teenager started to stir. But then the daughter caught sight of Wakuren and gave a scream of terror, cowering behind her mother. Both Marva and Steffin had to assure their daughter that everything was alright, that she was safe, and that Wakuren was not an orcish raider looking for a female victim. "He helped wake you up - you've been sleeping for two weeks!" Marva said. That was enough of a shock to distract Velma, who honestly had had no idea of the passage of time while she was stuck in her dreams. Wakuren explained about the dream comas, the Nightmare King, and how the dreamwalkers were traveling across the continent to wake up those who, like Velma, had become trapped inside their own dreamscapes.

"So," said Steffin once his daughter had been settled, "you guys are really adventurers, then? Did you come all this way to wake up our Velma, or are you here about the disappearances?"

Naturally, that required explanation. Steffin told the heroes there had been a rash of disappearances over the past month, wherein a total of four young women, each between 17 and 25 years of age, had gone missing. It was already late in the afternoon, so the heroes jointly agreed to check out the disappearances while they were in town, rather than start heading to the next dream victim when they'd just be making camp in a few hours down the road in any case. Steffin had given them a list of names and addresses, so one by one they went to go talk to the parents of the missing girls.

In each case, the girl went to bed the night before her disappearance and then was never seen again, with her bed slept in and nothing missing from her room but a single set of clothes. There had been no ransom demands from any kidnappers, nor any prior indication that the girl had any intention of just getting up and leaving the way she did. The first missing girl, Sharlene Calimper, had been practicing archery in the hope of joining the village militia, so she could help fight off orc raiders when they showed up. The second, Pearlie Baker, had a drunkard for a father (who was passed out and unable to talk to the heroes, but his neighbors were more than willing to fill them in), who apparently tried getting a little too "friendly" with his daughter when he drank; popular consensus was that she had run away just to avoid him. The third missing girl was Pam Cornswallow, a local tomboy able to outrun and outfight most young men her age. And the latest had been Jemmalee Gherkin, whose parents - if the local gossip was to be believed - weren't as poor as they claimed to be, despite the fact they'd ponied up the least amount of reward money for any information about the missing girls. Together, the reward was at 50 pieces of gold, a significant sum for a small desert village of mostly commoners.

But there was an old, grizzled man who offered up a ray of hope. "You know, these girls, they ain't the first to go missing like this. Hell, there was this one girl, Gizelle I think her name was, she just up and vanished from town one day some, lemme see, musta been some two dozen years back or thereabouts. Yep, that seems about right. But she came back less than a year later, no word of where she'd been. 'Course, she went and took off again shortly thereafter, but who knows? Maybe, if we're lucky, some of these missing girls will show up again."

Word had passed quickly throughout the town about how the five strangers had awakened Velma from her dreams, so the town insisted on allowing them to stay overnight, for free, at their one and only inn, the Desert Eagle. The manager balked a bit upon seeing Wakuren, but the others promised he would cause no trouble and they insisted they only needed but a single room for the seven of them. Of course, the innkeeper didn't realize only Scarlie would be taking advantage of the room's bed; the others slept, as usual, inside the extradimensional confines of Hesperna's lamp.

But as it turned out, it was a good thing the heroes had stayed in the village overnight, for the next morning the news was being spread far and wide: there had been another disappearance, this time a half-elven girl named Elyndria Huckins. And this time there was actually a witness: a drunken dwarf named Borrin Turnbuckle, who claimed to have seen the girl walk straight out into the desert, shortly before the sun had even come up.

The heroes wasted no time in interviewing Borrin. It turned out he was a failed miner, kicked out of his dwarven clan as a result of a gambling problem, and now worked at odd jobs as a general handyman in the village - earning enough money to keep him supplied with the booze that was his only hobby and true love. But he swore up and down he wasn't drunk when he saw Elyndria take off into the desert, walking at a brisk pace but not at all in a furtive fashion - rather nonchalantly, as a matter of fact.

"Did she say anything?" Alewyth asked.

"I dinnae think she even saw me!" muttered Borrin. "Her eyes were all glassy, like she'd had a bit too much t' drink or sumpin'." A quick discussion with the half-elf's parents, Zeke and Caladrianna Huckins, revealed that their daughter did not and never had consumed alcohol. Like the other missing girls, she'd slept in her own bed the night before and all that was missing from her room was one set of clothes. Zeke, wringing his hands, offered to match the 50 gold piece reward if the heroes could bring their daughter back alive to them.

"We'll see what we can do," Wakuren promised them.

They then went back to have Borrin show them exactly where Elyndria had entered the desert; with an embarrassed look, the dwarf agreed to show them "for the price of a drink, an' a blessin' from th' Little Sister." By this latter he meant Alewyth, who was more than happy to pray to Aerik on Borrin's behalf, and she even fronted him the price of a drink from her own purse. "But you think long and hard on if ye want to spend this money on a drink," she advised, "or if you want to let it be the beginning of a fund that will see you back in your dwarven homelands, restoring your family honor. Aerik's blessing be upon you, but let Him protect ye from yer own weaknesses." Shame-faced, Borrin took them to the place where Elyndria's footprints could still be seen in the sand - tracking her would not be the least bit difficult, as long as the lack of wind continued.

"Thank ye," Borrin said. "I'll think long an' hard on yer words, like ye said," he told Alewyth. Then he wished them the best of luck - and headed for the nearest tavern, where a thirsty dwarf could get an ale, even this early in the morning, so long as he had the coin to pay for it.

"I hate to mention this," pointed out Scarlie, "but the wagon's not going to make very good time over this loose sand." Talking it over, the group decided to leave Scarlie behind with the animals and follow Elyndria's path on foot. "After all," Xandro pointed out, "we're hearty adventurers and she's just a kid. And she's only got a few hours' head start on us - we should be able to catch up to her in no time." Wakuren gave Scarlie his magical cloak for good measure, knowing if they were going to leave their half-orc wagon driver behind it might be best if he could pass himself off as a human.

Wakuren cast an endure elements spell before they began; Thurloe ditched his metal armor, figuring he could make do with a mage armor spell to protect himself nearly as well. Zander followed suit with a mage armor spell of his own, confident that the spell would last for hours - hopefully long after they'd overtaken Elyndria and taken her home to her worried parents. He also activated his jade cooshee, figuring its tracking skills might come in handy if they somehow lost the trail. And then they started trudging their way into the desert, following the girl's tracks.

Wakuren was the first to decide there was a better way ahead than continuing on foot and he summoned his air element heavy warhorse, Nimbus, climbing up onto the beast's broad back. Every once in a while, he'd have the cloud-horse take to the air to see if they could spot Elyndria, but it was two hours into their trek before they finally found her. Rising up over a small dune, they saw what could only be the missing half-elf, standing before a small rise in the desert sands ahead, around which there were scattered clumps of saguaro cacti. She casually reached over a shoulder and pulled an arrow from the quiver on her back, placing it into her longbow and then aiming it at one of the cactus clumps. Only Wakuren realized she was actually aiming at an orc guard hiding among the cacti. From his higher perch, he could see another orc guard behind a cactus clump off to the right, near which stood a long, canvas tent with no side walls - basically a roof held in place by long poles - which provided shade for a half-dozen horses. He also spotted another orc guard in the clump of cacti off to the left; Elyndria - assuming that was indeed her, although the tracks they'd been following led directly to her - was aiming for the orc guard in the middle clump of desert growth.

"Borrin didn't say anything about Elyndria being armed," Alewyth pointed out.

"Probably too drunk to notice," scoffed Thurloe, before calling out, "Hey, Elyndria! Time to head back home - your folks are worried!"

Elyndria didn't even look back at the spellsword, oblivious to all but the target before her. She drew back her right arm and released the arrow, which flew across the distance to plant itself in the orc's shoulder just as he threw a javelin her way.

"Looks like it's on," commented Xandro, stepping up to Thurloe and casting a heroism spell on the spellsword. Zander followed almost immediately with a haste spell cast upon the entire group - but not on Elyndria, who was too far away for the spell to reach her. Alewyth activated her butterfly brooch and took to the skies, fluttering erratically but gaining enough altitude that the three orc guards were visible - as were the cave openings leading down into the ground near each clump of cacti; this was apparently a desert orc raider lair the foolish half-elf was starting a fight with. But having hit her first target, Elyndria casually started walking forward, placing another arrow into her bow as she did so and once again taking careful aim.

Wakuren urged Nimbus forward towards the rightmost orc guard, casting a shield of faith spell upon himself as he did so. Behind him, he could hear Robin beginning her song of inspirational courage for the benefit of the heroes.

Thurloe raced forward, continuing to call Elyndria's name while she continued to ignore him. But a streak of motion caught his eye and, looking up at the skies to his left, he saw an enormous desert vulture starting a dive towards the oblivious half-elf archer. He interposed himself between the vulture and its intended target, raising Spellslicer in a defensive posture. The vulture didn't bother altering its trajectory, talons out to claw at Thurloe, while Elyndria shot at the central orc guard again.

All three orc guards threw their javelins as one, each one targeting Elyndria; of the three, only one hit its target. But the half-elf hardly seemed to notice, casually plucking the offending weapon from the side of her torso where it had hit, hopefully snagging on her clothes instead of penetrating too far into her flesh. She let it drop to the desert sand, nocking another arrow into place.

Xandro ran up beside Thurloe and stabbed at the swooping vulture as it got into range. From that distance, he could hear Orcish yelling, as the wounded guard called back into the cave dwelling. The sounds of booted feet running on a stone surface from inside the subterranean cave entrance told him reinforcements would be arriving soon, and that the first wave would be coming from the central entrance, just ahead and behind the camouflaging cacti.

Zander cast a summon swarm spell, sending a flock of bats rushing the central orc, who was already pretty wounded from Elyndria's remarkable shooting skills. The flying mammals bit at him with their tiny but sharp teeth, covering his exposed flesh with dozens of bleeding wounds in the span of a heartbeat. Beside the elven sorcerer, the cooshee raced ahead, leaping into the fray with the vulture. He caught a flapping wing in his jaws and wrestled the bird to the ground, holding it in place with a paw on its avian chest. It tried pulling itself free with no success.

Alewyth flew over to the left entrance, casting a spike stones spell all around the orc guard stationed there, the spell's effects advancing a bit into the stone floor of the tunnel just beyond the cave opening he guarded. And Elyndria shifted targets over to the guard at the far right, as the central guard was covered in a swarm of bats that made targeting him somewhat difficult. Her arrow splattered through a cactus before embedding itself into the orc guard hiding behind it.

Wakuren had Nimbus land near to the right-most entry cave and he leapt off onto the desert sands, determining with his special paladin senses that the orcs were, as expected, all of an evil nature. However, he was also getting a "ping" of evil from the general direction of Elyndria, and he was fairly certain after talking to her parents that the girl was not normally of such an evil bent. But as a few of the fighters had advanced out of the central cave and were in more or less a straight line with the bat-plagued orc guard, Wakuren took the opportunity to throw a javelin of lightning - summoned from his gauntlet of Cal - through the lot of them. Just that quickly, all four of his orc targets were dead and the bats brought down to few enough in number that the remaining ones flew off.

Robin continued her song of inspirational courage, walking slowly forward as her friends were starting to bring the fight to the orcs in their three lair openings. Thurloe headed over to the west entrance by Wakuren, casting a shield spell upon himself from his wand as he did so. He could see shadowy figures coming down a tunnel just ahead, half a dozen orcs or more, it seemed. On the other side of the lair, an equal number of orc rangers came spilling down the corridor, the first one hitting the spike stones and coming to an abrupt and painful stop, holding up the progress of those behind him.

Xandro pulled out his Dardolian Lute and strummed his special tune with his dire elk pick, summoning forth a megaloceros over by the pinned vulture. The great-antlered beast stomped down at the thrashing vulture, but its hoof missed by a fraction of an inch. But then the cooshee ripped the bird's throat out, ending that particular menace once and for all.

Zander observed the main entrance cave seemed to have a wider cavern right behind it, whereas the two side caverns had narrow tunnels providing single-file entry and exit only. As he was over towards the middle and he could see a bunch of orc fighters advancing into the main cavern, he cast an Elobar's black tentacles spell that covered the entire main entryway with writhing, ebon appendages that wrapped around the startled orcs and began constricting the life out of them. They screamed, first in rage and shock and soon in pain as they tried and failed to extricate themselves from the ever-tightening tentacles.

Alewyth cast a summoning spell and sent a celestial eagle flying to attack the original orc guard now standing in the middle of a field of sharp spikes, while she erratically flew in that direction on her butterfly wings. And Elyndria hadn't stopped her focused attacks on the orcs, although the closest target at the moment was Wakuren - but that didn't matter, as she sent a shaft piercing him in the back, right between the shoulder blades. She continued striding forward in her measured steps, pulling another arrow from her quiver and fitting it to her bow as she did so. But by then, Wakuren had put the pieces together in his mind and come up with a logical explanation for the half-orc's sudden determination to wipe out this nest of orcs: she was being possessed by some evil entity that wanted these orcs dead.

Thurloe had put the facts together in his mind as well, as he saw her shoot Wakuren in the back. "She's been possessed by the bow!" he reasoned aloud.

Wakuren did his best to ignore the pain and cast an air walk spell, running up into the air over the cacti and lowering himself back down to the ground, hoping the cacti would block him from Elyndria's view and stop her from shooting at him for a bit, in any case. "I think she's possessed, but not by the bow!" argued Wakuren. "I think it's a ghost, likely of a ranger with a hatred of these orcs, or maybe just all orcs in general!" Nimbus ran around the cacti to stick close to his master.

"I'm telling you, it's the bow!" argued Thurloe, before casting a protection from evil spell upon himself. "It makes sense!"

A sudden bolt of lightning came crashing down out of the sky, striking the celestial eagle and slaying it instantly. Alewyth saw her summoned companion die, its body returning to the Celestial Realms from which it had been brought, and realized there was a divine spellcaster in the area - perhaps this desert orc tribe had a shaman or druid? She didn't see anybody down the entry tunnel, but the way was currently blocked by a gaggle of orc rangers. The two furthest back turned and tried to get out via the central tunnel, but that was somehow blocked by a bunch of rubbery tentacles rising up from the stone floor, squeezing the life out of the orc fighters they had caught up in their powerful grasp. In fact, it looked like many of the fighters were already dead - and neither of the orc rangers wished to join them.

Xandro, seeing the other two entry points blocked, ran over towards the western entrance by Wakuren and Thurloe. Since his lute was already out, he started playing the song of inspirational courage, adding his strings to those of Robin, joining into the song in a seamless fashion. The dire elk went the other way, advancing over by Alewyth but stopping sport of the spike stones.

Zander cast a magic missile spell at an orc fighter trying to pull himself free of the tentacles. The orc collapsed, dead, his corpse still being gripped by a rubbery appendage or two. The elf sorcerer felt his cooshee amble up next to him, tail wagging at what a good boy he was for slaying the vulture.

Alewyth dropped down to the edge of the stone spikes and with her innate dwarven darkvision saw the orc rangers huddled there in the narrow tunnel. A quick flame strike spell took out three of them at once, and causing the others to retreat around a bend, out of view of the dwarven priestess of Aerik. Wakuren threw another javelin of lightning down the other tunnel, striking five orc barbarians all in a line, but these five were pumped up for battle and none of them fell from the onslaught. But Thurloe stood right behind him, ready to follow up with a lightning bolt spell of his own, if only the half-orc would get out of the way. Unnoticed by either hero, Elyndria was walking around the cactus field by this time, aiming another arrow the half-orc's way. Also unnoticed by either hero, the orc leader, a burly barbarian named Grunk with muscles bulging seemingly to their limits, lined up behind his barbarian troops, ready to dish out damage with his massive greataxe to anyone foolish enough to try to ambush their lair.

Robin moved toward the central cave opening, where the tentacles were now all holding slain orc fighters. Xandro pushed past Elyndria and stepped right behind Thurloe, swinging his lute onto his back and pulling out his short sword, Deathwhisper. The half-elf held her shot, not currently able to see Wakuren because he had advanced into the tunnel, where the first barbarian in line tried to cut him down with his greataxe, but the half-orc dodged to the side in time. Zander dismissed his Elobar's black tentacles spell, dropping the dead fighters to the ground and making way for him to then cast a fireball spell through the main entrance. It exploded in the back of the chamber, killing the two orc rangers who had tried exiting the lair from that direction and also singeing Gronk, even though Zander hadn't even been able to see him from his vantage point.

Alewyth suddenly found herself covered in spiders of all sizes, biting her through the gaps in her armor. She also saw the person responsible; an orc female with war paint covering her face, no doubt he divine spellcaster the priestess had surmised was about here somewhere. Fortunately, the numerous spider-bites did not much more than irritate the sturdy dwarf, and she brushed them off herself in disdain and then took to the skies, courtesy of an air walk spell of her own. The spiders rushed forth below her, but they couldn't reach her as she was 20 feet above the surface of the ground. However, at their sizes, they had no trouble swarming around the individual spikes rising up from the ground. The dire elk just grunted, not able to reach them and not willing to enter the spike field himself.

But in backing off to stay out of Alewyth's view, the druidess, B'Norka, exposed herself to the cooshee's view, and he dashed forward to attack her. When he leapt at her, he not only grabbed her arm between his teeth but used his inherent "spellfetching" ability to wrest the spell energy from one of her most powerful spells from her mind, absorbing it into himself for eventual transfer to his master.

Over at the western entrance, the multiple figures moved about, trying to get in an attack against the other, and Elyndria merely bided her time until Wakuren's exposed back was once more in view. Just that quickly, she released her arrow, to have it fly past the heads of Xandro and Thurloe to embed itself in the half-orc's meaty shoulder. Wakuren leaped far to the side, giving Thurloe the opening for which he'd been waiting: a lightning bolt spell went crashing through five orc barbarian bodies, killing them all. Wakuren staggered forward, throwing his last javelin of lightning into the three orc barbarians who stepped forward to fill in the ranks of their fallen brethren. Then Thurloe stepped forward, casting a magic missile from his wand at the first barbarian in line, and also doing his best to block Wakuren from the crazy half-elf who the spellsword was still convinced had been possessed by a magic longbow. At least he hoped she wouldn't shoot him to get to Wakuren; thus far she'd focused all of her shots on those with orcish blood running through their veins. The orc barbarian he shot tried counterattacking against Wakuren, but his greataxe swung and missed.

Now all of the heroes, from each of the three entrances to the desert orc lair, could hear the clomping of many feet coming from further back in the subterranean lair. These were all mere warriors, the weakest of the orcs, armed only with daggers, but in the tribe everyone pulled their own weight, even the brood-mothers and children. Gronk roared for the other barbarians to get out of his way so he could slay the interlopers, but he did so in his own guttural language, which none of the heroes understood.

B'Norka stepped fully into the central chamber and sent a bolt of lightning from her call lightning spell to come crashing down on Zander, still just outside the cave. Zander retaliated by casting another summon swarm spell, sending a cloud of bats deeper into the cave network to take out the approaching orc warriors. The cries coming from deep within the caverns told of their success in taking out the approaching orcs.

Xandro, unable to do much with his sword in these cramped quarters, switched back to his Dardolian Lute and used it to send a sound burst spell blasting at the lead orc barbarian. At the other end of the lair, Alewyth air walked over the spiders and spikes and cautiously entered the narrow tunnel, Sjondra in hand. Elyndria took another shot at Wakuren, who by this time was bleeding rather heavily and was going to need some healing soon if her was planning to remain standing upright. But for now he dealt with the problem at hand, shield bashing the orc in front of him and killing him after all of the other damage he'd been dealt. But then Thurloe pushed past the weary half-orc and brought Spellslicer down on the next orc barbarian in line, his sword automatically releasing the vampiric touch spell he'd loaded into it days earlier. The orc died, but the next in line stepped up and tried separating Thurloe's head from his body; fortunately, the spellsword was able to duck in time and the blow missed.

As the frantic orc warriors found out their daggers were all but useless against the bat swarm, B'Norka saw Alewyth's stealthy approach and pointed a finger at her, causing a bolt of lightning to come streaking in from the side entrance and blast her in the back. The spiders, by this time, had discovered the dire elk and went to attack him, but by the time they reached him he was gone, having reached the limit of his summoning, and he returned back to the wild lands from which he'd been brought forth for a limited time.

Another sound burst from Xandro's lute took out the remaining orc barbarian, and then Gronk finally got his wish of being able to take on the intruders himself. There was a scream from just behind but he gave it no notice; it had been B'Norka's final cry as Zander took her out with a lightning bolt spell. With the druidess dead, Alewyth took a moment to cast a protection from evil spell upon herself - better late than never!

Elyndria shot Wakuren again, but the half-orc finished the spell he was casting rather than try to defend himself. Gronk was dumbfounded when he tried to attack Wakuren and found his muscles refusing to reply, not from a simple hold person spell but because of the specific bestow curse spell Wakuren had cast. From now on, there would only be a 50-50 chance of Gronk being able to perform any particular action he might care to try.

As it happened, that didn't even seem to have been necessary, for Thurloe stepped up and, activating his torc of the titans, carved Gronk up with swing after swing of his bastard sword. The massive barbarian fell in a heap onto the cavern floor, and Thurloe, suspicious of the orc's bulging muscles, kept a sharp eye out at the back of the barbarian's neck. Sure enough, after a moment or two, a strange-looking slug-thing phased out of the back of Gronk's neck and started crawling Thurloe's way; the spellsword allowed it to get completely on the stone floor before cutting it into two with one swing of his blade.

The orc warriors below continued advancing to protect their lair, running into the bat swarm and one by one being taken out by the hungry flying rodents. Zander finally dismissed the swarm once there seemed to be no further orcs upon which they might feed, and they flapped away, each returning from wherever it was they had come from.

Xandro finally spun about in place and tried dealing with Elyndria. He called to her by name, but she barely seemed to notice - although he blocked access to Wakuren long enough for Thurloe to be able to pull the arrows from the half-orc's back so Wakuren could cast a much-needed cure serious wounds spell upon himself. "It's the bow!" Thurloe reiterated, sure of his theory. "Get the bow from her!"

But before Xandro could try to comply, Elyndria lowered the bow of her own accord and stared at Wakuren as he stepped forward, out of the cave tunnel and back into the light. The half-elf frowned in puzzlement upon seeing his face for the first time. "You...look strangely familiar," she said, the first words she'd uttered since the heroes had caught up with her. She looked down at the holy symbol of Cal he wore on his armor and on his shield, then back up to his face. She touched the side of his cheek as if feeling to make sure he was real, and then asked, "You weren't born in Port Duralia by any chance, were you?"

"I was," Wakuren, wondering where this was leading but eager to let the situation play out.

And play out it did. Elyndria dropped her bow from numbed fingers, and it disappeared before hitting the floor. The quiver likewise faded away from her back, as she broke into her story.

"My name is Gizelle," she said. "I was part of a group of rangers from Sandhill who dedicated themselves to fighting off the desert raiders who attacked the towns and villages in the area. We eventually decided to go on the offensive and try to take out the orcs from their home lairs and wipe them all out at once. Unfortunately, we were outnumbered, and the orcs overtook us. The men were put to death - they got off easy. I was the only woman surviving the battle, and I was taken alive." The heroes, who had all gathered around Elyndria to hear her tale, could see to look of fury in the teenage half-elf's eyes, as she told a story that was obviously not hers.

"I spent months as their captive slave, but eventually I managed to escape. But I soon found out I was pregnant. Not wanting to bear a half-orc bastard on my own, I made my way to Port Duralia, where I had a cousin willing to take me in. She convinced me to bring the baby to term, and rather than kill it, she took it from me and left it at the Temple of Cal to be raised. Her husband had no more desire to raise a half-breed mongrel than I did." Wakuren's face may as well have been carved from stone, as the implications of her tale sank in.

"I was weak from giving birth," Elyndria - or more properly, Gizelle - continued. "It took many months of recuperation before I was my old self again. So I determined to finish what I had started: I gathered up a new band of rangers and we started taking out orc raiders in their lairs. But when we got to this one, we found they had replenished their numbers by merging with another tribe, and we were once again overtaken. The male rangers were killed, the women used as slave-chattel...and this time, there was no escape for me. I died there, but so great was my rage, I rose as a ghost.

"As a ghost, I was able to take over the bodies of others and continue my fight. And if they killed me and my host body? I just remanifested days later, and found a new one. I continued my quest for vengeance, and I certainly brought fear into the hearts of these savages: they began to fear the 'Lady of the Wastes' who kept attacking them, week after week after week." A wicked smile crossed her face at the thought of the death she had brought to the tribe that had so wronged her in life.

"But you can't keep doing that," argued Alewyth. "You're getting young girls killed in your bloody quest for vengeance!" Gizelle waved Elyndria's hand at the dwarven priestess in a "it doesn't matter" gesture.

"I'm done," Gizelle answered. "See how my bow and arrows have disappeared? My quest is over - the tribe that wronged me has been slain, down to the last wretched orc. I'll leave this body, and I won't need to come back." She looked over at Wakuren. "You're really a cleric?" she asked. "You're not just some raider wearing armor stolen from one of your victims?"

"I am a cleric of Cal and a paladin of the same order," Wakuren replied gently. "But...Mother--"

"Don't call me that!" Gizelle snapped at him. "I was never a mother to you, never in your life - I don't deserve the title. But I'm glad to see at least one orc bastard has managed to make something of himself besides a savage, bloodthirsty raider. You stay on the good path, kid."

Wakuren swallowed. "My name--" he began, but was again cut off.

"Doesn't matter," Gizelle said. "I'm done." And with that, her eyes rolled up under her eyelids and she fell forward. Wakuren caught her before she could fall all the way to the floor, holding her up by her shoulders. Her eyelids fluttered, she opened them and saw Wakuren's face staring worriedly at her, and she screamed for all she was worth. "AAAAAAH! Mom! Dad! Help!" She struggled to free herself and Wakuren let her go, watching sadly as she plopped butt-first onto the stone floor of the exit tunnel. He turned his back and allowed the others - particularly Xandro, who was so good with people - explain to the half-elf girl that she was all right, Wakuren was a nice orc, and that her parents had sent them to see that she was safely brought home. Elyndria was confused, not having any memories between going to bed in her own room the night before and waking up just now with a half-orc man-handling her out in the desert.

"We'd uh, best check out the rest of the lair, just to be safe," suggested Zander. The orcs within were indeed all dead, but there was a pool of clear water in one of the lower chambers, filled with several creatures that the elf at first took to be little fish, until he saw the powerslug queen at the back of the cavern. He took her out with a barrage of magic missiles, then used the same spell to take out each of the immature powerslugs swimming in the pool, waiting to grow large enough to merge with an orc host.

They also found a smattering of treasure, stuff no doubt raided from nearby towns and villages, including a few rings and bracelets on B'Norka's body that had likely been originally worn by Gizelle's previous hosts. But the worst find - which they thankfully were able to shield from the puzzled half-elf teenager - was the drying rack topside behind the slight rise of the lair, where human jerky was all that remained of Gizelle's former hosts once they'd been overpowered by the tribe of raiders.

"Ugh," groaned Alewyth. "We can't possibly return that to the poor families."

"No," agreed Wakuren. "We'll burn them here on a pyre. That way we can tell them we...took care of their remains."

It was a sad and slow trek back to the village of Sandhill, although the heroes took the orcs' horses with them, so they all got to ride. (Wakuren allowed Elyndria to ride on Nimbus, while he kept to the back on an orc raider's horse, out of view of the skittish teenager.) The Huckins were overjoyed at the safe return of their daughter; the other families, less so upon hearing their daughters were dead and buried out in the desert sands. But Xandro insisted upon telling them about Gizelle, although by silent agreement they decided not to mention Wakuren was her son; she had been a part of their small village, whereas he was not and had never been.

"Let's go," said Wakuren, eager to leave Sandhill behind.

- - -

We had the players level their PCs up to 12th level at the completion of this adventure, and in 3.5 level 12 is the sweet spot where you get a new feat and an ability score increase.

- - -

T-shirt worn: I have a "Hanes-Moore Family Reunion" T-shirt (from my wife's side of the family) which bears a silhouette of a large tree. Given that this adventure is where we learned a bit more about Wakuren's family tree, it seemed appropriate.
 
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Richards

Legend
ADVENTURE 56: THIEVES IN THE NIGHT

PC Roster:
Alewyth Putterpye, dwarf priestess of Aerik 12​
Thurloe Pulver, human fighter 3/wizard 3/spellsword 6​
Wakuren, half-orc cleric of Cal 6/paladin 6​
Xandro Silverstrings, human bard 6/rogue 6​
Zander Quilson, elf sorcerer 12​

NPC Roster:
Robin the Balladeer, human bard 3​
Scarlie Besker, half-orc commoner 5​

Game Session Date: 12 August 2023

- - -

Three days of sustained travel can quite often be rather boring, especially when moving at he pace of a wagon being pulled by two not overly enthusiastic mules. But Thurloe had made the best of it; rather than spend the day in the saddle like most of the others, he had opted to ride along in the back of the wagon, studying the spellbooks he'd gathered up over the months and seeing if he could make sense of them. He managed to figure out three distinct spells out of the bunch: fog cloud, summon monster III, and haste. He wasn't exactly sure just when he'd use the first two spells, but the third seemed eminently practical.

Zander Quilson had had a good three days of travel as well. When they had stopped during the first night, he had cast forth his senses and summoned forth a familiar, basically broadcasting the desire out among the arcane pathways and seeing what - if anything - might respond. It ended up being a pseudodragon, a red-scaled dragon small enough to perch upon the sorcerer's shoulder. Xandro had immediately asked if the elf was going to bother coming up for a name for the creature, as Zander's jade cooshee had done without a true name for so long he more of less just inherited the name, "Cooshee." (Much like Thurloe, not one for much in the way of sentimentality, had simply named his horse "Horse.") But Zander surprised everyone by coming up with the name "Petey," although it was only after everyone started calling the little creature that that he admitted he had meant "P. D." - but by that time "Petey" had become common usage amongst the group so the elf just decided to go with it.

It was getting close to dark on the third day that they rode into the town of Waymont, the location of the next dream victim on their list. As was their habit (as it usually paid off), they hit the first tavern they encountered and asked the townsfolk if they knew of anyone who had been sleeping for an unusual amount of time. Usually, word of mouth spread about such an odd occurrence so that somebody knew of the dream victim, but this time was an exception: nobody was aware of anybody stuck asleep. Since the dreamwalkers had already experienced what the dream was about, they were able to describe the older woman in the dream, but their description didn't offer up any insights to any of the tavern-goers. "Strange," admitted Xandro.

They moved on to another tavern and met up with the same response. "This is silly," snorted Alewyth, bringing Sjondra up by her face. "Mogo?" she called. "Can you hear me?"

"Hang on, kupo!" came a voice through one of the dreamstones embedded into the sides of Alewyth's dwarven warhammer. "I'll go get Mogo for you, kupo!" Once their moogle dreamwalking instructor's voice came on line, they admitted they couldn't get a location on the dreamer.

"You need to head further north, kupo!" advised Mogo, observing their progress from the Dreamlands. He could track a dreamer on the Material Plane by their dreams, although that didn't always give him any idea about who the dreamer might be; sometimes the dream gave clues, but the dreamer seldom blurted out their name and address. Still, by triangulating the heroes' location on the Material Plane with where the dream was coming from, Mogo managed to steer them to a small house on the outskirts of the far side of town. "She should be in there, kupo!" Mogo advised.

"I wonder why nobody knew about the dreamer this time," mused Xandro aloud.

"Maybe we have it all wrong," theorized Wakuren. "We assumed it was the woman in the dream who was having the dream, but maybe it was the table." The woman in the dream had been alternating between staring at her own hand in wonder (almost as if she'd never seen it before), and glancing nervously down at the table before the sofa upon which she sat, which was quite visibly breathing.

"Maybe the table's having the dream?" repeated Thurloe in astonishment.

"Mimic," answered Wakuren, and the spellsword had to admit that was a distinct possibility.

"Well, let's try the obvious approach first, shall we?" asked Alewyth, stepping up to the front door and rapping on it several times with her knuckles. There was no answer, and Xandro volunteered to walk around the house to see if there were any others ways in, while Zander activated his scout's headband and channeled all of its power at once, granting him a minute of true seeing, where he was able to determine the house was just as it looked, with no illusions covering secret doors or anything like that. Xandro returned shaking his head. "All the windows are shuttered up," he said.

"Then she must be the only one inside," Alewyth deduced. "We need to get in there if we're going to wake her up...Xandro, do you think you can open this lock?" She'd tried turning the door knob, but the house was locked.

"I'll give it a try," promised the young rogue, taking out his masterwork lockpicks. Alewyth gave a nervous glance around, to make sure they weren't being observed by any of the neighbors. This would be a bad time to be seen by the locals: while trying to break into a house, with everyone armored and wielding weapons. Xandro chose a particular lockpick from his collection, placed the tip into the key opening, and--

WONK! WONK! WONK! WONK!

The rogue practically jumped out of his skin at the loud noise emanating from the door - apparently, he'd triggered an audible alarm spell. And sure enough, the neighbors on either side of the house and from across the street were exiting their own homes to see what all the commotion was about. Xandro had just enough time to stash his lockpicks away before they could see he'd been trying to force his way into the house. "Sorry, everyone," he said. "I'm the cousin of the person who lives here, and I'm afraid I fumbled deactivating the alarm spell like I was supposed to." The rogue chose his words very carefully, not sure exactly whose house this was. But Thurloe had his back: activating his ring of silence, he steeped closer to the door so the alarm spell, still blaring away at full volume, was covered in the spell's area of effect and it suddenly shut off. "There it is - got it at last!" Xandro declared, stepping away from the door so he'd be outside the area of magical silence.

This was enough to satisfy most of the neighbors, who turned away to go back to their own houses. One enterprising (or possibly suspicious) man offered to help them bring their things inside, but Xandro shooed him away. "No need," he said, "but thank you very much for the offer. I say, do you happen to know where my cousin might be?"

"If he's not here, he's probably down at his gambling hall - the Honest Hand, on the other side of town - you can't miss it."

From that, Xandro gathered his "cousin" was male, then, and changed his own vocabulary when talking about him. "Have you seen him around lately?" Xandro asked. "He knew we were coming, but not when we'd be getting in."

"Come to think of it, I haven't seen Justin for a couple of weeks now," the neighbor declared. "I guess our schedules haven't matched up."

"Justin?" Thurloe called into the house, after deciding the alarm spell had probably run its course and deactivating his field of silence. (Fortunately, he was right on that front.) "We're here! Anybody home?" The neighbor followed the heroes inside the house as they went checking room to room - and that's where they found the older woman from the dreamscape, laying atop a fully-made bed in her clothes, a nightgown hanging on the back of the door to what was obviously a guest bedroom.

"Do you know who this lady is?" asked Wakuren.

"Never seen her before," admitted the neighbor. "Is she even breathing?" He held a hand up to her throat to feel for a pulse and was a bit surprised when the woman didn't even seem to notice - he'd half expected her to be startled awake. "Hey, lady, you okay?" he asked, shaking her shoulder softly and then frowning in puzzlement when she refused to wake up. "She slept right through that alarm noise," he mused aloud. "You think she'd been drugged?"

"She's in a dream coma," Alewyth told him. "We've seen this sort of thing before and we may be able to help. But do you think you can go fetch Justin, and bring him back here?" She was eager to try to awaken the woman and didn't want to do it in front of a nosy neighbor who'd be asking a whole lot of questions. He'd said the Honest Hand was across town; that should give them plenty of time to perform the dream-waking ritual. The neighbor agreed and raced off into the night. Zander closed the door behind him after he'd left. "How do we want to handle this?" he asked. It was a small building, and the guest bedroom wasn't big enough for them to be able to sit around her bed in a circle.

"Into the lamp with her," suggested Thurloe. "We can do the ritual in there."

Wakuren lifted the woman - she looked to be in her early fifties - and stepped over to Hesperna's lamp, saying the command word that shunted the two of them inside. Zander activated his jade cooshee and bade him to guard the lamp with Robin - Scarlie was outside with the wagon and animals - and the rest of the dreamwalkers followed Wakuren inside the extradimensional lamp. They set things up as usual, with a dreamstone held in place on the woman's forehead with a leather band, while they sat around her wearing their own dreamstones, and then slowed their breathing in preparation to falling asleep.

Once in the Dreamlands, they were escorted by their individual moogle guides to the Corridor of Dreams, where Mogo was waiting. "Good luck, kupo!" he offered to his five dreamwalkers as they entered the woman's dreamscape. They recognized the setting at once: it was the living room of the small house in which she had been staying, only the colors were unusually vibrant. She sat upon the sofa, staring at her hand in wonder, turning it back and forth in rapt admiration. In front of her, the low table was in fact breathing, slowly, in and out, in and out, in a steady rhythm.

"Hello? Can you hear me?" asked Alewyth, approaching the lady. She slowly turned her head to look at the dwarven priestess. "Be careful," she admonished. "I think the table wants to kill me."

"Well, we won't let that happen," replied Alewyth, bringing Sjondra up and sending it crashing down upon the wooden structure. The legs shattered beneath the initial blow, and the dwarf continued her attacks until the table was nothing more than a pile of splintered fragments of shattered wood. "There!" Alewyth declared proudly. "Now it can't hurt you."

The woman looked down at the pile of debris. "Wow," she said in a subdued voice, then turned back to look at her hand, which had become no less fascinating to her.

"Ma'am, may I ask your name?" offered Xandro.

"Hmmm?"

"Your name, ma'am?"

"Marjorie Peccadillo."

"And do you know where you are?"

"I'm visiting my son, Justin."

"You're actually asleep and dreaming," Wakuren corrected. "We found you asleep on the bed in what looked to be the guest bedroom. You've probably been asleep for many days, even weeks."

Marjorie took this in with another subdued, "Wow."

Alewyth peered into her eyes and saw the woman's pupils were dilated. "Marjorie, did you take any kind of...medicine before you went to sleep?"

"Hmmm? No, just some salad."

"Any mushrooms in that salad?" Thurloe asked brusquely.

"Mushrooms, yes. And onions, carrots, lettuce...." Marjorie's brow furrowed as she tried to recall the contents of her salad, but Thurloe wasn't really interested. "Here, he said, offering her a glass vial. "Drink this."

Moving in slow motion, as if unsure of her every movement, Marjorie took the proffered vial and drank down the potion of neutralize potion. It mirrored exactly the contents of the potion vial Thurloe kept on his person in the Material World, and its effects here in the Dreamlands was the same as the would have been there - Marjorie shook her head, as if waking up from a long slumber. And the fact that the walls of the room started melting showed that was exactly what was occurring. The five dreamwalkers each shook themselves awake, and their consciousnesses returned to their bodies on the Material World, regaining their senses a moment before Marjorie awoke fully, to find herself surrounded by five strangers seated all around her in a circle.

"Who are you? Where are we?" she demanded, looking around at the confines of the interior of Hesperna's lamp. Her eyes in real life were dilated, just as they'd been in the dream - the effects of the dream-potion didn't carry over to real life.

"You're perfectly safe," replied Alewyth, before introducing herself and the others and explaining all about the dream plague. Wakuren said the command word and everyone was shunted back into the living room, where Robin stood waiting and the cooshee wagged his tail at seeing his master once again. Thurloe gave her the real potion of neutralize poison and let it do its work for real.

"Where's Justin?" she asked, looking around. Xandro explained he wasn't home, and the neighbors hadn't seen him for weeks. This was confirmed when they found the bowl with the leftovers of the salad Marjorie had been eating before feeling strange, having eaten mushrooms not intended to be made part of a dinner salad. The vegetable matter was rotten, as if left to decay for a couple of weeks. Marjorie ran a finger along the tabletop and frowned at the dust she found there. "You mean he just left me here, all alone, for weeks? And what was he doing leaving those mushrooms out where I'd stumble across them? How was I to know they were an illicit substance? Oh, that Justin's got some explaining to do!"

Alewyth explained a neighbor had gone to the Honest Hand to fetch him, but they hadn't returned yet. Seeing the indignation rise in Marjorie's expression, and not wanting to remain here with her to hear her tirades, the heroes promised to go find him at his gambling hall and bring him back home. In the meantime, she gathered up some cleaning supplies and started on the kitchen table.

"I wouldn't want to be him," Zander replied, when they'd remounted their steeds and were heading across town to find the gambling hall.

"What kind of son leaves his mother alone for a couple of weeks like that?" fumed Alewyth.

They found the Honest Hand without much trouble, and Scarlie took the wagon and animals around back to the stables while the others went inside. The building was a single-story structure, made of wood, with a sign above the double doors in middle of the front side, depicting a disembodied hand holding five playing cards. There was a wooden porch out front, with a railing along either side.

Stepping inside the building, the heroes went their separate ways. Off to the right was the gambling section, with a window directly ahead where you could convert your coins to gambling tokens, with a placard below the window explaining the color code of the chips. Wakuren wandered over that way, observing several gaming tables where cards were being played, as well as roulette wheel in the back. There was a blazing fireplace along the eastern wall, with candles and oil lamps providing light elsewhere. A row of strange metal boxes flanked one wall, each with a slot for coins and a handle you could pull on.

Thurloe went to the left, where he caught up with one of a pair of bouncers and professed to be looking for a job between adventures. He asked if the owner was about. Robin went straight for the bar, with Xandro in tow, and she bought herself a drink. The bartender tried hitting on her, until Xandro stepped up, ordered a drink for himself, and informed the bartender that Robin "was with him." They also asked if Justin Peccadillo was about, as did Alewyth, although she was asking the lady behind the counter off to the far left, where one could book a room for the night. In each case, the response was the same: Justin hadn't made an appearance yet that night, as he didn't usually come out of his rooms until midnight, when the doors were closed to new visitors and he engaged in his standard poker game with a few of the local noblemen. As it was still an hour or so until midnight, he was likely still in the room reserved for his use when he opted to stay in the inn.

"Could you fetch him?" Alewyth asked the innkeeper. "There's been a problem with his mother at his house." The woman apparently decided that was important enough to go bother the boss, and hurried off to fetch him. She returned shortly with a tall, lanky man in tow, dressed in dark colors: pants, shirt, vest, and boots.

"What's going on?" asked Justin Peccadillo. Alewyth filled him in about their exploits with his mother at his house, and her desire for them to bring him back home with them.

"So she's okay, then?" he asked. "You woke her up with no problem, and she's all right?"

"Well, physically she's fine," agreed Alewyth. "She is a little concerned about you abandoning her for several weeks, and she has some questions about those mushrooms she ate...."

"What, she got into my mushrooms? Damn! They're uh, for medicinal use," he explained. "Well, in any case, if she's okay, I'm sure she'll be fine."

"You're not going to go check on her?" sputtered Alewyth.

"Nah, no reason to. And I've got duties that keep me here." Wakuren had noticed Alewyth talking to the dark-garbed man and assumed he was the guy they'd been looking for, so he stepped away from the "one armed bandits" he'd been examining and headed in that direction; Alewyth was starting to look perturbed. Instinctively, he concentrated on the man's aura and detected no signs of evil hidden there - that was a good thing, in any case. Zander stepped beside the half-orc and they approached Alewyth and Justin together. Thurloe, who'd been listening to the bouncer's tales of how much Justin usually made playing poker with the aristocrats each night - they were apparently not close to being the card sharks they believed themselves to be - headed over himself to see what was going on.

"Hey," Justin said as the three approached, as he looked over their armor and weapons. "Are you guys adventurers? 'Cause if so, I might want to hire you for a task of my own."

"Go on," prompted Wakuren.

"Someone's trying to kill me," Justin replied. "Maybe I could pay you to take out the assassin."

"We should go see your mother first," insisted Alewyth.

"Nah, she's fine."

"Tell him the other thing," suggested Thurloe, gathering him a bevy of puzzled looks from his companions, who had no idea what he was talking about - not surprising, given he was about to spout some of the nonsense for which he was becoming known. "One of the noblemen you play cards with is getting tired of losing and is planning on burning the place down with a fireball, tonight."

"Oh, he is, is he?" laughed Justin. "Well, he's certainly welcome to try!" Thurloe frowned, not sure why his bluff was being ignored - he'd have thought a threat of losing his entire business would have gotten more of a reaction from him. "So, what do you say?" Justin asked. "Will you take the job?"

Wakuren asked if there was somewhere they could talk more privately and Justin took them back into the inn, through a door marked "EMPLOYEES ONLY." It was a breakroom for those who worked at the gambling hall and inn, and it had a large table and seats enough for everyone. "So," the half-orc said once everyone had taken a seat at the table, "who's trying to kill you, and why?"

"Well..." Justin began, clearly nervous about the subject. "Let's just say there's this wizard, who might have gotten it into his head that I had a certain valuable of his that went missing...."

Wakuren again concentrated on Justin's aura, detecting no traces of evil. Alewyth surreptitiously cast a detect magic spell, to see if Justin had any magic items about him, and she also got no indications.

"What kind of valuable are we talking about?" asked Thurloe.

"Well, let's just say, hypothetically, it was a pearl of power - a magic pearl that lets wizard cast more spells than they'd normally be able to do each day."

"And hypothetically, do you have this missing pearl he's looking for?" asked Xandro.

"Well, let's just say that I have one fitting the description of the one he's missing, although there's no way of proving the two are the same."

"And where did you get your pearl of power?" asked Alewyth.

"I could very well have just found it lying around," Justin offered up. "If, hypothetically, whoever stole it from the wizard, say, maybe dropped it, and I found it later on, well that's not me having done anything wrong...."

"There are an awful lot of hypotheticals in this scenario," observed Zander.

"What about the assassin?" asked Wakuren, trying to learn something Justin was willing to admit to without weaseling away from the truth - the half-orc was already sure the man had probably stolen the pearl of power from the wizard. "Have you seen him? Can you give us a description?"

"That's the thing - I can't. The assassin is completely invisible, which is cheating if you ask me."

"An invisible stalker, most likely," asserted Wakuren.

"And it attacked you?" demanded Thurloe.

"Right as I was entering the Honest Hand," admitted Justin. "Almost got me, too, but then I made it inside. Only now, when I try to go back out, it's there, waiting for me. That's why I can't go with you to go see Mom - it'll get me as soon as I step foot outside."

"That seems odd," remarked Wakuren. "Do you have wards in place barring extra-dimensional creatures?" He was well aware that invisible stalkers were beings from the Elemental Plane of Air.

Justin laughed. "Better than that! The Honest Hand is built atop an antimagic field! That's why it's the prominent gambling establishment in the area - everyone knows everything's on the up-and-up! No illusion magic changing the faces on the cards, or copper pieces into gold! No enchantments causing you to throw a bet or fold when you've got a winning hand! Nope, it's just pure skill - and normal luck, of course." Wakuren and Alewyth's faces showed they now realized that their negative findings with their attempts to detect evil and magic, respectfully, were now completely suspect.

"We could certainly take out an invisible stalker for you," declared Thurloe. "How much are you paying?"

"One hundred pieces of gold," offered Justin.

"Each?"

"Total."

"Each," insisted Thurloe.

"Fine, each then," replied Justin. "How are you going to do it?"

That was indeed a good question. Zander had already used up his daily allotment of enhanced vision from his scout's headband, or he'd have been able to attune it to allow him to see invisibility and he'd have been able to see the invisible stalker's exact position when it approached. They were working on the assumption that it was nearby, casing the Honest Hand for when Justin might exit it. They also assumed it had been summoned by the wizard upon finding his pearl of power had been stolen, and sent it off to find it. Invisible stalkers were astoundingly good trackers - they assumed it had tracked the gem by its unique arcane signature, and thus it probably had no idea who Justin Peccadillo was, merely that he was the one with the pearl.

"You have the pearl of power it's looking for?" asked Thurloe. Justin replied by pulling it out of a pocket from inside his vest and holding it up for the others to see.

"Well then, we'll use you for bait."

"I don't like the sound of that," Justin informed the spellsword. "I don't like the sound of that at all."

"Well then, we'll use the pearl of power as bait," Thurloe corrected. "I assume you wouldn't want to just hand it over to us?"

"That would not be my first choice, no."

"Then here's what we do," the spellsword outlined to the group. "We all stand outside the door, you stick your arm out of the door, while holding the pearl, the invisible stalker detects it and comes running over, and we kill it for you." He purposefully left out the part where he was planning on pushing Justin completely outside the building, just in case the invisible stalker was keyed in on the thief instead of the stolen treasure. Justin agreed to the plan, but wanted to use a side entrance instead of the front door - it was out of the view of the customers, and he didn't want anyone thinking the Honest Hand wasn't a perfectly safe place to go gamble away your hard-earned coins. There was a storage room with a door to the outside along the western wall of the building; that was where Justin wanted to spring the trap for his invisible assassin.

"Get your spells ready," suggested Thurloe, casting a shield spell upon himself from his wand. Xandro cast three heroism spells, one each upon Alewyth, Thurloe, and Wakuren, then summoned his dire elk by playing the appropriate tune on his Dardolian Lute with his magic pick. Wakuren enhanced himself with shield of faith, bull's strength, and bear's endurance spells, while Alewyth cast a bless spell on the assembled group. Finally, Zander cast a mage armor spell upon himself and Petey, followed by a haste spell on the assembled group. Robin started playing the initial chords of her song of inspirational courage. Then, declaring themselves ready, Thurloe nodded at Justin - the only one still inside the building, and thus the only one still inside the antimagic field - and the manager of the gambling hall stuck his fist through the open doorway, keeping a tight grip on the pearl of power that was the cause of all this trouble in the first place.

Thurloe grabbed Justin's wrist and pulled the man completely out of the building. "Wakuren?" he called.

"Evil," the half-orc declared, having finally gotten a true reading of the man's aura.

"What the Hell, man?" sputtered Justin. "You guys are the worst bodyguards ever! You're supposed to keep me safe, not open me up to danger!"

Thurloe had a snide retort on the tip of his tongue, but then Justin screamed as three parallel lines ripped through his vest, shirt, and the flesh beneath it. Blood pooled on his chest as the invisible stalker made its initial strike.

"Get it!" Thurloe called out instead, channeling a touch of fatigue into the man who'd hired him. He couldn't tell for sure if the spell had any effect, but it didn't look like it.

The heroes were crowding all around Justin, but they had strategically left an open spot beside him to give the invisible stalker a place from which it could attack. Xandro stabbed his short sword Deathwhisper into that space, as his dire elk likewise swung his massive antlers into the gap. But neither attack struck anything - the invisible stalker, a being of the Elemental Plane of Air, had attacked from directly above Justin. Zander figured that out on his own and cast a cone of cold spell above the heads of the assembled heroes and their current employer. A coating of frost momentarily encompassed the invisible stalker, revealing an outline of its form (humanoid in build from the waist up, tapering down to a point below like a genie or a ghost) for a second or two before the frost itself was rendered invisible by contact with the invisible stalker.

Petey flapped off of Zander's shoulder and stabbed at the invisible stalker with its stinger-equipped tail, hitting the mark; unfortunately, creatures whose bodies are composed of air are immune to various types of poison, and the little dragon's venom did nothing to incapacitate the unseen assassin.

Alewyth was too far away from the action to try to attack the invisible stalker with Sjondra, but she had a dismissal spell on hand.... Casting it while she was still somewhat certain of the creature's position, she was glad to see by the sudden burst of light and the popping sound of displaced air that the spell had worked and the invisible stalker had been shunted back to the Elemental Plane of Air. And while they hadn't killed it outright, it wouldn't be able to report back to the wizard who had summoned it of its success or failure. There was no telling how long the wizard would wait before trying to follow up on his hired assassin's progress, likely through divination spells, but they had at the very least bought Justin a number of days in which he wouldn't be bothered.

"That was completely reckless!" Justin scowled at Thurloe, before demanding to be healed of his wounds. Wakuren stepped up to comply, himself aghast at the spellsword's actions, which put the whole group in a bad light. Once healed, Justin went to storm back inside the building, intent on not missing out on his card game with the noblemen who often hung around this late for that very purpose. The heroes prevented him from entering, wanting to talk to him at once for several reasons: Alewyth wanted to try to convince Justin to go visit his mother, now that it was safe to do so; Wakuren wanted to know Justin's intentions about the pearl of power, hoping to convince the rogue to return it to the wizard from which it had been stolen; Thurloe wanted to make sure they'd be getting paid the amount they'd agreed to for getting rid of the invisible stalker.

"Hey, I got an idea," Justin said, turning on the heroes. "This pearl of power is valued at 70,000 pieces of gold. How about I sell it to you for a mere 35,000 pieces of gold as your payment for taking care of that invisible assassin? That way you're saving a ton of money, and you can do whatever your conscience desires about the pearl."

"It sounds like you'd be earning 35,000 pieces of gold for a piece of stolen property, welching out on paying us, and setting us up to be hunted down by the next invisible stalker the wizard sends hunting for his bauble," pointed out Alewyth, a fierce scowl on her dwarven features.

"Allegedly stolen," corrected Justin.

Wakuren had had just about enough of this. Before he allowed the rogue to re-enter the Honest Hand, he cast a bestow curse spell on him, preventing the smooth-talking rogue from being able to tell a lie. Granted, the curse would be temporarily negated while he was inside the Honest Hand's antimagic field, but it would prove to be valuable in the meantime. "Did you steal the pearl of power?" he asked Justin outright.

Justin tried to keep the words in his mouth, but he eventually blurted out, "Yeah, I did."

"Why?"

"...A client paid me to. But I've been stuck inside the Honest Hand since, so I haven't been able to deliver it to him. He's probably getting pretty antsy about it, too, I imagine." Then, aghast at having spilled the beans so willingly, he wrestled past the half-orc and entered the safety of the gambling hall, where he would once again gain mastery over what exactly he admitted to.

"That's better," Justin replied, walking down the hallway back over to the gambling area. "Gentlemen! Sorry to keep you waiting! Let's get the poker game going!"

"Don't forget our payment," Thurloe warned.

"Yes, yes, I haven't forgotten. Say, how'd you like to be paid in chips? Then you can try your hand at any of our gaming tables."

"I think we'll take it in straight cash," Thurloe replied.

"Fine, cash it is." Justin called over to the girl behind the cash counter. "Fetch these fellows 100 gold," he said.

"Each," Wakuren reminded him.

"Yes, right, each." The heroes stood around by the cashier cage, accepting their stacks of coins in order.

As it was now past midnight, the front doors had been closed and barred, preventing anyone else from entering the establishment. This was the time of night when Justin and his noblemen friends - or, as he secretly referred to them to himself, "patsies" - settled down for some no-limit-stakes poker. Despite the antimagic field preventing any magical shenanigans, Justin was still an adept at sleight of hand and had no trouble ensuring he was dealt a winning hand each time.

There was a sudden thump at the front doors, as a deep voice from outside called out, "HELP!" Everyone turned to look in the direction of the front doors, but they were still barred, preventing entry.

Xandro was the only one close enough to the doors to hear the immediate response, said in a much lower voice. It said, "No - higher. You're a girl."

"HELP!" came the deep voice, this time a falsetto that sounded like nothing so much as a large man trying to pretend he was a woman.

"There's someone outside, wanting in," Thurloe said to Justin, who was engaged in his card game. "Tell them we're closed," Justin replied, paying more attention to the cards in his hand than the commotion outside his establishment.

"HELP!" repeated the falsetto voice. "SCARED!" After a few moments, it added, "BEARS!"

"Again," said the quieter voice only Xandro could hear.

"HELP!"

"Let us in!"

"LET US IN!"

"For all that's holy, let us in or our deaths will be on your heads!" prompted the suggestive voice outside.

That was apparently too much for the owner of the deep voice to remember all at once, for all that came out was, "...HELP!" - again in the ridiculously high-pitched voice.

"Shut them up and send them on their way!" snarled Justin, and one of the burly bouncers pulled the bars away from the doors to comply. He opened the door to chew out the latecomers, and was surprised to see standing on the porch before him a well-dressed gentleman and a female aristocrat hanging on his arm, neither of them seeming to match the voice that had called from outside. But more surprising was the fact there were four grizzly bears scattered across the front lawn, shambling forward. "Crap!" the bouncer swore. "I guess you'd better get in here, quick!" He pulled the door wide open and ushered them inside.

With friendly smiles on their faces, the noble couple stepped inside the Honest Hand. But as soon as they crossed the threshold and stepped fully into the antimagic field, a horrible transformation came over them. They were instantly covered in blood, their human skins dangling in strips hanging over the ursine bodies of two strange creatures, each covered in mangy fur, with heads very similar to the grizzly bears just outside and sporting massive hands each sprouting eight long, clawed fingers. The "male" aristocrat looked down in surprise at this sudden transformation and called out, "Aw - broken!"

Wakuren and Thurloe, seeing these monsters step into the building, grabbed their weapons and moved forward to intercede, as the casino workers getting a good look at the skin thieves screamed in fear and backed away. Xandro and Robin, over by the fireplace along the western wall, the area supporting empty tables where customers could sip their drinks and nibble on platters of cheese and sausages, moved to a nearby door and stepped inside, finding themselves in a storage room filled with stacks of cordwood for the fireplace. There was another door from this room leading outside, and Zander beat them to it, stepping outside into the night air. He found himself nearly face to face with another of these skin thieves, this one in its true, ursine form, standing on its hind legs like a human.

In a flash, Petey leaped from the elf's shoulder and stabbed his tail-stinger at the skin thief. He hit the upright beast, but its hearty constitution prevented the little dragon's venom from having any immediate effect. The burly brown grizzly bears ambled up, and one of them stepped into the building through the front doors, where he was instantly revealed as yet another skin thief, this one wearing the ragged pelt of a brown bear over his own shaggy fur - for as soon as he entered the antimagic field, the magic of his bear pelt was shut off, exposing it for the uncured skin it was. The skin thief snorted in disgust, shook off the pelt, and said, "Guess I need a new one!" He then stepped menacingly towards the bouncer who had opened the door.

Alewyth raced up and brought Sjondra - currently merely a well-crafted dwarven warhammer with no magic abilities whatsoever - crashing into the skin thief wearing the human skin of the male nobleman; this was the leader of the small band, who had been feeding lines to the member standing beside him wearing the skin of a slain noblewoman. Wakuren raced up from another direction, bringing his now-nonmagical shield of Cal crashing into the skin thief menacing the bouncer. His well-placed slam, striking the brute in the throat with the bottom edge of his shield, slew the intruder at once. It was heartening to see that these creatures, vile as they were, weren't particularly tough to a seasoned adventurer.

The familiar strains of the song of inspirational courage came strumming in from outside, through the open doors of the western firewood storage room. Of course, the music, which could be heard just fine inside the building, had no magical effect to those within, as its magic was blocked along with all other types, but Thurloe was heartened just be hearing it in any case. He swung Spellslicer into the side of the skin thief leader, cutting through the ragged human aristocrat skin dangling around the beast and into his own thick pelt. Outside, Xandro stabbed at the skin thief with his magical short sword Deathwhisper, glad to see it at full strength outside the confines of the antimagic field. But the skin thief, he saw, had some rogue training himself, for he dodged out of the way of the blade with practiced ease. He then lashed out at Xandro with teeth and claws, but the bard/rogue put his own training into practice and avoided all of the beast's attacks.

The bouncer brought his club crashing down on the skin thief leader's head, while calling out for his partner to come help. "We've got intruders!" the other bouncer called to his boss as he headed to join the melee.

"Deal with it - we're busy!" Justin called back; he was facing away from the melee and couldn't see what all was transpiring back there, but he did know it was interfering with his poker game, and that was unforgivable. If he lost this hand to these rich fops, he swore he'd dock his bouncers' pay for the night.

Zander raced around Xandro and saw he had a perfect opportunity to attack not only the skin thief rogue standing before him, but the three remaining grizzly bears and another skin thief about to skirt around the east side of the building. Calling out the words to a lightning bolt spell, he sent the blast of electricity charging through all five targets, slaying the skin thief at the far end of the blast and shocking the bears into halting where they were - about to climb the steps onto the porch - and face in the elf's direction to see who had hurt them in so unexpected a fashion. The skin thief rogue had cried out in pain as well, but his cries were cut short when Petey caught him again with his tail-spike, and this time the venom had its desired effect: he fell crashing to the ground, sound asleep. Xandro took the opportunity to step over the prone form and bring his blade slicing along his throat, slaying him instantly.

As the grizzlies started shambling in his direction, Zander caught a motion off to his left and saw another skin thief trying to open the side door where the heroes had recently fought off the invisible stalker. The brute was intent on trying to get the locked door open, ignoring Zander and the others back at the front of the building. But the elf had no time to worry about the skin thief, for the grizzlies were almost upon him. Fortunately, a second lightning bolt spell took care of them, slaying all three of them at once. The last remaining skin thief out front by this time had also entered the Honest Hand via the front door; he'd worn no skin and thus appeared in his true form inside, the same as he'd looked when outside.

Snarling as he was attacked from multiple sides at once, the skin thief leader, Jurbok, swung a paw filled with eight curved claws at Alewyth, catching her on the side of her weapon arm and slashing deep enough to draw blood. She cried out in pain and retaliated with a blow to the head with Sjondra, which even in its nonmagical form packed quite a punch. Wakuren attacked the fighter from behind with his shield, while Thurloe took out the newly-arrived skin thief with one blow of his blade. The bouncers helped gang up on Jurbok, while outside Petey flew over to the skin thief trying to enter the storage room and sent him to slumberland with a well-placed stab of his venom-tipped stinger.

Jurbok, realizing he was fighting too many foes at once, and that what had seemed like a simple task - trick the humans into letting him and his band inside the building, where they could gain enough new skins to go around to those of his band who lacked them, plus get enough fresh human meat to satisfy their grizzly bear companions and themselves as well - was not only much more than they were able to handle, but could easily wipe out the whole band of he didn't call for retreat immediately. But the sting of such absolute failure was too much for the proud skin thief, and he was determined to at least take out one of these foes before slinking away. He snapped an ursine jaw at Alewyth, catching her in the crook of her neck with his wicked teeth. The dwarven priestess could feel the creature's venom being pumped into her system, but if the skin thief were really smart he wouldn't have tried such a maneuver on a dwarf, of all people - her folks were renowned for their overall heartiness! And such proved to be the case this time; Alewyth never did learn what skin thief venom was supposed to do, for she successfully shrugged off any detrimental effects it might possess.

And then, to really drive home her disdain, she slew Jurbok with a final blow of Sjondra.

That left the sleeping skin thief outside as the last surviving member of his band of raiders. But he didn't survive very much longer, for Xandro's blade slit through his throat as easily as it had done to his roguish partner moments ago.

"Okay, I think we're done here," Thurloe said, looking around and seeing no other foes.

"And so's yer card game," decided Alewyth, grabbing Justin by the ear. "Come on - yer poor mother's probably worried sick about ye by now!" Thurloe noticed once again that whenever Alewyth was truly upset, she started falling back into her dwarven brogue. Justin fussed and complained, but soon found out the dwarf wasn't kidding, and he shortly accepted his fate. He rode in the wagon with Robin, Wakuren, and Scarlie back to his home, while the others escorted them on horseback. There he got the scolding of his life (which he couldn't argue against, as Wakuren's magical curse was now back into effect and he couldn't help but speak the truth to his mother), after which Marjorie insisted he pay them for freeing her from her drug-induced dreams. He handed each of the five dreamwalkers a pearl, which he said was nonmagical and which Wakuren believed due to his curse, although Zander cast a detect magic spell on them to be absolutely sure.

"We should try to hunt down the wizard he stole the pearl of power from," suggested Wakuren once they were back outside with the wagon and their animals. "We could at least let him know who took it, and who has it now."

"We got better things to do with our time," countered Thurloe. "Plus, the wizard sent an invisible assassin after the thief - he's probably as evil as Justin. I say let them fight it out - they deserve each other."

The logic made sense. They made it out of town, not wanting to have anything more to do with Waymont, before pulling over to the side of the road and catching some much-needed sleep, Scarlie sleeping in the wagon so he could hear the animals if they caused a fuss, the others bunking down in Hesperna's lamp as always. Tomorrow, they'd head over to the next dream victim in line.

- - -

I was a little worried about running this adventure, because all five PCs are spellcasters and the majority of the adventure took place inside a permanent antimagic field. But I made sure to have plenty of opportunities to take the fight outside, and some of the players did just that with their PCs. And everyone seemed to like it. I was particularly impressed with the (totally incorrect) theory that Marjorie's dreamscape was actually that of a dreaming mimic, and was a little disappointed I hadn't thought of that angle myself - it would have been a nice surprise during a particular dreamscape. But now, with the idea voiced out in the open, the players will already suspect it if I try to pull such a gimmick off now. And they don't know it yet, but the whole "traipse around the continent waking up dream victims" part of the campaign is rapidly coming to a close, so I likely wouldn't have the opportunity to slip in such a dream in the time remaining in any case.

Skin thieves are an old Ravenloft monster that I thought were cool and wanted to send against the PCs, as one of my goals for this campaign is to use monsters I've never had a chance to run before.

- - -

T-shirt worn: My "DAD: Cleverly Disguised as a Responsible Adult" T-shirt, to represent the skin thieves' penchant for disguising themselves with the skins of their previous victims.
 
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Richards

Legend
ADVENTURE 57: SPIRIT QUEST

PC Roster:
Alewyth Putterpye, dwarf priestess of Aerik 12​
Thurloe Pulver, human fighter 3/wizard 3/spellsword 6​
Wakuren, half-orc cleric of Cal 6/paladin 6​
Xandro Silverstrings, human bard 6/rogue 6​
Zander Quilson, elf sorcerer 12​

Game Session Date: 9 September 2023

- - -

Instead of their normal training, when the five dreamwalkers arrived in the Dreamlands and were met by their individual moogle guides, they were escorted immediately to the corridor leading to the Queen of Dream's receiving chamber. "She says she wants to speak to you all, kupo!" replied Doc, Thurloe's personal guide.

Walking into the throne room, the five saw the Queen of Dreams sitting regally on her Butterfly Throne. Stepping before her and bowing, they received the Queen's blessing and straightened to hear what she had to say. "I have decided upon a new strategy," she announced. "I have already set measures into motion to facilitate this plan, but now I need you to appear before me, here in the Dreamlands."

The five heroes looked nervously at each other. "Um, we are here before you in the Dreamlands," hazarded Thurloe.

The Queen smiled an enigmatic smile and explained further. "No, your dream-selves are here before me," she said. "I need you - your physical bodies - here before me." She then reminded them how the large dreamstones the heroes had unearthed in the Underdark kobold warren and which had been carved with arcane runes by Iriadorrista the gem-cutter in Baron's Haven had been taken by one of her dreamwalker minions on the Material Plane, a man named Garth Mankin. "Garth Mankin took them into the desert in the middle of your continent, to a specific location where the planar boundaries between the Mortal World and the Dreamlands are weakest. There, they have been precisely attuned so that a dreamwalker - one of those like yourselves who can recall their dreams with accuracy upon awakening - can physically pass through the boundaries and step between the two planes."

"A planar gate," surmised Zander.

"Precisely," affirmed the Queen of Dreams. "Once you are physically here in the Dreamlands, I will expose your mortal bodies to dream energies which should help you to overcome the giant monsters - kaiju - that have thus far prevented you from awakening their dreamers." Standing up in one flowing motion, the Queen of Dreams stepped down from her raised Butterfly Throne and walked to a globe in the corner of the room. The five dreamwalkers followed, and watched as she pointed to a spot in the middle of the Centralia Desert. "Here is where the Dream Gate is located; the quickest way to get there is to use the teleportation circle at the nearest shrine of Delphyne to return to the city overcome by undead, as that's the closest one to where you need to go - it should be only a few hours of travel from there."

She turned to her five dreamwalkers. "Do you have any questions?" she asked them.

"No, Your Majesty," replied Alewyth, speaking for them all. They were dismissed, and told to make their best time the next day upon waking.

The next morning, there was some talk about how best to proceed. "The last Temple of Delphyne behind us is several days away," Wakuren recalled.

"There should be one in the city up ahead," Xandro assured them. "If we head out now, we could be there in less than three hours." That was decided upon as the best course of action, with the group eating a quick breakfast while on the road. They made decent time, and were in the city by mid-morning. There, they handed over a small sack of coins to Robin and Scarlie, who wouldn't be joining them - the Dream Gate only worked for dreamwalkers, the Queen had said. Robin and Scarlie would need to hang out in the city and await their eventual return; the coin pouch would pay for their rooms at the inn and the stabling of their animals. Then the five heroes made their way to the Temple of Delphyne; once there, the other four entered the extradimensional interior of Hesperna's lamp, while Wakuren picked up the lamp, activated his ring of invisibility, and found the hidden panel that allowed him to enter the small room behind the statue of Delphyne, Goddess of Magic. Once there, he flipped through the pages of the book with the pass-phrases, finding the one for the city of the undead, which they'd visited once before. Saying the magical phrase, Wakuren was teleported across the miles into the Temple of Delphyne in the city overrun by undead monstrosities.

The half-orc's plan had been a simple one: get to the city invisibly, summon his air element warhorse, and fly out of the city before any of the undead were even aware of their presence. But this plan hit a snag almost immediately, for in the shrine across the street from Wakuren was a dread wraith, huddled in the shade of the building, which was little more than a roof with four pillars and a defaced statue that had once been of Aerik, God of Earth, Stone, and Protection. And the wraith turned its head and stared directly at Wakuren, despite the cleric-paladin's total invisibility. Belatedly, Wakuren recalled wraiths could sense the life force of living beings - they didn't need to be able to see him to know exactly where he was. Outside, in the streets, three bloodthirsty zombies shambled on by, but they were oblivious to the half-orc's presence.

Wakuren held the holy symbol of Cal he wore around his neck, brandishing it in the direction of the dread wraith, and channeled a burst of positive energy through it. He hoped to be able to turn the dread wraith from him, at least long enough for him to summon Nimbus, but the ghostly apparition was too powerful for the blast to cause him to flee. (It was powerful enough to blast one of the zombies into dust as a welcome side effect, however.) But Wakuren was now perfectly visible, and the other two zombies took immediate notice of him.

Inside Hesperna's lamp, while the others had been chatting to themselves, Alewyth had her own necklace in hand and was using it to concentrate on seeing through the gemstone Wakuren wore on his brow. As a result, she was aware the half-orc was in combat with undead, including a hovering ghost the size of an ogre. Without bothering to warn the others, she said the command phrase and shunted herself out of the lamp's extradimensional space and back out into the Mortal World. She'd dropped the necklace and was now holding her own holy symbol of Aerik, and she blasted the dread wraith with her own concentrated pulse of positive energy - with no further success, unfortunately, than Wakuren had received. Worse, the undead monstrosity swiped at her with an incorporeal claw, the hand passing through the dwarf's body, and Alewyth felt a chill run through her as the insubstantial claws ripped through her life force, weakening her vitality in the process.

Then the bloodthirsty zombies shambled into the Temple of Delphyne, claws reaching for prey. Fortunately, they were easily dodged, as slowly as they moved.

Thurloe had no idea what had caused Alewyth to exit the lamp so quickly, but it sounded like combat was in order. He repeated the phrase and ended up standing beside her, his bastard sword Spellslicer already out and ready to be deployed. But the dread wraith seemed to be the biggest threat at the moment, and so he pulled his wand of magic missiles from the sheath at his belt and sent a blast of force-missiles screaming at it. Force energy, the spellsword well knew, would affect even an incorporeal creature like a dread wraith, while there was a good chance his sword's blade would just pass through it without effect.

Zander appeared behind Thurloe and made the same quick assessment, casting a magic missile spell at the dread wraith. Then Xandro was there beside the elf, and the bard-rogue started playing the chords of his song of inspirational courage on his Dardolian Lute.

Wakuren cast a thunderstrike spell at the dread wraith, his god's version of the flame strike spell, substituting lightning for the more traditional fire, as befit the God of the Air. Alewyth followed up with a searing light spell, pleased to see it was particularly effective against the dread wraith, who did not appreciate even normal sunlight. It swiped blindly with an insubstantial claw, hitting no one.

Dodging around a slow-moving zombie, Thurloe sent another magic missile barrage at the dread wraith with his wand. Then Zander finished it off with another casting of the same spell; the wraith's body blew away in all directions, dissipating in a silent explosion. That left only the two bloodthirsty zombies in the vicinity, and Xandro swapped to his magic short sword Deathwhisper, killing the first one with one blow. Wakuren brought the bottom edge of his shield of Cal crashing down onto the skull of the other one, dropping it instantly. But judging from the groans and moans nearby, there were plenty of other zombies nearby, wandering the streets in search of prey.

"Everyone back into the lamp," Wakuren said, as he called out across the planes for his aerial steed. As the other four re-entered the lamp, Wakuren scooped it up and leaped onto the back of his air element warhorse, and Nimbus took to the skies. They headed west, searching for the Dream Gate. Mogo was able to guide them through the dreamstone in Wakuren's shield of Cal, tightening their vector of approach if they started to stray too far off course.

What would have been a longer journey on land was less than an hour by air. Nimbus dropped to the ground beside a five-pointed flower of dreamstone petals, each inscribed with arcane glyphs and runes. They were arranged such that there was a 20-foot diameter area between the five teardrop-shaped dreamstones. Wakuren noted they had been placed on a slab of rock, and while the winds moved the sands of the desert in all directions, part of the magic of the Dream Gate kept the sands off of the dreamstones and the area between them.

Alewyth had been watching from inside the lamp and knew to have everyone come out of the lamp. Zander exited with his new pseudodragon familiar Petey on his shoulder. "You going to dismiss Nimbus before we head in?" he asked Wakuren.

"No, I thought we'd bring him with us," the half-orc replied.

"I thought only dreamwalkers could use the gate," argued the elf. "That's why we left Robin and Scarlie behind."

"I'm going to bring Nimbus into the lamp," Wakuren said. "I recommend you do the same with Petey." Zander looked over at his pseudodragon as if just now recalling he'd brought him along. "Oh yeah - good idea," the elf said sheepishly.

Once Nimbus and Petey were inside the lamp and the five dreamwalkers were all outside it, Wakuren picked it up and stashed it in the largest pouch on his belt. "The Queen of Dreams didn't say anything about a command phrase or anything, did she?" he asked.

"Nope," replied Alewyth, stepping forward in the space between the five dreamstones. "I imagine we just--" But her words were cut off as she disappeared from view.

The others followed suit, stepping into the Dream Gate and being whisked away through the planes. Streaks of color went streaking by them and they felt a momentary sense of vertigo before finding themselves standing in a small room. They stood in the middle of a circle of dreamstones here as well, but these were much smaller - comparable to the ones they'd had incorporated into their own personal items: Alewyth's warhammer Sjondra, Thurloe's bastard sword Spellslicer, Xandro's Dardolian Lute, Wakuren's shield of Cal, and Zander's jade cooshee.

"There you are, kupo!" said Calliope, Alewyth's personal moogle guide. She fluttered over to the dwarf and placed a hand tentatively on the priestess's head, as if eager to see if a real Mortal World body felt any different than its dream-self counterpart. The other moogle guides showed up and did the same thing, before remembering their orders. "We're to take you straight to the Queen of Dreams, kupo!" Mogchamp informed them.

The Queen was once again perched regally upon the Butterfly Throne; today she was a white-haired goddess with butterflies fluttering in her hair. "Approach the throne," she commanded, wasting no time. As one, the five dreamwalkers approached and stood at either side of the throne, as the swirls in the marble floor started moving about and forming a pair of massive butterfly wings, attached at the base of the throne. With a wave of her hand, the ceiling and walls started melting, exposing a vast starscape above them. With a flap of its wings, the Butterfly Throne took flight and started reaching for the stars.

"I took you to the dreamscapes when you were first brought before me," the Queen of Dreams reminded them, pointing at the stars with a hand. The heroes recalled the stars were really dream-bubbles, each the dream of a particular dreamer back in the Mortal World; this was but one way to envision the dreams, although Mogo preferred the Corridor of Dreams, each dream behind an individual door. "This time," the Queen continued, "we're going to go to a completely different set of starscapes." By her unspoken will, the Butterfly Throne canted to the left and spun about to head to a completely different galaxy of stars. She looked down at her minions and said, "I'm sending you upon a spirit quest."

She explained further. "Just as there are many cities upon a single continent, there are many worlds in this universe, and there are dreamers on most of those worlds. Each dreaming world has its own Dreamlands; we are currently heading for the Dreamlands of a completely different world, one whose Mortal Realm is very different than the one you know."

"Different how, Your Majesty?" asked Alewyth.

The Queen of Dreams smiled. "For one thing, among its inhabitants are a number of kaiju - the giant monsters you have encountered now four different times, which have prevented you from rescuing those particular dreamers. When we arrive, you will undergo your spirit quest: you will fast beside a cave on the side of a cliff for three days and nights, doing without food or sleep. During this time, your physical bodies will be absorbing the dream energies of this Dreamlands, and at the end of that time, on the morning of the fourth day, you will scale the cliff. I will have returned by that time, and we will be greeted by locals who will explain the results of your spirit quest. Are there any questions?"

Thurloe had one. "Fast, Your Majesty? For three days? And no sleeping during that time?" None of that sounded like a particularly good time as far as the spellsword was concerned.

"You need have no fears about staying awake: I have temporarily removed the need for sleep from your physical bodies. Sleeping while physically in the Dreamlands...well, let's just say that makes for unnecessary complications."

The Butterfly Throne flew on, for how long it was difficult to say, for there was nothing by which to note the passage of time. But eventually the throne flapped to a barren world of stone mountains and jagged cliffs, and the Queen had them disembark from the Butterfly Throne to the ledge at the mouth of a small cave halfway up a steep cliff. "One last thing," the Queen remarked, holding out a hand. "I will hold the magic lamp for the duration of your spirit quest," she said. "I fear it would be a great temptation, and I need you exposed to the local dream energies, not inside an extradimensional space. I will return it to you four days hence." Wakuren passed Hesperna's lamp up to the Queen of Dreams, then stepped off the Butterfly Throne and stood by the others. With a regal nod of her head, she said her wordless goodbye and the Butterfly Throne returned to the skies, and then to the dreamspaces between galaxies. Before long she was completely out of view.

"Well, this bites," griped Thurloe.

The first two days were incredibly boring. During that time, a restless Thurloe had determined the cave wasn't very deep, nor did it contain any hidden passageways. But the ambient environment of this alien Dreamscape was rather comfortable: cool enough during the day, and warm enough during the night. Thurloe had also determined that despite their advanced dreamwalker training, he couldn't do a thing to alter the dreamscape by the slightest margin, although whether this was a result of it not being their home Dreamlands or due to their being present in their physical bodies instead of their dream-selves, the spellsword couldn't decide.

"Come, stop your incessant pacing and sit beside me," suggested Alewyth.

"Sitting is boring," Thurloe grumbled. "Meditation is boring. This whole place is boring. She could have at least left me with all of my spellbooks - I might have been able to work out some of those spells I haven't figured out yet." The spellbooks, taken from a variety of enemy wizards, had been inside Hesperna's lamp when Wakuren had handed it over to the Queen of Dreams.

It was almost a blessing when the sudden attack began.

"Well, there you are, dearies!" exclaimed a frizzy-haired hag sitting astride a flaming-maned nightmare steed traversing the air beside the cliff. "I've been looking all over for you! Thought you could hide from Auntie Ghoulpus, did you? The Nightmare King isn't about to let you upset his carefully-crafted plans at this late stage, now, is he?" And with that, she cackled forth a spell and charged the cave opening.

Fortunately, her opening salvo had been a deep slumber spell, to which the five dreamwalkers were currently immune, the Queen of Dreams having removed their ability to sleep while in this alien Dreamlands. But as she charged the group on her ebon-skinned mount, they got much bigger than expected as they closed: the nightmare was the size of a small elephant, and the hag was easily as big as the dread wraith they'd encountered in the city of the undead. Alewyth was struck by a flaming hoof the size of a dinner plate before she could get to her feet and dodge out of the way.

Pleased by the sudden lack of tedium, Thurloe leaped into the fray with wild abandon. Spellslicer cut into Auntie Ghoulpus's side, but it cost him a set of ragged scratches across his cheek in retaliation. The spellsword didn't mind in the least; he had two clerics in his party who could deal with any wounds after the fact, and this definitely beat sitting around contemplating his navel!

Zander cast a cone of cold up at the cauchemar and his dreamthief hag rider, doing full damage to the fiery-maned mount, although Auntie Ghoulpus seemed to have an innate resistance to spell energy that kept her fairly protected. That was going to make this combat a bit harder, mused the sorcerer to himself. Behind his shoulder, he could hear Xandro begin the first strains of his song of inspirational courage, boosting the others' resolve going into this fight.

Wakuren tried casting a bestow curse spell upon the cauchemar, thinking it would be an easier target, but despite its lack of spell resistance it managed to shrug off the spell's effects. Likewise, Alewyth targeted the black beast with a hold monster spell, and met with much more luck: the creature's muscles froze up, turning him temporarily into a living statue. Auntie Ghoulpus whipped him with his reins in irritation, and sweat broke out upon the equine's forehead as he tried to overcome the spell's effect, but it was no use.

But even without a mobile mount, Auntie Ghoulpus wasn't left without a means of attack. Leaning over from the saddle, she snapped at Wakuren with her vicious teeth and jagged claws. One set of claws made it through his armor and he felt the sting of poison burning into his veins, but he was able to shrug its effects - for now, at least.

Thurloe activated his torch of the titans and let the magical boost of strength fill his muscles. He swung his blade into the hag's side again, feeling afterwards that he should have cut much deeper than he did - she must have some sort of physical protection in place, the spellsword reasoned, either a stoneskin spell or a similarly inherent ability.

Zander cast another cone of cold spell at the hag and the cauchemar, slaying the mount outright while once again failing to overcome Auntie Ghoulpus's resistance to spell energy. The horse tipped over to the right, spilling the dreamthief hag to the cave floor and pinning Thurloe beneath his equine corpse. Xandro took advantage of Auntie Ghoulpus's prone form to stab at her with Deathwhisper, the blade sinking deep into her rancid flesh. Wakuren slammed the bottom of his shield into her, catching her on the back of the neck, while Alewyth brought Sjondra swinging into a knee. For her trouble, the dwarven priestess got a magic missile spell in the face as the hag got to her feet, swatting away most of the physical attacks by those surrounding her.

Thurloe pulled himself from beneath the slain cauchemar and got to his feet, while Auntie Ghoulpus scratched him across the back as he did so. But he spun in place and brought his bastard sword slicing into her side once again. Then Zander cast a chain lightning spell at the hag, slightly disappointed that he had no second enemy to which he could arc his spell off to strike as well. Judging from her pained expression, it seemed like this time his spell worked just fine.

Xandro stabbed at the hag again while her back was turned to try to claw Alewyth, and Wakuren slammed her again with his shield. The dwarven priestess ducked beneath the hag's wicked claws, slamming her in the leg again with Sjondra for good measure. Auntie Ghoulpus swiveled and grabbed at Wakuren, slicing open his skin with a jagged claw and poisoning him even further. Fortunately, his healthy half-orc constitution kept him on his feet without any further setbacks from the venom. Thurloe cut at her again with his bastard sword, then teleported 10 feet away, using his anklet of translocation to keep him directly behind the hag, where he could stay in her blind side.

Tired of playing the "will it work or will it fizzle out?" game with his spells against the dreamthief hag, Zander instead cast a spell he knew would work as advertised: a stoneskin spell upon Wakuren, who seemed to be dealing a fair bit of damage to her with his shield of Cal. Xandro kept up his own short sword strikes, as Wakuren's shield slammed into the hag again. But Alewyth stepped back and cast a summoning spell, bringing forth a 16-foot-tall elemental rising up from the stone of the cave floor. It brought its massive fist down upon the hag's shoulder, while she was focusing her attention on Xandro, tired at last of his many stabs with Deathwhisper.

While Thurloe kept Auntie Ghoulpus busy by attacking her with his bastard sword, Zander continued his new approach of turning Wakuren into a combat machine, this time buffing him up with a displacement spell, making it anyone's guess where exactly he stood. Wakuren added to his own combat prowess with a righteous might spell, as Xandro bravely continued on with his own attacks. Alewyth was right there on the hag's other side, continuing to press her own attacks with Sjondra. And the earth elemental continued battering at the hag with its stony fists.

At this point Auntie Ghoulpus was starting to look a little haggard. "The Nightmare King isn't going to like this," the hag grimaced as she stuck a hand down the front of her dress and fumbled around inside, "but I think it'll be worth it, in the end." She pulled out a dreamstone on a chain necklace, brought the orb to her lips, and gave it a wet kiss. Instantly, a flash emanated from the dreamstone, and her various cuts and wounds had been healed up - she was now the picture of health.

"Crap!" swore Thurloe, frantically activating his torc of the titans for another instant boost of temporary strength, determined to whittle Auntie Ghoulpus back down to her bedraggled state as quickly as he could - starting with a slash across her upraised arm as she tried to block his sword with her hardened skin.

Zander, remaining calm and cool under the disastrous realization that all of the damage they'd heaped upon her earlier had just been undone, cast another chain lightning spell, sending the sole arc her way and overcoming her inherent resistance to spell energies. Xandro also continued pressing on the attack with Deathwhisper, but he had to admit to being a bit disheartened. He for one could use a song of inspirational courage to buoy up his spirits, but the song's lingering effects had already petered away.

Wakuren wasn't sure how the dreamstone had healed Auntie Ghoulpus as it did, and he likewise didn't have any idea how many times it could do so, but there was no way he wanted to allow her to be able to pull that trick again. So he leaped up at her, grabbing at the chain that was just visible inside the neckline of her hide garment. "Getting fresh with Auntie, are ye?" cackled the dreamthief hag, wrestling with the half-orc over the necklace. The hag didn't even notice Alewyth's failed attempt to try to cast a harm spell on her - the spell fizzled upon reaching her - and only felt the earth elemental's blows because they almost knocked her over. But she eventually wrenched the dreamstone necklace away from Wakuren, pushing him away and holding her jewelry tightly in one hammy fist. "Ha!" she cackled in triumph.

But Thurloe wasn't done yet. He brought Spellslicer down hard on the hag, scoring a deep gash in the upper part of one shoulder, as Zander cast a haste spell upon all five of the heroes, figuring if they could attack more times than she could they might be able to whittle her down that much faster. Xandro drove his short sword into Auntie Ghoulpus's meaty thigh and gave it a twist for good measure before pulling it back out and stabbing her again in the kidney. She screamed in pain, blood rushing down her side and leg.

Figuring they could all do with some healing themselves, Wakuren cast a badly-needed mass cure light wounds spell on the group, healing up the worst of their wounds before the hag could inflict any more. But at least one set of claws was out of play, for she kept her left hand in a tight fist, protecting her necklace lest it get stolen. But now she was bringing that hand up to her lips again, fumbling to get the dreamstone into position....

Alewyth attacked frantically with Sjondra, clocking her a good one that made a popping sound in the hag's knee. At the same time, the earth elemental brought both fists crashing down upon Auntie Ghoulpus's skull, just as she had gotten the dreamstone into position. There was another loud crack as the hag's skull split asunder, and then she dropped lifelessly where she had stood. Wakuren was there in an instant, grabbing the necklace away from her. Then, not seeing anything else of value upon her person, he gestured to the others and they rolled her lifeless form out of the cave entrance and over the edge of the lip, to plummet to the rocks below. Then, that task done, they did the same thing with the slain cauchemar's body.

Alewyth and Wakuren tended to the heroes' wounds, casting a bevy of healing spells until the worst of the wounds were all sealed up and no longer bleeding. Then Wakuren raised the shield of Cal towards him and spoke into the dreamstone embedded within it. "Mogo?" he called. "Mogo, are you there?"

"It's Kupek, kupo!" replied the half-orc's moogle guide, who'd apparently pulled comm duty for that shift. "What's up, kupo?"

"We just fought off an enormous hag," Wakuren informed him. "She had a dreamstone that she used to heal herself. Is that something they can normally do?"

"Hang on, we're going to get Mogo - he'll probably know, kupo!" In a few moments, Mogo got on the line and Wakuren relayed all that had happened.

"Wait a minute - let me check something, kupo," replied Mogo. There was another few minutes of waiting, then Mogo got back on the line, excitement in his voice. "Kupo!" he cried. "One of the dream victims has awakened all by themselves, kupo!"

"Then the hag was somehow responsible for that dreamer's coma," surmised Wakuren. "And by using up that energy, stored in the dreamstone, she released the victim. I wonder how many other dream comas is this dreamstone responsible for?" With Mogo's help, the half-orc learned how to release the dreamers the hag had put into comas using that particular dreamstone - it turned out to be 15 in all. "This is fantastic, kupo!" cried Mogo. "Wait until the Queen hears about this, kupo!"

"I thought it was the bite of a hypnalis viper that put someone into a dream coma," said Zander, puzzled.

"There's apparently more than one way," shrugged Thurloe. "One way from within the Dreamlands, one way from without." He didn't know much about these dreamthief hags, but he was well aware night hags could transport themselves between multiple planes.

"Well, you got the excitement you were looking for," pointed out Alewyth. "Are you happy now?"

"Happy enough to make it to tomorrow morning," replied Thurloe, the combat having restored his good mood.

They waited until the sun had risen the next morning before attempting to climb the cliff to the top. Of course, few opted to go that route: Wakuren cast an air walk spell upon himself, while Thurloe and Zander cast fly spells and Alewyth used her butterfly brooch. Only Xandro climbed up the steep slope, with Wakuren nearby if he lost his grip. But they made it up to the top of the cliff, which flattened out before sloping down on the other side. And there, at the edge of a flat surface, sat the Butterfly Throne. The heroes approached it from either side and stood looking ahead of them.

The cliff edge provided a wide vista of a valley below. But there was an oblong wooden box sitting at the edge of the cliff, and as if by an unseen hand, the top of the box lifted up and folded behind, revealing a pair of tiny women in matching kimono. Each figure was about six inches tall, and they dropped to their knees and bowed their heads in respect towards the Queen of Dreams. The Queen gave a silent nod, and the two tiny girls looked back up at her, before speaking in unison.

"We, the Shobijin, welcome the Queen of Dreams and her five agents from the Waking World. Your dreamwalkers have successfully completed their spirit quest. It is our honor to introduce each of your agents to their individual spirit kaiju."

In the valley below, there was a disturbance in the earth as a massive creature burrowed up from the ground. It was a quadruped, with a shell upon its back covered in rows of pointy spines. Its reptilian head had a row of curved spikes in a frill along the back of the skull and a mouth that ended in a beak. "Alewyth Putterpye," intoned the Shobijin, "you serve the God of Earth, Stone, and Protection. Your spirit kaiju is Anguiras, capable of burrowing through the ground and covered in a protective shell of spikes and spines. Anguiras is the kaiju from our world which best represents your own attributes."

In the valley below, Anguiras ambled off. In his place landed a spinning disk with fire shooting out of four holes along its sides. It landed, then extended four limbs, a head, and a tail, standing up to reveal itself as a massive turtle. "Wakuren," intoned the Shobijen in perfect harmony, "you serve the God of the Air and of Healing, and wear heavy armor into battle. You are best represented by Gamera, whose heavy shell keeps him safe, yet who flies through the air on pillars of fire."

Gamera pulled himself into his shell again and four gouts of flame shot out of his leg-holes. The creature's shell spun in a circle and it flew off into the sky. Then there was a piercing cry and a winged figure landed in the valley, humanoid in build but somewhat reminiscent of a one-eyed gargoyle. "Xandro Silverstrings," the Shobijin continued, "you have recently devoted yourself to the shadowy forms of combat, where quickness and surprise are valued as highly if not more so than brute strength. Your spirit kaiju is Gigan, a living organism embedded with secret mechanical parts, allowing him to strike with surprise." Gigan's chest suddenly vibrated and the row of spines running down its length in a line revealed themselves as part of a rotating disk of blades. The monster flew off into the sky with a shriek of rage.

Rocks suddenly started tumbling away from a cliff in the valley below, revealing the upright form of a dog-headed humanoid covered in fur. "Zander Quilson," intoned the Shobijin, "as a sorcerer, you deal with many spells, shooting rays and bolts of energy at your enemies, but you are also widely associated with your cooshee. You are best represented by King Caesar, a guardian kaiju in the form of a humanoid foo dog, fiercely loyal to his duty." King Caesar walked down the valley until he passed out of view behind another cliffside.

Finally, there was a blast of fire and a metal figure landed in the valley. "Thurloe Pulver," continued the Shobijin, "you walk the twin paths of arcane and physical prowess, learning how best to cast magic spells while still wearing heavy armor for protection and striking out with your sword. Your spirit kaiju is MOGUERA - in your terms, an animated construct capable of flight, blasts of energy, and massive damage from the weapons it wields in its hands." The metal being's entire forearms were spinning drills, likely capable of dealing an impressive amount of damage to anyone struck by them. It blasted back off into the sky, leaving the valley silent once more.

"Shobijin, I thank you for your hospitality and your assistance," replied the Queen of Dreams, and the two women bowed their heads in unison as the lid of their box slowly closed to encompass them once again. "And now, dreamwalkers, we return to our own Dreamlands." The five heroes stepped onto the Butterfly Throne, and then with a flapping of wings it too took to the skies and out into the shining darkness beyond. Without a word, she reached down to Wakuren and passed him back Hesperna's lamp. He placed it into his pouch.

"I have restored your ability to sleep," advised the Queen of Dreams when they had arrived back at their own Dreamlands. "You may now return back to the Mortal World through the Dream Gate, and when next you return to the Dreamlands in your dream-forms, I will have Mogo instruct you on how to channel your inner kaiju.

"And then," she said, with a sly smile, "we'll see if we can't free those dreamers who have thus far evaded our best efforts."

- - -

I've been steering this campaign in this direction since the beginning; after having decided the campaign would involve messing about in people's dreams, I figured this would be a good way to introduce Mystic Eye's Giant Monster Rampage into the campaign. GMR is a game designed around using plastic toys as your monsters, with a complete (if somewhat simple) set of rules for designing your monster's stats and running combat between them. Immediately after this adventure was finished, I offered to run the players through the next adventure, simply entitled "Giant Monster Rampage," in which the dreamwalker PCs would learn how to transform into their spirit kaiju and fight off other giant monsters - like the four kaiju that continued to slay the PCs every time they tried to awaken those caught up in those particular dreams.

They were game, so that's exactly what we did.

- - -

T-shirt worn: Naturally, my Godzilla T-shirt was a no-brainer for the adventure where the PCs each earned themselves a spirit kaiju.
 

Richards

Legend
ADVENTURE 58: GIANT MONSTER RAMPAGE

PC Roster:
Alewyth Putterpye, dwarf priestess of Aerik 12 (Anguiras)
Thurloe Pulver, human fighter 3/wizard 3/spellsword 6 (MOGUERA)
Wakuren, half-orc cleric of Cal 6/paladin 6 (Gamera)
Xandro Silverstrings, human bard 6/rogue 6 (Gigan)
Zander Quilson, elf sorcerer 12 (King Caesar)​

Game Session Date: 9 September 2023

- - -

The first night after returning from their spirit quest, the five dreamwalkers gathered together in the Dreamlands with their individual moogle guides. "This ought to be an interesting session, kupo," remarked Kupek.

The moogles flitted through the Corridor of Dreams, the five dreamwalkers following. After a number of twists and turns, they arrived at a specific door - one seemingly no different than the numerous other ones stretching down along each of the hallways they'd traversed thus far. But opening it up, Doc ushered the heroes inside, and there they found their primary dreamwalking instructor, Mogo, fluttering alone in a vast wasteland of shattered earth and blowing winds.

"I've heard about your special new spirit guides, kupo!" he said by way of greeting. "You're going to have to get used to your new dream-bodies and their powers if you're going to be expected to have any luck fighting off those other guardian dream monsters, kupo! Well, this is where you'll get to practice, kupo!"

Mogo explained to his students how to channel the power of their spirit kaiju, allowing each dreamwalker to transform his or her body into kaiju form and back again. They practiced transforming back and forth a few times until they pretty much had the hang of it. Then Mogo suggested the best way to learn about their new powers was a five-way scramble. "It'll be a five-way fight to the death - except when you get 'killed' you'll just wake back up in your own bed, kupo!"

"You guys better all get ready to be awakened, pronto!" Thurloe warned the others, his face in a wide grin. He was stoked at putting his new, metal monster body through its paces.

"You'll be eating those words," Alewyth promised.

"Okay then, move yourselves out in a big circle, so there's more or less the same distance between you, kupo!" Mogo instructed. "When I say 'Go,' you all take on your kaiju forms and fight to the death, kupo!" Unnoticed, the door to the dreamscape opened back up and the five moogle guides slipped in, fluttering in the back of the dreamscape to watch the event. They seemed to be betting among themselves which of their assigned trainees would survive the longest.

"On your mark..." began Mogo.

"You're going down, elf boy!" warned Thurloe.

"...get set..."

"Bring it on - my kaiju can whip your kaiju any day of the week!" Zander replied.

"...go, kupo!"

As one, each of the five dreamwalkers began changing shape, growing to an enormous size in the process. Mogo flew straight up and then flapped over to the other five moogles, where he got involved in the side bets.

Zander finished his transformation into King Caesar - a towering, humanoid form with the head and bushy-tipped tail of an upright foo dog - and shuffled over towards Alewyth, whose transformation into Anguiras was likewise complete. She had dropped to all fours as she changed, and now sported a reptilian form protected by a shell covered in pointed spikes. King Caesar approached her from the side and scratched at her with his claws, keeping away from her snapping jaws. But Anguiras spun about after King Caesar's attacks, biting at the upright dog-man and scratching at his legs with the claws on her front feet. It seemed as if these two had declared themselves the first one-on-one combat.

Wakuren finished his transformation into the kaiju turtle Gamera, standing upright on his hind legs with his thick tail out to provide balance. He lumbered over towards Thurloe, noticing that while his stride was quite large, he moved much slower than he would have in his half-orc body. He roared in frustration, unable to make it to Thurloe before the spellsword's own transformation was complete. But Thurloe, now an upright construct of solid metal, met Gamera in a shuffling charge, stabbing at the turtle with a spinning drill from the end of one of his arms. Gamera roared again, this time in pain, as Xandro finished his own transformation into the cyborg bird-monster Gigan. He moved forward towards Gamera, hoping to flank the giant turtle while his attention was focused upon MOGUERA. Not satisfied with his slow speed, Gigan took to the air, swooping in behind the giant turtle, who was oblivious to the incoming attack.

Anguiras bit at King Caesar again, and when the giant foo dog went to retaliate, he learned that to do so came at a cost, for the spiny dinosaur's shell stabbed at King Caesar as he made his own attacks. Gamera, in the meantime, breathed out a blast of fire from his mouth at MOGUERA, striking the robot in the chest. Then he struck at him with his claws and his teeth, finding little purchase on the mechanical being's blocky form. But with a quick blast of his jets, MOGUERA skipped back out of range and shot Gamera in the chest with a blast of energy from his own torso and also with a pair of beams emanating from the robot's shining eyes.

Then Gigan struck, hitting Gamera on the back of his shell with his beak and his two pointed claws at the tips of his arms - and then he activated the rotating saw embedded in his chest, tearing a line through the giant turtle's protective shell. Gamera cried out in pain and fury from the attacks from both front and behind, but decided since he'd started out by attacking MOGUERA he was going to finish that job first. MOGUERA continued firing his eye-mounted laser beams, but Gamera hit him with another blast of fire and then closed in for another series of claw and bite attacks. Anguiras, however, made the first kill by rearing up on her hind legs and not only clawing at King Caesar but also getting his fur-covered throat between her dinosaur beak. Crushing his throat between her powerful jaws, she felt her mouth fill up with blood just before King Caesar vanished completely from the field of battle; having been "slain," Zander was shunted awake with a strangled cry at his throat - the same throat he found himself blocking protectively with his hands as he sat up, wide awake from the dream. "Dang it!" he grumbled, then settled himself back to bed to try to get back to sleep as quickly as he could.

In the back of the battle-dream, Calliope gave Moki a smug look and said, "I told you so, kupo!" Moki just looked crestfallen.

Gamera gave another fiery blast in MOGUERA's direction, then closed in for three more physical attacks from the front. But the robot monster was now also getting three physical attacks from his left flank, for Anguiras, flush with her first victory, had crawled over to the next-nearest monster to see what further damage she could do. MOGUERA, surprised at being double-teamed in this fashion, decided to focus his attacks on Anguiras for a bit, blasting her with a beam of energy from his mechanical torso. He followed that up with a drill attack, but Anguiras managed to make him pay for that attack with her spiny defense. Gigan, in the meantime, continued his full-on attack on Gamera's shell as the giant turtle continued to focus his attention on MOGUERA.

Gamera, finally realizing just how much Gigan had inflicted on his poor shell, turned to face the cyborg menace - but by then it was too late. Gigan's spiked arms stabbed the turtle in his front shell as his wicked beak snapped at the turtle's throat and his buzzsaw blades cut into his front shell. Just that quickly, Gamera was slain; he vanished from the combat dreamscape without a trace, as Wakuren sat up in his own bed and cursed silently to himself. (In the dreamscape, Kupek swore as well - even using some of the same words - but not at all silently, and he ended his rant with the traditional mooglish "kupo!")

But MOGUERA wasn't far behind, for Anguiras managed to get in her bevy of attacks before the robot monster could muster his own attacks, and the mechanical being exploded in a shower of sparks, which, when they fell away to the ground, had apparently taken MOGUERA with them. Thurloe awoke in his own bed, not at all happy at having been bested, but consoling himself with the fact it had taken two opponents to bring him down. He figured he'd handled himself fairly well given the two-to-one odds. (Doc made the same claims back in the dreamscape, swearing that MOGUERA could easily take out Gamera or Gigan in a one-on-one fight.)

Now it came down to Gigan versus Anguiras; ironically, the two kaiju who had no ranged attacks (for even King Caesar was able to reflect a ranged attack back at an enemy, not that he'd had an opportunity to do that during this initial five-way skirmish). Anguiras scurried forward on all fours, while Gigan flew just above the ground to make better speed. The crashed together in the middle, Gigan attacking four times to Anguiras's three. Both managed to wound the other several times over, but it all came down to Anguiras being able to summon forth the willpower to heal over some of her wounds and strike first after their initial clash; she managed to slay Gigan and claim victory, much to Calliope's delight.

- - -

After the initial skirmish, I had fully intended to have Mogo conjure up a powerful dream kaiju for the five dreamwalkers to fight - I had statted up Dream Destoroyah for that very purpose - but once MOGUERA had been defeated in the first fight Dan had started packing up his dice. And since the whole purpose of this short adventure was to get the players used to the shortened set of "Giant Monster Rampage" rules I'd pared it down to (I took out the part of each turn where there's a chance the military gets in an attack on whichever monster's turn it is, for one thing - I didn't mind using kaiju from old movies in the dreamscape but I didn't want to have to explain tanks and missiles), and they'd pretty much figured out the basics by then. So although each of the five PC monsters was created using a 175-point build, and Destoroyah was a 300-point-build monster, I figured in a five-to-one fight he'd be easily overtaken.

Incidentally, the players all liked their respective kaiju except Harry, who did not like at all the fact that Gigan doesn't have any ranged attacks. Pointing out that he had four melee attacks, each of which can do two points of damage (the monsters all have the equivalent of 10 "hit points" - they're called Wound points in GMR), which was more physical attacks than any of the other PC kaiju, didn't do anything to change his mind. So Logan came up with a good compromise - when the PCs use their kaiju forms to take on a guardian dream kaiju (scheduled to occur as soon as our next gaming session), he offered to let Harry run Gamera while Logan runs Gigan - Gigan will still be Xandro and Gamera will still be Wakuren, but they'll be running each other's (kaiju) PCs during the dream battles. Harry agreed, and that's what we're planning on doing.

- - -

T-shirt worn: Still my Godzilla T-shirt, because it was the same gaming session, but it was even more appropriate for this particular short adventure.
 

Richards

Legend
ADVENTURE 59: DRAGON DREAMS

PC Roster:
Alewyth Putterpye, dwarf priestess of Aerik 12​
Thurloe Pulver, human fighter 3/wizard 3/spellsword 6​
Wakuren, half-orc cleric of Cal 6/paladin 6​
Xandro Silverstrings, human bard 6/rogue 6​
Zander Quilson, elf sorcerer 12​

NPC Roster:
Robin the Balladeer, human bard 3​
Scarlie Besker, half-orc commoner 5​

Game Session Date: 23 September 2023

- - -

"There's nothing here, Mogo."

"It's right there, off to your left, kupo!" insisted the moogle dreamwalker's voice coming from the dreamstone embedded in Thurloe Pulver's bastard sword, Spellslicer.

"There's nothing but trees!" insisted Thurloe.

"Then the dreamer's in a tree, kupo!"

"It could be a dryad or a nymph," suggested Xandro. "We've met up with a dryad dreamer before, remember?"

"It might even be the tree itself," offered Wakuren.

"Trees don't dream!" scoffed Alewyth.

"They do if they're treants," Wakuren replied. He then had to explain the concept of treants to the dwarven priestess, as they didn't have a whole lot of treants - or trees, for that matter - in the Underdark city where she grew up.

Eventually, by splitting up and having the moogles triangulate the signal of the dream coming from the unknown person trapped in a state of suspended animation while dreaming, the heroes managed to pinpoint the specific tree in question. "The dreamer's in there somewhere, kupo!" Mogo insisted.

"Well," suggested Xandro, "I suppose we could sit around the tree and try to do the ritual that way."

"And how are we to put a dreamstone on the dreamer's forehead?" demanded Alewyth, starting to get exasperated with the whole situation. And having peeked ahead at the dream they were about to enter gave no clues, for it was about a ruined wasteland of cracked earth and magma fissures - nothing to give a hint about who might be having that particular dream. Fortunately, Zander's keen elven senses came to the rescue, as he noticed a thin scratch along the bark low to the ground, between two large roots, that could easily be mistaken for the claw mark of a bear or similar creature - or the top of a cleverly-hidden door.

"If this a door," mused Zander, "the creature living inside is pretty small." He traced his fingers along the hidden groove. "It's only about three feet tall, and two feet wide."

"Can you open it?" asked Wakuren. The elf gave it his best shot, but could find no means of opening the potential door. He signaled for Xandro, the only one in the group with any lockpicking abilities, to give a shot. Xandro unrolled his masterwork lockpicks but couldn't find anywhere to try to place them - if this was a door, even the keyhole (should one exist) was not visible.

"We could just kick it in," suggested Thurloe, always one for a physical solution when the opportunity presented itself. But Alewyth pointed out that if someone lived inside the tree, it would be poor manners to break in their front door while attempting to help them.

"Okay, then," replied Wakuren, "maybe it'll open up easier to open from the inside." And casting a gaseous form spell upon himself, he slid through a crack and found himself on the inside of the trunk, a hollow area that had very obviously been made into a living room for a small creature, for there were two chairs facing each other, shelves nearby which seemed to have been grown out of the tree trunk interior, and a set of very narrow stairs leading down, with a wooden handrail leading the way. There was no light at all inside the interior, but Wakuren's innate darkvision - available to him even when he was a cloud of mist - allowed him to see just fine. He could have resumed his solid, half-orc form and opened the door to let the others in (for the knob was quite visible on the inside), although he'd have to duck for the ceiling height was a mere five feet tall. But, curiosity getting the better of him, he decided the others could wait while he made an exploratory excursion to verify for himself the dreamer was actually downstairs somewhere in a dream coma.

Gliding down the winding, narrow staircase, Wakuren's cloud-form ended up at a lower level, also with a five-foot ceiling. There was a small living area, a closed door (that, after he drifted underneath it, proved his guess that this was a bathroom was accurate), and two arc-shaped rooms with open doorways. The larger of the two was a kitchen; the smaller, which had no door but did have a curtain which was pulled shut, contained the body of a good-looking gnome woman asleep on her bed.

Wakuren dismissed the gaseous form spell and resumed his half-orc body, standing hunched over beneath the low ceiling. There was no room for them to perform the dream-waking ritual here in the little gnome's house, so he carefully lifted her from her bed and said the command phrase that brought the two of them into the extradimensional space of Hesperna's lamp, which Wakuren carried with him in a pouch at his hip. He set her down carefully on the floor in the bedroom, then returned to the exit circle and said the command phrase that returned him to the gnome's home. Picking up the lamp, he returned it to his pouch and carefully climbed the tiny stairs. Once back up in the parlor, he opened the door. "It's a gnome," he told them. "Got her in the lamp." He stepped outside, figuring they could perform the ritual either out there in the forest or inside the lamp.

But the gnome's "neighbors" were alerted to the fact that there were intruders in the gnome's home, and they did what they could to drive off these interlopers.

"Ow!" cried Thurloe as an acorn was dropped upon his head. The assault was followed by a chorus of squirrel chitterings from somewhere in the branches above. Upon Wakuren's direction, as he held out Hesperna's lamp, the others dodged acorns-missiles hurled from above and, one by one, entered the extradimensional space inside the lamp. "We'll be back in a bit!" the half-orc called over to Scarlie, who was still sitting in the wagon with the other mounts nearby. He waved his understanding, and then Wakuren re-entered the cramped tree home and said the words to shift himself back inside the lamp once again.

"She's cute," Alewyth observed, as she took out the leather headband containing a dreamstone and placed it around the gnome's forehead. Zander activated his jade cooshee, Robin promised she and the elven dog would look after them, and then the five dreamwalkers sat in a circle around the gnome and slowed their breathing in the manner in which Mogo had trained them. Before too long, they were all asleep and joined up in the Dreamlands with their moogle guides, who steered each one to the particular room where their primary dreamwalking instructor was waiting for them, flapping his little bat wings just outside a door. "In you go, kupo!" he said, opening the door to the gnome's dream and ushering them inside.

Little had changed since they'd first seen this dream: it was still a windy wasteland, with magma-scarred earth and the partially-standing ruins of what had once been a stone building the only real feature anywhere around. That didn't stay the status quo for very long, however, for a beetle-like creature burrowed up from the ground over by the ruins. It rose to its full height - at least 40 feet tall or thereabouts - standing on a pair of powerful-looking hind legs, while smacking its forelimbs together. There came to a point and could be spun back and forth rapidly, acting like a pair of drills that no doubt helped the insect-monster burrow rapidly through the earth.

"Guardian kaiju," observed Xandro. "You know what that means!" He released his own inner spirit kaiju and began growing, twice his size, then four times, then doubling in size again. And as he grew, his human body (and everything he wore and carried with him) transformed as well, until he stood at the other end of the dreamscape, no longer the bard/rogue known as Xandro Silverstrings, but an alien cyborg with avian features, named Gigan. Screeching a challenge, the monster flew forward, low to the ground, heading toward the beetle-like guardian kaiju, Megalon.

Zander was the next to react, but he opted to remain in his elven form for a bit and try to manipulate the dreamscape using the lucid dreaming techniques Mogo had taught them. Concentrating fiercely, the elf willed the beetle creature to diminish in physical strength and overall power. Megalon seemed oblivious to his efforts, however, and the elf got the distinct impression he was just wasting his time - some dreams were like that, and they'd had a particularly low level of success being able to change anything in the guardian kaiju dreams they'd encountered thus far.

Thurloe had no hesitation in changing to his spirit kaiju form. Growing eightfold in height, he became the metallic construct MOGUERA. Once in his new form, he wasted no time in getting down to battle, sending an energy beam out of his metal chest and striking Megalon from across the dreamscape. By his side, Alewyth ran forward, transforming as she went, eventually dropping onto all fours as she became the armored and spiked kaiju Anguiras.

Megalon wasted no time either, once the battle was on. He spat forward a gob of flaming spittle at Gigan, striking the reptilian bird-cyborg in the chest, and shooting a beam of energy from the tip of the star-shaped horn jutting up from his insect brow at MOGUERA. The beam lanced across the dreamscape but failed to hit its mark.

Wakuren transformed into the giant turtle kaiju Gamera and moved up, sending a gout of flame blasting from his tusked mouth over at Megalon. MOGUERA, staying far back, sent another beam of energy from his chest-mounted cannon. But it was Gigan who did the most damage, clawing at Megalon with his sharp-tipped forearm appendages, ripping into the beetle carapaced flesh with his wicked beak and teeth, and chewing up his front with his whirring blades. Megalon stumbled away in a daze, only to have Anguiras run up and bite at him as well.

Spinning about frantically, Megalon opened up his wing cases and flapped his wings rapidly back and forth, sending hurricane-force winds blasting into Gigan and Anguiras. Both monsters were blown back away from Megalon, landing prone upon the ground and giving the beetle-thing a moment to try to gather up his resolve and ignore some of the worst of the damage inflicted upon him thus far. Zander stepped forward, transforming into the humanoid foo dog kaiju King Caesar as he did so.

Megalon dodged the next blast of flame from Gamera, but then the turtle caught him with his claws and teeth. Anguiras, getting back upon all fours, crawled back over to Megalon and clamped down hard onto one of the giant beetle's legs. Gamera repeated his sequence of attacks, and now Megalon was starting to look to be on his last legs. Individually, he was much more powerful than any of the kaiju up against him, but with five-against-one odds, he didn't stand a chance for very long.

MOGUERA finally moved up, blasting Megalon a final time with his chest beam and slaying the beetle kaiju instantly. Megalon fell over onto his side with a crash that left a small crater in the landscape, and then the winds started breaking apart his body, which had started to flake away and crumble upon his death. Within a few moments, there was nothing left of Megalon's body to even show he had been there.

And that's when the earth started shaking like an earthquake, and another Megalon popped up out of the hole he had dug. He looked hale and hearty and at full strength, ready to take on the five kaiju before him in a five-against-one fight that didn't have him looking the least bit worried.

"The dream's on a loop!" cried out Wakuren from Gamera's body. And indeed, although the five kaiju didn't all instantaneously teleport back to their starting positions at the beginning of the dream, the dream was replaying itself in the same fashion as it had the first time. Disheartened, the dreamwalkers realized this dream could easily go on forever.

"Well, then what's the point of these stupid dream-bodies?" demanded Xandro, as he stabbed this new Megalon in the torso with his pointed forearms. Not sure of what else to do, the other dreamwalkers followed suit - all but Zander, that is. He concentrated and shrunk back down to his elven form, then ran off to the side, away from the kaiju battle. He put the ruins between himself and Megalon, who was (quite rightly) focused on the four kaiju trying to kill him. But as Zander rounded the corner at the back of the stone ruins, he saw something he hadn't been able to see before: a standard, wooden door, very much like the ones all along the Corridor of Dreams. A dream within a dream? the elf thought to himself, but then called out his findings to the others. One by one, they disengaged from the fight against Megalon and resumed their true shapes and sizes, gathering over by the wooden door at the back of the dreamscape. Megalon plowed through the ruins in pursuit, but by that time Zander had opened the door and the five all dashed inside.

Inside this "inner dream," the dreamwalkers were somewhat surprised to see a tea party taking place. Looking over at these five new visitors, a gnomish woman - the very spitting image of the gnome Wakuren had taken from her bed at the bottom of the tree dwelling - said, "Well, you seemed to be having a lot of fun out there."

"Do you want to join us?" asked Princess Caroline. "There's tea and cakes, and we can bring over more chairs."

"The cakes are really good," interjected Mr. Toad.

"Please forgive my manners," said the gnome. "My name is Argentina Quicksilver. Was there something we can do for you?"

The dreamwalkers were momentarily nonplussed. "We, uh," stammered Wakuren. "We're here to rescue you."

"Rescue me?" smirked Argentina. "That silly monster fight out there can't spill into our cozy little tea party here. Did you wish to have some tea?" she offered. Unbidden, an extra five empty teacups appeared on the silver tray beside the similar tray of small cakes.

"This is just a dream," Wakuren argued. "You're in a dream coma - we're here to rescue you from the dream coma. You see, there's this entity that calls himself the Nightmare King--"

"Oh, foo on all of that," scoffed Argentina, causing Princess Caroline to giggle. That caused the half-orc to look her way. "And just what are you doing here?" he asked.

"Mr. Toad and I were in the neighborhood, exploring," she said, swinging her feet below her seat. "We saw the scary bug monster outside and ran through the door here, and Argentina said we could stay for tea. She's very nice."

"Well, in any case." replied Wakuren, returning his attention to the little gnome and waving away her offer of tea, "you are currently in a dream coma, and that monster outside prevented anyone from coming in to rescue you. But we defeated him, and now you can wake up."

"Ah, I see. But supposing I'm not ready to wake up just yet?"

Alewyth furrowed her brow - they'd never met someone arguing to stay asleep in their dreams before quite like this. "But you can get on with your life!" she argued.

"Ah, but sleeping and dreaming is a part of life, is it not?"

The dreamwalkers weren't quite sure of what to make of this. Xandro tried laying out the history of their training as dreamwalkers, and the many people they'd rescued over their months of traveling across the continent. "But there were four others with special dreams like yours," the bard continued. "Dreams that were guarded by giant monsters, that until now we didn't have the ability to defeat. For whatever reason, the Nightmare King wanted the five of you - and who knows how many more? - to remain in your dreams. For that very reason, you need to wake up - if the Nightmare King wants it to happen, it's our job to see that it doesn't!"

"Oh, very well," sighed Argentina. "Fine: I'll wake up, if that will make you happy." Then she frowned. "Hmm," she mused. "I'm trying, but I can't wake up. That's odd - I've never had any trouble waking up before."

"Usually the dream dissolves once we've overcome whatever obstacle needed taken care of," observed Zander. "Of course, this being a dream within a dream...."

"You said there were four others like me, with dream monsters you couldn't beat," stated Argentina with sudden passion. "What were their names?"

"The first one was a dwarf from Deepshaft," replied Alewyth. "His name was...Altum Deepdelver."

"There was the bard Carmen Melodius in the Merry Minstrel Inn at Baron's Haven," supplied Xandro.

Wakuren added, "A paladin in the Temple of Telgrane in Devlinshire named Drakkar Pyropus."

"And that elf guy," said Thurloe, who hadn't bothered memorizing the names of the people they'd failed to awaken. "Chrysos Arkaurum," Alewyth filled in for him.

Argentina winced. "I know all of them," she said.

"What? How?" demanded Thurloe.

"Well, I haven't actually met them," Argentina backtracked, "but I've spoken with them."

"How?" repeated Thurloe, causing Argentina to squirm a bit uncomfortably. "I...I'm not quite sure how to explain it," she murmured. "Chrysos would do a better job of explaining it." The little gnome turned to Princess Caroline. "I think we should go visit Chrysos Arkaurum. He's currently asleep in the Sylvanholme Forest. Do you think you could take us there?"

"Sure!" exclaimed Princess Caroline, finishing her tea with a slurp and getting up from her chair. "Come on, Mr. Toad - we're going on another visit!" Mr. Toad dropped another tea-cake into his wide mouth before hopping over to the little princess's side. Argentina stepped over beside them and motioned for the five dreamwalkers to join them. Then, once everyone was standing beside each other, Princess Caroline caused a chunk of the floor of Argentina's dreamscape to lower into a sort of sub-basement, with winding passageways leading in all directions. It was very much like the Corridor of Dreams, but without the doors themselves. Still, Princess Caroline expertly led the way, diving down one passageway and then turning into another without any seeming rhyme or reason. But then she stopped, everyone caught up with her, and she then caused the floor beneath them to rise up like an elevator platform, bringing the group into a dank, damp cavern filled with phosphorescent fungus. The reek of mold and decay rose from all directions, but Xandro recognized the place - they'd been here before.

"Find the door - hurry!" he called, running to the back of the dreamscape as a gloppy pile of muck began bubbling up and slowly taking on a vaguely humanoid form. Fortunately, before the sludge-beast Hedorah had fully formed, Zander had found an incongruous wooden door standing out in the open, flung it open wide, and rushed inside. The others followed, and they were suddenly in a large study filled with shelves of books and tomes, a globe of the world of Erthe, and specimens of small creatures floating in jars. Sitting at a large desk was a white-haired elf, who looked up as he peered down his nose through his spectacles and asked, "May I help you?"

"Chrysos, it's me," replied Argentina Quicksilver, stepping forward so she could be better seen. "These five have quite a tale, and I think you should hear it."

Xandro once again took the lead, his bardic training making him especially good at persuasion. The elderly elf nodded once or twice as the bard recited his tale, then went to one of his bookshelves and pulled out an atlas. He flipped through it until he found the map he was looking for, and asked the dreamwalkers to point on the map of the continent of Armaturia where exactly the other four dreamers with guardian kaiju had been located. He placed a drop of ink from his quill pen where he was located in the physical world, deep in the heart of the Sylvanholme Forest, then followed suit as the heroes pointed out where they'd encountered the sleeping forms of Altum, Carmen, and Drakkar. Argentina pointed to her own home in the Broadleaf Forest, and Chrysos marked that as well. "Hrmm," he grunted in satisfaction to himself. "As you can see, the locations form the five points of a star." He connected the points, drawing in the star shape. Then, using a straight-edged ruler, he connected the opposite points and corners. They all converged at a single point, deep in the Centralia Desert.

"That's where the Dream Gate is located!" interjected Xandro. He then explained about the planar gate they'd helped to get constructed in the Centralia Desert, which allowed dreamwalkers like themselves to be transported physically into the Dreamlands.

"Oh dear," exclaimed Chrysos, getting up from his chair and fetching three crystal balls from various shelves, among the books. He placed these in a row on his desk and passed a hand over each. As he did so, a face formed in each crystal sphere, and the heroes recognized the visages of Altum Deepdelver, Carmen Melodius, and Drakkar Pyropus. Chrysos greeted them and explained what the dreamwalking heroes had told him thus far, bringing them up to speed. "I should like to hear your experiences," he told them. One by one, they told their own stories, about going to sleep without issue. None of them had any idea that they were unable to awaken on their own, but when, at the elf's suggestion, they tried to do so, they each reported back failure.

"And each of us - myself included - is wearing a dreamstone on their brow?" asked Chrysos. Alewyth admitted that this was true.

"Then it would seem," replied the elderly elven scholar, "that this Nightmare King has manipulated events to get you to place the dreamstones on our foreheads. And the dreamstones are channeling our power to open this Dream Gate in the desert. I would surmise that he wishes to be able to transport himself from the Dreamlands to the Mortal Plane."

"We can't let him do that!" exploded Zander.

"Wait a minute," argued Thurloe. "Why you five? And if he just needed you five, why all the others that he let us rescue from their dreams? That doesn't make any sense!"

Chrysos looked hard at Argentina, then at each of the three images in the crystal balls in turn. They all nodded their silent agreement. "I have an answer to your first question, and a guess as to your second. But first, I need your word - upon your honor" he added, looking at the holy symbols Alewyth and Wakuren wore, "that what I'm about to tell you doesn't get repeated to anyone else." Upon receiving such an oath from each of the five heroes (as well as from Princess Caroline; Mr. Toad, he realized, was just a dream figment created by the young girl), he said, "None of the five of us are as we seem: we are all dragons in humanoid guise." He went on to explain that he was a mature adult gold dragon; Argentina was an adult silver dragon; Altum was a young adult deep dragon; Carmen was a young adult song dragon; and Drakar was a mature adult bronze dragon.

"Nuh-uh!" argued Princess Caroline. "My brother says our family drove all the dragons out of Armaturia a long time ago!"

Chrysos smiled indulgently. "We have allowed the Royal Family to believe that," he said. "But some of us visit your lands in humanoid forms, the better to see for ourselves how things are running here in your small continent. That is a big secret among we dragons, one I must ask you not to repeat to your brother, the King, lest he decide to hunt us all down and try to slay us. And that, I fear, would not go very well for him and his troops." Princess Caroline frowned in consternation but nodded her agreement.

"As dragons, we sleep more and more as we age," Chrysos explained. "That time is spent here, dreaming, but we often communicate with other sleeping dragons through the Dragonmind - a sort of voluntary mental link accessible when we sleep. As such, we dragons are tied intrinsically into the Dreamlands, and it makes sense that the Nightmare King would have tapped into that power to fuel the Dream Gate that will allow him entry to the Mortal World in physical form."

"Hold on," Wakuren interrupted. "Argentina isn't currently in the physical world - she's in an extradimensional space inside Hesperna's lamp. Wouldn't that break the link?"

"If this lamp is tied to the Material Plane, it likely wouldn't make that much of a difference," Chrysos explained.

"Why don't we just remove the dreamstones?" argued Alewyth. "It'll take time to get to the others, but we can remove the one we placed on Argentina's--"

The dwarven priestess was cut off by a frantic voice coming from Sjondra - more specifically, from the dreamstones she'd had embedded upon either side of the warhammer's head. "Can you hear me, kupo?" came Mogo's panicked voice. "Something's going on in the throne room: there's a swirling, gray mist preventing anyone from entering the throne room, kupo! It's got to be the Nightmare King, kupo! Whatever his plans are, he's probably putting them into motion right now, kupo!"

"You need to remove Argentina's dreamstone at once!" said Chrysos. "And after that, you need to get to Dream Gate, in case he's already gotten through! Do you have the means to teleport there?"

"I, uh--no!" replied Zander.

"There's a scroll containing the teleport spell in among my personal hoard," explained Argentina. She quickly explained how to open the secret passage behind her stairs to get to her hoard room, and then how to activate the swiveling floor that led down to her treasure pile. "Got it!" Zander assured her.

"Wake up!" Wakuren called to the others, concentrating on waking himself back up. He woke up back inside Hesperna's lamp, then said the words that shunted him back to the Material World, cramped inside Argentina's gnome-sized parlor. He grabbed up the lamp and raced down the stairs, finding the knothole which caused the three bottom steps to drop down to the floor level, leaving a narrow opening just big enough for him to crawl through on his belly. Fortunately, the room beyond had a 10-foot-high ceiling, a little more appropriate for an adult silver dragon in her true form. He placed the lamp on the ground and found the hidden button that caused an elongated trap door in the floor to swivel up along an axle halfway down its length. By that time, the others were exiting the lamp, including Robin, Petey, and the cooshee, neither of whom knew what all the panic was about. But Petey picked up the gist of things from his master's mind and explained in brief to the others.

Alewyth said, "Argentina's body is covered in some sort of magic field, emanating from the dreamstone. There's no way for us to remove it from her forehead."

"Then go back in and get her," Wakuren decided. "We'll leave her here in her own bed while we go teleport to the Dream Gate. In the meantime, we need that scroll!"

"On it!" called Zander as he leaped down into the treasure chamber below. He spent a few moments looking for it - moments that Thurloe spent admiring the numerous gems and coins scattered all over - before calling up, "I got it!" Thurloe laid down on the floor and reached his hand down to help pull Zander back up out of the treasure chamber below.

"What about Scarlie?" Xandro asked once Alewyth had returned Argentina to her own bed and scrambled back.

"We'll back-brief him after the fact - every moment counts! Let's go!" he shouted to Zander, who was reading the words to the teleport scroll. As he pronounced each arcane syllable, the corresponding rune vanished from the parchment in his hands. Thurloe cast a quick protection from evil spell upon himself and Xandro cast a heroism spell upon the spellsword, while Wakuren told Robin to stay behind with Scarlie, and that they'd be back to come get them, although he didn't know how long that would be.

And then Zander was done casting the teleport spell from the scroll, and the five heroes, Petey, and the cooshee were no longer inside the treasure room of Argentina Quicksilver.

- - -

This adventure took a lot less time than I had planned, for the simple reason that Harry made it abundantly clear that he hated playing through the Giant Monster Rampage game. (Logan had offered to swap running his Gamera for Harry's Gigan, but it turned out Gigan's lack of ranged attacks wasn't all Harry hated about the situation, he just dislikes how simplistic the game is and how few combat decisions there are to be made, just a lot of d10 die rolling.) So, while I had the PCs fight through the initial battle against Megalon, we skipped the subsequent fight, and I hand-waved having to fight Hedorah to get to the "inner dream" of Chrysos Arkaurum. I also set up the three crystal balls as a means to bypass having to fight past any of the other guardian kaiju to get to the other dreaming dragons.

- - -

T-shirt worn: My Einstein shirt, which depicts the smoke from his pipe turning into galaxies. I often use that shirt to represent the Dreamscape as a whole, and while I have several dragon shirts (and a "DAD: Cleverly Disguised as a Responsible Adult" shirt) which would have been equally appropriate, I didn't want to flash any signals to the players which could end up being spoilers for the adventure.
 
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Richards

Legend
ADVENTURE 60: WIDE AWAKE IN DREAMLAND

PC Roster:
Alewyth Putterpye, dwarf priestess of Aerik 12
Thurloe Pulver, human fighter 3/wizard 3/spellsword 6
Wakuren, half-orc cleric of Cal 6/paladin 6
Xandro Silverstrings, human bard 6/rogue 6
Zander Quilson, elf sorcerer 12​

NPC Roster:
Robin the Balladeer, human bard 3
Scarlie Besker, half-orc commoner 5​

Game Session Date: 30 September 2023

- - -

The five adventurers appeared in the Centralia Desert, the pseudodragon familiar Petey perched upon his master's shoulders and the activated jade cooshee standing beside the elf sorcerer. Everyone was ready to take on the Nightmare King, but they had apparently beaten him there, for the Dream Gate was quiescent. "He's not here!" said Zander, stating the obvious.

However, the Dream Gate was not unoccupied, for basking under the desert sun upon the slab of stone around which the five rune-carved dreamstones had been placed, like petals around a flower, were literally hundreds of serpents. Every once in a while one of them would shake its rattle, but for the most part they were oblivious to the heroes' instantaneous approach, courtesy fo the arcane spell scroll of teleport Zander Quilson had just used to get them here so quickly.

"Why isn't he here yet?" demanded Thurloe. He had been all geared up to fight off the Nightmare King when he tried stepping forth into the Mortal World, and was disappointed at being kept waiting. The adrenaline was pumping through his body and he wanted to fight, now!

"Time flows funny sometimes in dreams," Alewyth pointed out.

"Do you think he already showed up, and took off?" asked Xandro, looking all around him.

"No footprints," pointed out Wakuren, pointing to the smooth sands all around the Dream Gate. He took the opportunity to cast a magic circle against evil spell upon himself, just in case there were any summoned hypnalis vipers in among the rattlesnakes. Then he stepped to the side, so all of the others were within the area of protection emanating from him, ten feet in all directions. Alewyth cast a prayer spell on the assembled heroes, knowing the Nightmare King could show up at any time and wanting to be prepared. But their spellcasting had apparently disturbed the nearest clump of vipers, for there was a flurry of shaking rattles and they started moving towards the heroes; apparently, they had sensed the prayer spell affecting them, although they couldn't have any kind of understanding of how the spell worked or what effect it would have. But it had disturbed their basking, and that was enough.

"They weren't summoned," Wakuren pointed out as a few of them advanced closer than they'd have been able to get had they been extraplanar creatures, for the half-orc's magic circle against evil spell would have prevented them from getting past its farthest edge. Thurloe grabbed up his wand of shield and zapped a dose his way, while Xandro pulled the Dardolian Lute from his back and began the tune of inspirational courage, while walking at an unhurried pace laterally away from the other heroes; it took him out of the protection of Wakuren's spell but it also got him further away from the advancing serpents. Zander Quilson stood his ground, casting a mage armor spell upon himself and his familiar.

The cooshee darted forward a step and bit at a snake that had gotten too close for the elven dog's comfort; he crushed the snake between his jaws, but there were scores more on the move where that one had come from, some slithering forward and some sidewinding. Another snake darted forward and bit the cooshee on the side of the neck, causing it to yelp in pain and release the dead viper from between its teeth. The serpent flopped to the desert sands, the first casualty of the battle.

Wakuren pulled back his right hand and thrust it forward, sending a javelin of lightning blasting forth from his gauntlet of Cal. The bolt of electricity burned its way through the swarm of vipers attacking the heroes and another clump of serpents further back, by the Dream Gate. Alewyth cast a flame strike spell on two of the viper swarms in the back, incinerating one entire swarm as a whole. But by then the first swarm was in among the heroes, biting at Thurloe, Wakuren, and Alewyth. They cried out in pain as multiple sets of fangs pierced their flesh, but thus far there were no ill effects from the venom - although how long that would be the case was anybody's guess.

All of a sudden, a wind whipped up, sending sand flying in all directions. "It's coming from the Dream Gate!" shouted Alewyth, and sure enough, there seemed to be a dust devil centered around the dreamstones. Through the blowing sands, the silhouette of a large humanoid figure stepped forward from the sky just above the Dream Gate. The figure had a rack of large antlers, marking him as the Nightmare King. But the image shifted and jumped about as seen through the shifting sands, making it momentarily difficult for the heroes to target their foe. But the Nightmare King surprised them all by turning back the way he'd come and raising a hand to another figure stepping forward into the Mortal World from the Dreamlands. "All is in readiness, as we planned it," boomed the deep voice of the Nightmare King to his unseen companion. "Behold the first of the Mortal Worlds to fall under your dominion, my Queen!"

And taking his hand, the Queen of Dreams stepped forward into the physical plane. As she looked around her in wonder, the winds died down but the viper swarms that had been near the Dream Gate were already scurrying away in all directions.

Thurloe staggered out of the swarm of vipers crawling all around him, his bastard sword Spellslicer out and ready to stab into the Nightmare King. The action caught the Queen of Dreams' notice, and she looked at her five loyal minions for the first time, eye to eye, on the Mortal Plane. "Ah, there you are," she said regally. "You have served me faithfully in the Dreamlands; it is only fitting that you become my first loyal subjects on this world. Bow down now before us and show your allegiance." She held her dreamstaff in her right hand, but her left still held the hand of the Nightmare King.

Alewyth dropped to a knee at once, stepping away from the viper swarm to do so, but in her mind she was wondering what kind of magic the Nightmare King had performed on the Queen of Dreams to hold her under his sway like this - charm person? Dominate person? Something even more powerful, like a miracle or wish spell? "I kneel before you, my Queen, but not before the Nightmare King!" she explained. The others stood their ground, Wakuren partly because he was still surrounded by biting vipers, but the others out of sheer stubbornness. A scowl formed upon the Queen's brow at this act of insubordination, and the Nightmare King pointed his flaming longspear at Thurloe. "I will kill them for you, my Queen," he said, "starting with that one!" He apparently had not forgotten the humiliation of having been slain from behind in the Dreamlands by Thurloe while the Nightmare King wore his flaming centaur form. Dropping the Queen's hand and shifting his flaming longspear from his left hand to his right, he also fell forward into his larger shape, rearing higher as he took on the form of a nightmare steed from the waist down and flames burst forth all along his entire, now-centaurian form.

Xandro responded by raising his lute higher and playing his song of inspirational courage even louder. His facial expression showed he was less than impressed by the Nightmare King's transmutational display.

Zander took a few steps even further back from the swarm of vipers surrounding Wakuren, Petey still on his shoulder and the cooshee stepping back with him. Wakuren, nauseated from the many snakebites he'd taken by that time, was able to stumble forward outside the ring of serpents, but that was about it. However, he refused to genuflect even when he had an opportunity to do so. Seeing this, Alewyth returned to her feet and said, "Your Majesty, you don't have to go along with whatever plan the Nightmare King has come up with...."

But she was interrupted on two fronts: one, because the serpents swarmed all around her, lunging and biting, and also because the Queen of Dreams cut her off. "Insolent fools!" she called. "Who are you to deny my wishes? You are mere mortals, while I am a goddess! Very well, betray me if you will, but do so without my aid!" And with the wave of her hand, the slight glow from the dreamstones embedded in the heroes' signature equipment - Thurloe's bastard sword Spellslicer, Alewyth's dwarven warhammer Sjondra, Zander's jade cooshee, Wakuren's shield of Cal, and Xandro's Dardolian Lute - winked out. All of the additional powers she'd been sending from the Dreamlands was instantly drained from the items, weakening them permanently back to their original states.

Thurloe ran diagonally away from the other heroes, wanting to get away from any area-of-effect attacks either of these would-be world conquerors might attempt. But he brought Spellslicer up over his shoulder and never once did his eyes leave those of the Nightmare King. Xandro, still playing the song of inspirational courage on his lute, stepped further to the side, away from the others as well. He was planning on using his bardic song to enhance the attacks of his friends, and there was no reason for him to remain in immediate harm's way for him to do so.

Zander cast an Elobar's black tentacles spell centered between the five dreamstones circling the Dream Gate, catching both the Queen of Dreams and the Nightmare King in the mass of writhing, ebony appendages which rose up from the ground. But the two had crafted their material bodies to be the height of physical perfection, and that included a high level of resistance to spell energy; as a result, none of the grasping tentacles seemed to be able to make contact with either figure, the massive, flaming centaur or the slight, dark-haired beauty.

Wakuren brought the bottom of his shield of Cal down upon the bodies of a few serpents headed his way, slicing them in two but doing very little against the entire swarm as a whole. Alewyth ran away from the swarm, casting a death ward spell on herself as she did so. And that's when she first noticed a pair of figures staggering into view from the west: drunken orc raiders, by the looks of it, for they swayed as they walked, falchions clenched in their dominant hands. She spent a moment wondering what in the world they were doing here, now of all times, and the viper swarm flowed over her way, as she was the nearest target among their foes. She was once again bitten in multiple locations, but her hearty dwarven constitution once again served her well.

The Nightmare King came charging out of the field of waving black tentacles, aimed unerringly at Thurloe. The spellsword just had enough time to raise his shield before the flaming longspear was upon him, trying to stab him through the gut. Channeling power from his torc of the titans, he swung Spellslicer down upon the Nightmare King's shoulder, breaking his flaming skin. At the same time, the Queen of Dreams stepped out of the other side of the Elobar's black tentacles spell field, raising her dreamstaff and pointing it in the general direction of the majority of the heroes. Three wild moogles took form in the Material World, black fur covering their pantherish forms, bat wings rising up from their shoulders, and the tell-tale pom-pom dangling from the sole antenna growing form their forehead being the only real proof of any kind of relationship to the moogle guides who served the Queen of Dreams.

Growling, the wild moogles converged upon Alewyth and Zander, but the elf stood close enough to Wakuren that he was under the span of protection offered by the half-orc's magic circle against evil spell; as summoned creatures, they couldn't advance past the edge of the spell's effect unless Wakuren made the mistake of closing the distance between them first.

Seeing Thurloe in combat with the Nightmare King all by himself, Xandro flung the Dardolian Lute back over his shoulder and raced towards the flaming centaur, pulling his short sword Deathwhisper from the scabbard he wore on his belt as he did so. He approached the Nightmare King in an arc, setting himself up to attack him from directly behind, while his attention was focused upon Thurloe.

Since his Elobar's black tentacles spell was currently serving no purpose whatsoever, Zander dismissed it - and then immediately cast another one, this one centered such that its area of effect encompassed both the Queen of Dreams and the closest of the three wild moogles. The winged feline was immediately entwined by grasping, rubbery appendages, and this time the Queen's inherent resistance to spells failed her, for she found herself similarly bound.

Wakuren ran forward and attacked the Nightmare King with a slam of his shield of Cal, in so doing getting close enough to Xandro that the human bard fell inside his magic circle against evil. Alewyth, tired beyond belief of snakebites by this time, activated her butterfly brooch and flew just high enough to be out of range of even the largest of the striking serpents. She cast a searing light spell on the closest wild moogle, disappointing herself by how little damage the spell seemed to do to the winged panther. Beneath her, the snakes leaped at her and snapped their jaws, but to no avail. And these were now the only serpents still in the area, as the others had all split off and gone their own separate ways once the Dream Gate had activated.

One of the staggering orcs got close enough to Xandro to swing his falchion at the bard, while the other one advanced as well. Surprised by the attack, Xandro spun to face them and got another surprise: the orcs weren't drunk, as he had first thought - they were fast asleep! Apparently the Queen of Dreams, upon seeing her minions refuse to accept her status as the new ruler of this podunk world, had called out to those sleeping nearby, her powers over those caught up in dreams in no way diminished by her journey to the Physical Plane.

"I will slay you for your effrontery!" promised the Nightmare King, getting the point of his flaming longspear past the spellsword's guard and stabbing deep into his upper chest. He roared in triumph as he tried lifting the spear over his head, to cause Thurloe to slide down its length, but with a burst of strength from his magic torc the spellsword pulled himself free before he gave his hated foe the satisfaction of waving him around like a flag. Stepping backwards, he cast an expeditious retreat spell upon himself, anticipating the possible need to be able to run away faster than the Nightmare King could catch him.

The Queen of Dreams managed to disentangle herself from the black tentacles wrapping themselves around her body - fortunately, she had been at the spell effect's very edge - and stepped back, freeing herself completely. Two of her summoned wild moogles threw themselves at Alewyth, claws scratching in fury, while the third likewise pulled himself out of the black tentacles' embrace and went after Zander - only to find himself unable to approach any closer than 10 feet, for the elf was still under the protection of the half-orc's spell.

Xandro stabbed Deathwhisper deep into the Nightmare King's flank, slightly burning his hand in the process but considering it a fair trade on his part. Zander cast a chain lightning spell with the wild moogle closest to him as the primary target, arcs of electricity striking the other two wild moogles, the Nightmare King, and the remaining viper swarm, the latter of which was slain instantly. And Wakuren raced up, slamming his shield of Cal into the flaming centaurian form, the attack having the advantage of shielding him from the Nightmare King's flames.

Alewyth fluttered away from the attacking wild moogles and cast a dismissal spell on one of them, hoping to return it immediately to the Dreamlands. However, the feline managed to avoid being forcibly thrust back into his home dimension. And over by Xandro, the sleepwalking orcs swung their falchions at him, neither meeting their marks. (Whether they were more successful in their dreams is unknown.) But over on the other side of the battle area, past the Queen of Dreams, a pair of human sleepwalkers were staggering their way, heeding the Queen's silent call for defenders and worshipers.

With his primary target Thurloe having retreated out of reach, the Nightmare King vented his full fury upon the half-orc standing before him. He slammed Wakuren's shield of Cal to the side with a pair of hooves, allowing his flaming longspear to stab all the way through the paladin/cleric's armor and poke out the back. Blood spilled from Wakuren's lips as the spear was pulled back out and the Nightmare King roared in triumph.

But Thurloe hadn't been running away out of cowardice; he'd made a wide arc and was now once again approaching the Nightmare King from behind, just as he'd done in the Dreamlands when he'd temporarily killed him. The King saw him out of the corner of his eyes and brought the tip of his flaming longspear slashing out at the spellsword, but then Thurloe finished his maneuver and brought a torc-powered swing of Spellslicer's blade cutting deep into his foe's hindquarters. "You seem to like facing your enemies from behind!" observed the Nightmare King with a sneer, pulling back on the cry of pain threatening to escape from his lips.

"I just wanted to confirm what I saw from this angle last time," replied Thurloe. "Namely, that you don't have any balls!"

The Queen of Dreams frowned at the number of foes the Nightmare King was facing in physical combat by himself. In an effort to even the odds, she raised her dreamstaff again and called forth six black-skinned nightgaunts from the Dreamlands. The faceless gargoyles split up, three making for Thurloe and three heading toward Xandro. The lead nightgaunt managed to strike Xandro with a pair of claws, but the three attacking Thurloe found out her was within the protective bubble provided by Wakuren's magic circle against evil spell. That one spell was having an abnormally important effect upon this whole battle, for the wild moogle trying to claw off Zander's face found he still couldn't approach the elf - although the other two managed to attack Alewyth just fine.

Xandro ducked away from the sleepwalking orcs and then immediately doubled back, catching the Nightmare King off guard - and straight in the space between his two equine front legs, as the centaurian being had turned to try to face Thurloe once again. Xandro wasn't sure what vital organs were positioned there in the area he hit, but it seemed as if the strike was particularly painful, a fact for which the bard/rogue was more than happy to see.

Zander cast another chain lightning spell, choosing one nightgaunt as his primary target and the others as secondaries, along with the orcs, his least favorite wild moogle, and the Nightmare King. He killed the primary nightgaunt and one of the orcs, managing to wound all of the others. And then, to his surprise, the Nightmare King himself, with a look of shock on his face, fell over as well, the spell having overcome his own natural defenses and slain him after all of the other wounds he had taken in this battle.

That left the Queen of Dreams as the only remaining original target, and the cooshee dashed off after her, clawing at her shapely leg. Wakuren, barely standing, knew he desperately needed healing, but he called Alewyth over to him with his blood-spattered lips and waited until she was also within range before casting a mass cure light wounds upon all of the heroes. He wasn't the only one in desperate need of healing by that time, for Alewyth and Thurloe had also taken quite a lot of damage by then.

The remaining sleepwalking orc staggered over to Thurloe and swung at him with his falchion, but the spellsword easily avoided the clumsy attack. Ignoring the orc entirely, he brought his bastard sword up over his head and brought it slamming down upon the Nightmare King's neck, severing his head from his body. The flames from his body had died down upon his death, but now with his antlered head having been severed, both pieces of his body started crumbling and blowing away like sand in a sandstorm. The spellsword was disheartened to see the King's flaming longspear suffer the same fate; he had no formal training in using such a weapon but had looked forward to having it as a trophy signifying the Nightmare King's defeat in any case.

"What? NO!" cried out the Queen of Dreams at the death of her co-conspirator; she'd felt certain that the physically perfect mortal bodies they'd formed for their conquest of the Mortal Worlds could not be so easily slain. She stepped back into the center of the Dream Gate and raised her hands as if in supplication. Immediately, the desert winds started flowing around the area, kicking up sand as the planar gate to the Dreamlands opened up. However, blocking the entry path into the Dreamlands were Mogo, the dreamwalkers' five moogle dream guides, and Mr. Toad, the latter wearing a bronze battle helmet. The six moogles all held pikes which they struggled to hold upright, pointed out directly in front of them. "I don't think so, kupo!" replied Mogo, after having seen the betrayal the Queen of Dreams had performed in secretly working in league with the Nightmare King all this time. The moogles weren't entirely effective combatants., but the spike-tipped pikes all aimed in her direction prevented the Queen from trying to push her way into the Dreamlands. Snarling in rage, she turned back to face the dreamwalkers who had turned against her.

The wild moogles and nightgaunts were unable to approach the heroes, for they'd scrambled into position such that Wakuren's magic circle against evil prevented any summoned creatures from getting near enough for them to attack. And the Queen knew that the same would hold true for any other creatures she summoned from the Dreamlands with her dreamstaff. As Zander cast another chain lightning spell that slew the remaining nightgaunts and wounded the wild moogles - and even herself, as surprising as that was for her - she vowed she'd take them down in physical combat, if that's what it took. Holding her dreamstaff before her like a quarterstaff, she stepped forward towards the heroes. Xandro did likewise, leaving the protection of Wakuren's spell to go meet the would-be conqueror of Armaturia in battle. (Little did she realize Wakuren had cast a protection from evil spell upon Xandro before he went to go meet the Queen in battle, but the half-orc had noticed her primary means of attack seemed to be summoning creatures from the Dreamlands, and those were easily countered.)

But the cooshee was already right there, clawing away at the Queen and ripping part of the gown of protection she'd fashioned for herself in lieu of armor. Wakuren tried removing her vision with a blindness/deafness spell, but it fizzled against her magical protection against spell energy. Alewyth summoned a dire lion from the celestial planes, figuring she'd let a summoned monster deal with the summoned monsters that had been plaguing her all this time, and the flame-maned feline leaped into battle with the wild moogles, his first attack ripping the pom-pom antenna from a foe's forehead. It plopped onto the desert sands like an overgrown dandelion.

The sleepwalking orc continued its feeble attacks upon Thurloe, and off in the distance another three shambling orcs could be seen, the trio likewise having risen from their beds to answer the call of combat without seeing the need to wake up first. Thurloe once again ignored the orcs and cast a scorching ray spell at a wild moogle as he ran forward to go face the Queen of Dreams in physical combat with his bastard sword. The Queen stepped back and summoned a quintet of zoogs, surprised that they were likewise unable to get close enough to the spellsword to attack, for they were far enough away from Wakuren that she would have thought they'd slow the spellsword down; she'd obviously failed to notice Thurloe casting the protection from evil spell upon himself early on in the ongoing battle.

The wild moogles pounced on the celestial dire lion, clawing and biting, but the flame-maned feline had a thick pelt that protected him from the worst of the claws and teeth. Zander cast a cone of cold spell at the wild moogles, slaying one outright and covering the sides of the other two in frost. The zoogs, in the meantime, had discovered the cooshee was not protected from their approach, and swarmed over him, biting him with the hidden fangs hidden beneath their dangling facial appendages. The poor elven dog was soon covered in bites that continued to bleed, but he dutifully pressed on his attacks against the Queen of Dreams, ignoring his own predicament.

Xandro reached the Queen of Dreams and slashed at her with Deathwhisper. As the two remaining wild moogles attacked their leonine foe, Zander cast a haste spell upon Thurloe, Xandro, and his cooshee. The dog went all-out at the Queen of Dreams in a battle frenzy, while Wakuren cast another mass cure light wounds spell on everybody. One of the sleepwalking humans had by this time reached close enough to Thurloe to swing at him with his dagger, but the spellsword contemptuously knocked him aside with his shield and continued on towards the Queen of Dreams.

Alewyth brought Sjondra crashing down upon a wild moogle's head; she knew that in doing so she was opening herself up to attacks from the creature in return, but she was tired of these winged panthers by this time and the prospect felt well worth it. Her summoned celestial dire lion slew another wild moogle. But the main battle was in the circle of the Dream Gate, between Xandro, Thurloe, and the cooshee against the Queen of Dreams, who had learned - self-proclaimed goddess or no - she was no match for these mortals when it came to physical combat, for they managed to avoid most of her attacks with her dreamstaff. Xandro dashed in and stabbed at her with Deathwhisper, causing mortal blood to pour down the side of her mortal body, and then Thurloe finished her off with a final blow from Spellslicer, cutting through her dreamstaff and nearly severing her torso in two from the power of his blow.

Upon the death of the Queen of Dreams, the sleepwalking orcs and humans all woke up with a start. The closest orc's initial instinct was to attack, but then he realized how many foes he was up against and hurriedly followed the others, who were already returning west at their fastest speeds. The humans looked around them in puzzlement, not yet noticing the Queen's body breaking up and blowing away into the desert sands, both pieces of her sundered dreamstaff doing likewise. The remaining wild moogles and the zoogs were easily slain after that, and the formerly sleepwalking humans banded together and exited the scene backwards, daggers offering whatever safety they could until they got back to their own desert homes. None of them had any idea of what was going on, but they all knew they wanted nothing to do with it.

Alewyth and Wakuren cast healing spells on those who needed them (including the cooshee, who had taken half a dozen bleeding zoog-bites by the time the battle was over), and then, after conferring on what to do next, the five dreamwalkers activated the Dream Gate. The moogles and Mr. Toad put down their pikes and welcomed them in, and Mogo offered to take them to go see the Dragon Council. "That's what they're calling themselves, kupo!" Mogo explained. He led the way down multiple twisting corridors, eventually opening up the doorway which led to the personal dreamscape of the gold dragon Chrysos Arkaurum, this time without the guardian kaiju Hedorah preventing anyone from accessing the dragon's study. As dragons had the ability to alter their dreamscapes at will, the study - which the dreamwalkers had visited before recently - was now twice its normal size, the better to accommodate the large table and the chairs for the humanoid forms of the other four dreaming dragons who had been the unwitting linchpins powering the Dream Gate.

"Please, enter," Chrysos greeted them. "Take a seat, we have much to discuss." Just that easily, the table had expanded enough to seat the five visitors. Looking around, they noticed Princess Caroline and Mr. Toad were nowhere to be seen - the princess was likely now awake in the Mortal World.

"We have unearthed a bit of information since we last talked," Chrysos began. "It would seem the Queen of Dreams was a willing part of this charade the whole time. Together with the Nightmare King, they set things into motion such that it became necessary for the five of you to place dreamstones upon the brows of the five of us dragons, so they could create a means by which they were able to cross over into our world."

"But why?" demanded Alewyth. "She had everything she could have wanted here, in her own realm!"

"She was formed here at the creation of the Dreamlands," Chrysos explained. "It is possible that over the many thousands of centuries, she gradually desired to experience more than she was able to here. For example, are you aware that you lose your sense of smell in the Dreamlands?"

Thurloe sniffed, and picked up the scents of dried blood and sweat upon himself and the other four heroes. He was quick to point this out to the smarty-pants elf/dragon/whatever.

"Ah, but you are here in your mortal forms, having passed through the Dream Gate," countered the gold dragon. "The next time your dream-selves enter, see if you can smell anything."

"It's true, kupo," added Mogo.

"We think the Nightmare King was ultimately the one behind the whole scheme," pointed out Carmen Melodius. "He was more interested in taking solid form and conquering the Mortal Worlds, and he had untold centuries to break down the Queen of Dreams to join him in his mad scheme."

"We didn't know anything about it, though, kupo!" insisted Mogo.

"She had us convinced the Nightmare King was her sworn enemy, kupo!" added Calliope. Alewyth was quick to reassure the moogles she believed them.

"We must now plan a way ahead," continued Chrysos. "The moogles, if they all work together, could easily dream a new Queen of Dreams into existence. However, they are hesitant to do so, fearing the same thing may happen in the millennia to come: a slow seduction to the idea of conquering the Mortal Worlds."

"Do you have an alternative?" asked Xandro.

"We have a temporary suggestion. The five of us are continuing our sleep for now. There are other dragons throughout the world engaged in their own dragonsleep; we intend to contact them via the Dragonmind and invite them to join this council. The Council of Dragons will oversee the running of the Dreamlands for now, and we'll see how that goes. The question arises of what to do with the five dreamstones on our collective brows, though - do we have them removed, and shut down the Dream Gate? Or do we keep it open for now, which will entail replacing the five of us with other sleeping dragons as our individual dragonsleep time comes to an end?" Chrysos looked at the heroes expectantly, and Wakuren realized this wasn't just a rhetorical question - he was looking for an answer from them.

"I would suggest such a decision be figured out by the Council of Dragons," Wakuren said, looking at the other heroes for confirmation. "The Dream Gate was apparently only able to allow dreamwalkers like ourselves - and the Queen of Dreams and the Nightmare King, apparently - to pass through. If you deem it advantageous to keep open, then we don't have any objections."

"Very well, then we shall leave it open for now," decided Chrysos. "After all, it will be easy enough for us to close it should we decide otherwise; we've already taken the precaution of sending in trusted servants by each of our physical forms, to remove the dreamstones should it become necessary. Now then, let us talk about the decrease in power of your items. I must confess we do not, as of yet, know the means by which the Queen of Dreams was able to channel power into your items there on the Material Plane through the dreamstones. We will continue to experiment, but I fear the loss in power may be permanent - at least for now. We have taken steps, however, to see to it that a suitable reward be generated and presented to you on the Physical Plane. You can expect such a reward to find you in the next few days. You may wish to seek out suitable wizards to enhance your items and try to regain the level of power at which they worked before the Queen took back her dream energies."

"Thank you," replied Wakuren. His mind was already coming with what he'd like to have done to the shield of Cal, depending upon how money he had to spend on the project.

"Two final things: upon the deaths of the Queen of Dreams and the Nightmare King, all of those trapped in dream comas were awakened instantly. There is no longer any need for you to travel the continent to awaken them, as they are no longer in need of such services."

"That doesn't mean you have to stop your dreamwalker training, though - there are still plenty of other things we can teach you, kupo!" interjected Mogo.

"You can count on it," replied Zander. Then, turning to Chrysos, the elf said, "You said two things?"

"Yes. The Council of Dragons has decided to make one addition to its membership: Princess Caroline Devlin, despite her being a human and not a dragon. She intrigues us: she is quite adept at moving through the dreamscapes, in ways even you five cannot - and all of this without any formal moogle instruction. She is very possibly the 'sorcerer' equivalent of a dreamwalker, picking this all up instinctively." Zander knew exactly what the gold dragon meant, for that was exactly how he cast his own arcane spells. "She bears watching, and can quite possibly teach us all a thing or two - even the moogles - about the Dreamlands."

The Council having told them all they needed to at this time, they thanked the five heroes once again for their service to the Dreamlands and the Dragonmind, which was itself a part of the Dreamlands. Mogo led them back to the chamber which housed the Dreamlands link to the Dream Gate, and the five heroes returned back to the Centralia Desert, where a few bloodstained sections of sand and numerous dead snakes were the only reminders of their battle against the conquering forces from the Dreaming World.

"Now what?" asked Zander.

Wakuren unpacked Hesperna's lamp. "Well, for now," he replied, "you guys hop back inside and I'll have Nimbus fly us back to meet up with Robin and Scarlie. Then we can decide where we want to go from there."

Several days later, the group was riding their various mounts down the streets of a nearby city when they heard a familiar voice. "So, you guys ready for your payment?" called Wangle Turdblossom. The little gnome led the group down a dead-end alleyway, where he pulled a magic doorknob from his pocket and placed it against the back wall, opening a door that hadn't been there before into the Hidden Market. All ten gnomes were there, the largest one, Biggie Rection, standing with his arms crossed and a black scowl on his face. "This is all for you," he grunted, nodding his bearded head over to a pile of stacked coins and gems leaning up against the wall. Just at a quick glance, it looked to Xandro to be as much, if not more, as the entire treasure hoard of the red dragon the lizardfolk fanatics had tried raising into lichdom.

"Two hundred thousand pieces of gold," Biggie said with gritted teeth, pronouncing each syllable as if it personally hurt his throat to do so. Not wanting to drag out his discomfort, Alewyth scrambled forward and started tossing the entire collection into the extradimensional candy dish they had received from the gnomish wizard Grimblegrack Fishmelon.

"It's all yours," Wangle reiterated. "But feel free to spend any or all of it here with us, if you're looking for something special! Remember, we can't actually create any new magic items ourselves or further enhance any you might already have, but if you're just looking to pick something up we can probably find what you're looking for!" Alewyth assured them they would keep the Gnomish Consortium in mind, but that as of yet none of them had made any concrete decisions about what to do with their shares. (Wakuren didn't contradict her, although now that he knew his fifth would be 40,000 pieces of gold, he knew exactly what he wanted to do to upgrade his shield of Cal....)

"Before you leave," said Humdrum Thundersnore as the five heroes were about to do just that, "I was asked to suggest to you to consult the Council in your dreams tonight."

"We'll do so," promised Xandro, wondering if the elderly gnome might possibly be a dreamwalker like them, for the Council to have passed on a message through him.

That night, the five dreamwalkers once again found themselves seated at the table of the Council of Dragons. "We have talked it out among ourselves, and decided the five of you are our best non-dragon allies in the Waking World. As such, there is something else we feel we should explain to you, but once again I must swear you all to secrecy: no word of this must pass your lips, for your own safety. Do I have your word?" One by one, each hero gave his or her promise to the gold dragon.

"Then you should know that there are no longer any gnomes alive on the surface world."

"What? Ridiculous!" scoffed Thurloe. "We just saw ten of them today, and we've met up with plenty of gnomes before!"

Alewyth paled. "Did something happen to them--?" she asked, worried about the members of the Gnomish Consortium.

Chrysos reassured her at once. "They are perfectly fine," he promised. "They are also not gnomes, but rather dragons in gnome form, as are any other gnomes you might have encountered on the surface world."

"Aenus Feysputter?" sputtered Thurloe.

"Copper dragon," replied Altum Deepdelver, himself a deep dragon in dwarven guise.

"Grimblegrack Fishmelon?" asked Xandro.

"Silver dragon, like myself," assured Argentina Quicksilver.

"Every dragon, after coming of age, takes on a humanoid form, the better to mingle among the smaller races," explained Chrysos. "Some of us choose to take on gnomish form, the better to honor the first race to whom the dragons taught the ways of magic."

"What happened to them?" asked Alewyth.

"That, no one knows for sure," admitted Chrysos. "They vanished around two thousand years ago, the victim of a terrible disease that slew them almost instantly. Now only the svirfneblin remain, living deep below the surface, in the Underdark."

"We met up with one of them in the Underdark," mentioned Xandro. "We saw her die right before us, too - bleeding from her eyes and ears and nose. It was horrible."

"She said, 'deathborn' as she died," Wakuren added. "We're guessing that's the name of the disease."

"Very possible," agreed Chrysos. "You have given us some things to ponder upon." Then he reminded them not to mention their knowledge of any gnomes on the surface really being dragons in disguise. "They will not likely take kindly to knowing their secret is known by non-dragons." Xandro could only imagine Biggie Rection's reaction, and swallowed nervously at the thought of Biggie angry with him in particular - the overly large gnome had always kind of bothered the bard.

Alewyth assured Chrysos they would keep mum about it and the five took their leave of the Council of Dragons.

- - -

So, after 60 adventures, the players finally found out their PCs had been played for suckers this whole time. I had told them I owed them an explanation once they saw the Queen in league with the Nightmare King, and once the adventure was over I explained a few things to them. The whole "the Queen was in on it from the start" ploy was the direct result of a comment Dan had made about 15 years ago, when we were all playing through my "Wing Three" campaign. Having been taught AD&D in the First Edition days (as had I), Dan had had the misfortune of playing under an adversarial DM who was always out to screw the PCs over. Dan, not yet used to my non-adversarial DMing style, had made the comment that "he couldn't wait until I threw a patron at them who was secretly the bad guy all along." I filed that away for potential future use, and when designing the broad strokes of this campaign, which I knew would involve waking victims from their dream comas as the PCs traveled the continent, I brushed off the idea and examined it. Finally, I decided it would be a cool thing to try on the players, as I (quite rightly) didn't think they'd expect such a thing from me. They all found it difficult to believe as it happened (even Dan); Vicki had originally been sure the Queen of Dreams was being held as a hostage or under some sort of magical domination effect, until she kept trying to kill them after they'd slain the Nightmare King.

The explanations about the gnomes also caused some other revelations to come to light. The Gnomish Consortium - the ten gnomes who run the Hidden Market - are in fact a band of ten dragons, one each of the five chromatic dragons and one each of the five metallic dragons. Biggie is a red dragon, which explained his disdain for the magic trap in the slain red dragon's hoard, asserting contemptuously that "red dragons don't usually feel the need to stoop to such measures to keep their treasure hoards safe." Also, the whole reason they had involved the PCs to fetch the treasure hoard for them in the first place was because that magical trap on the ceiling wasn't geared towards gnomes, it was geared towards dragons - in fact, the flower-petal shape was made up of ten scales, one from each of the ten main dragon types in the Monster Manual. And the items they sell to the PCs are all taken from various dragon treasure hoards; dragons would much rather have more coins and gems to roll around in, rather than potions and scrolls and magic items of little use to them.

So there were a few "Aha!" moments as I explained stuff. And then, as this had been our 60th adventure, the PCs all leveled up to 13th level at the end of our game session.

- - -

T-shirt worn: I chose my Dalek "Exterminate!" T-shirt, as that was the desire of the Nightmare King when it came to Thurloe.
 

Richards

Legend
ADVENTURE 61: THE WILL AND THE WAY

PC Roster:
Alewyth Putterpye, dwarf priestess of Aerik 13​
Thurloe Pulver, human fighter 3/wizard 3/spellsword 7​
Wakuren, half-orc cleric of Cal 7/paladin 6​
Xandro Silverstrings, human bard 6/rogue 7​
Zander Quilson, elf sorcerer 13​

NPC Roster:
Robin the Balladeer, human bard 4​
Scarlie Besker, half-orc commoner 5​

Game Session Date: 14 October 2023

- - -

The heroes were sitting at a tavern enjoying a meal when Thurloe suddenly jerked upright. "I'm getting a sending spell," he said, and the conversation stopped all around him so the spellsword could concentrate on the telepathic message being delivered directly into his head.

<Thurloe Pulver,> said the voice of what sounded like a human male, one Thurloe didn't recognize at all, <you're an inheritor in Andrea Jandoval's will. Be in the Sinclair Law Offices one week from today for the reading. Please respond.>

"<Understood. I'll be there,>" Thurloe replied both verbally and telepathically, his thoughts being sent back to the sender as part of the original sending spell. Then, seeing the concerned looks on the faces of his compatriots, he explained what the sending had all been about. "Andrea Jandoval was the wizard who first taught me arcane spellcraft," he said. "I must have made a pretty good impression, since she put me in her will."

"How did she die?" asked Alewyth.

"No idea. I guess I'll find out at the reading of the will - which is in Port Duralia in one week's time. Can we make that traveling normally, or do we need to do some cloud-horse delivery with the rest of us in the lamp?"

Xandro gave it some thought. "We should be able to make Port Duralia in five or six days," he hazarded. "That way, we don't have to leave the mounts and wagon behind." It was technically possible to get their assorted riding mounts into the extradimensional space of Hesperna's lamp, but there was no way to bring their wagon along.

"Well, let's drink up, then," Thurloe said, wolfing down the last of his meat pie and draining the rest of his mug of ale. "We don't wanna be late."

They weren't; after six days of riding, they pulled into Port Duralia in the late afternoon of the day before the reading of the will. Thurloe swung by the Jandoval estate, to which he'd been before when studying spellcraft with Mistress Jandoval, and met up with his teacher's live-in goblin butler, Borlick. The goblin professed no knowledge of what provisions Mistress Jandoval might have left in her will, but he was able to tell them she had been called away to the continent of Talonia on some urgent business many months ago and had not been back since. He was also able to direct the spellsword to the Sinclair Law Offices; not surprisingly, they were on Law Street. "Okay, great," said Thurloe, slapping the butler on the shoulder. "I guess I'll see you there tomorrow morning."

"I look forward to the encounter with nothing but eager anticipation," replied the goblin in his droll fashion.

Like normal, they stabled their animals and reserved a single room for Scarlie in a decent inn, and their wagon driver then brought Hesperna's lamp into his room with him. The six adventurers would be spending their night inside the extradimensional space as normal, free of charge.

Borlick was already there at the Sinclair Law Offices when the heroes arrived and were ushered into the office of Amberville Sinclair, a regal-looking man of some sixty or more years who introduced himself as Andrea Jandoval's legal representative. He took a seat behind a large desk of polished mahogany, while the heroes joined Borlick around a table facing him.

Once everyone was seated, Amberville read Andrea Jandoval's final will. It stated that she had departed on a voyage to Talonia in search of the Forbidden Lands and had set up arrangements with Amberville to transmit a sending spell every week to check in with him. If she ever missed two weeks in a row, she was to be presumed dead and her will was to be enacted. Amberville then explained that he has not heard from her in over three weeks now, and thus the remainder of her will was being effected.

"The Jandoval Estate is granted to Andrea Jandoval's arcane pupil Thurloe Pulver, contingent upon the following provisions. Provision the First: That Thurloe, and the companions of his choosing, follow the path Andrea took to the continent of Talonia to fetch her body and bring it back to Port Duralia for a proper burial. Provision the Second: That in complying with the first provision, Thurloe cross the ocean upon the vessel captained by the halfling Rose Brightpetal, to be dropped off at Talonia where Thurloe will meet up with members of the Fleetfoot tribe of halflings, who will be able to provide a guide taking them along the same path Andrea took in seeking out the Forbidden Lands. Provision the Third: That Borlick be retained as a butler to the Jandoval Estate, continuing to keep the house in working order during Thurloe's absence, his salary being increased by 20%. Provision the Fourth: Until such time as Andrea's body is brought back to Port Duralia, Borlick will serve as executor of her estate and will provide Thurloe access to the house so he might remove from the house anything he deems necessary to bring with him to Talonia to retrieve her remains."

Amberville then pulled out a sealed envelope and passed it over to Thurloe. "She also left this for you," he replied. Thurloe opened it up and read the letter within aloud. It read:

Thurloe,​
The following are some items you should consider when you plan your voyage to Talonia:​
1. The halflings on the barge all speak fluent Common, but this is not always the case on Talonia. It might be best to have some means of translating foreign languages and having your own speech made clear to those who do not speak our tongue.​
2. I don't know how you're set up with healing, but you won't likely find healing temples as common on Talonia as you're accustomed to upon Armaturia. Plan accordingly, and consider means of counteracting poison as well as dealing with physical wounds.​
3. It's not a bad idea to bring along any magic items you might have accumulated over your travels, even if they are of no use to you. Many of the more primitive peoples of Talonia engage primarily in barter. Coins and gems mean nothing to them.​
4. Talonia is much hotter than you're used to in Armaturia. You may find wearing metal armor problematic. Plan accordingly.​
5. Try to travel lightly, as you'll spend much of your time riding on a mount with only as much as you can carry comfortably. Items providing extradimensional storage are an extraordinarily smart investment.​
Best of luck to you, and many thanks in advance for doing this final task for me. I think when you find my body, all will be made clear as to why I found it necessary to try to seek out the Forbidden Lands. I won't ask you to pick up where I left off after you've returned my remains to my estate for burial, but what you learn may result in your taking up my cause after I'm gone.​
Andrea Jandoval​
P.S.: I hope you've kept up with your arcane studies. You showed a lot of potential in the wizardly arts.​

"If there are no questions, I have some paperwork for you to sign." Amberville had Thurloe and Borlick each sign statements (in triplicate) that they had attended the reading of Andrea Jandoval's will and understood its provisions. They were each given a copy of the paperwork.

"Well, let's go back to her place - or I guess I should say 'my place' now, huh?" said Thurloe.

"As you wish, Master Pulver," replied Borlick with a stoic expression on his unperturbable face. He led the way back to the Jandoval estate, a small stone building with a second story off to the right side, the entire property enclosed by a wrought-iron fence embedded within a thick hedge. The goblin opened the gate to the fence and walked between two statues, one on either side of the front door: one was a winged panther and the other a gynosphinx. "The statues animate if anyone tries to break into the door," Borlick informed the spellsword. "We will have to get you added to the people who can open the front door without incident."

The six heroes followed Borlick into the house. "I will prepare refreshments and bring them into the study," the goblin stated. "Please feel free to look around the house in the meantime." He went off to the left, where the kitchen and dining areas were located. The study was off to the right, as Thurloe already knew from the times he had been here earlier, as Mistress Jandoval taught him the basics of arcane spellcraft.

Robin and Xandro made themselves comfortable on a sofa in the study, the former singing softly to herself and trying to get Xandro to join in. Alewyth examined the paintings in the study with curiosity. Thurloe, Zander, and Wakuren all went straight into the arcane library, through an open doorway to the north of the study. Thurloe had done much of his studying right there at the table in the middle of the room, but he asked the elf to check for magic items in the room, eager to see what all he might wish to take with them to Talonia. Zander cast a detect magic spell and turned around the chamber, calling out the magical auras as he found them. "The window's magical," he said, indicating the only window in the room, a glass-paned structure in the center of the north wall. "So's the face on the door." The east wall had a thick, wooden door, currently closed, upon which hung the image of a bearded man of considerable age. "All four statues," - there was a statue of an angel in each corner of the room, between the bookcases, each bending over with their hands before them such that they could be used to hold an opened tome for study - "and that little statue of a tiger on the bookshelf, as well as that row of books on the bottom shelf there." Thurloe headed straight for the row of books the elf had indicated, deciding they were Andrea Jandoval's spellbooks (he supposed she took travel copies of her spellbooks with her Talonia, so nothing would happen to the originals - but he could keep them safe inside Hesperna's lamp), while Zander headed for the little tiger statuette, his familiar Petey perched on his shoulder. That, he decided, was likely a figurine of wondrous power like his own jade cooshee. Wakuren cast a detect magic spell and went to the window, looking out at the small back yard; there was about a 15-foot distance around the entire house that made up the totality of the estate's grounds. Andrea Jandoval, it seemed, was not the least bit interested in gardening; the only vegetation he'd seen on the entire estate were the hedges providing privacy and the ivy climbing up the sides of the stone building. But he didn't see anything particularly magical about the window itself, for that matter.

Alewyth had just entered the room to check out the angel statues, noting the fine workmanship - and the fact there was a sword at the angel's hip, when a gasp came from the east side of the room. The grandfather plaque hanging on the door woke up, saw the four figures inside Andrea Jandoval's arcane library, and called out, "Intruders!" It gave a mental command and a metal door slid along a groove in the doorway leading to the study, slamming shut with a thud. Then he called out, "Attack!" and the four angelic caryatid columns animated in the corners of the library, grabbing up their swords.

Thurloe set down the spellbooks he had been piling onto the table and cast a mirror image spell, causing an additional five Thurloes to pop into sudden existence all around him. He went straight to the wooden door and tried to open it, and as a result a wave of strength-draining energy flooded through his body. And the door had been locked, so there was no exit that way.

Out in the study, Robin leaped up from the sofa at the sight and sound of the metal door sliding into place, locking those inside the library there and preventing those outside from getting in. She ran to the door, looking for a way to try to open it, but there was no handle or knob or anything. "I'll go get Borlick!" she offered, then ran to do just that. Borlick was in the kitchen, having gathered a pile of cookies on a silver tray and currently involved in heating a pot of tea, totally oblivious to the excitement going on in the eastern side of the small manor.

Inside the library, Zander cast a wall of force spell diagonally along the northwestern corner, imprisoning one of the caryatid columns within the blocked-off space. That was one taken care of, in any case! But the one in the northeast corner stepped forward and swung at Wakuren with her sword, catching the half-orc unprepared for the attack. The statue in the southeast corner swung her sword at two of the Thurloes standing within reach before her; they both popped back out of existence, being nothing more than illusory mirror images. The southwestern statue attacked Alewyth, striking her in the side with her sword, as the fourth one slammed helplessly into the solid plane of force energy before her.

Xandro tried listening at the metal door but could only hear indistinct noises - nothing to give him any kind of a clue as to what was going on in there. He pulled the Dardolian Lute from his back and started playing the song of inspirational courage, hoping the magic of his tune would be able to be heard inside the arcane library. (It wasn't.)

Alewyth responded to being struck by an angel's sword by casting a new spell for her: ethereal jaunt, which caused her to fade from view as she transitioned into the Ethereal Plane. She was now, she noted, pretty much a ghost: able to see what was going on in the Material Plane all around her but being unable to affect anything in the physical plane, while likewise being unaffected by anything present there. She backed over to the west wall, noting she moved more slowly than she was accustomed.

Wakuren activated his ring and likewise slipped into invisibility, stepping away from the animated caryatid column attacking him as it got in a final blow on him before she could no longer see him. But then the grandfather plaque called out another word: the command word to the tourmaline dire tiger figurine of wondrous power, which Zander had just placed down on the table. It sprang to full size and readied to pounce down at the elf.

Thurloe, now down to three mirror images, decided to cast one of his own new spells, greater invisibility. He faded from view - but not before the caryatid's next sword strike wiped out another mirror image - leaving Zander Quilson and the pseudodragon perched on the elf's shoulder as the only visible foes in the library. The spellsword's two remaining mirror images doing everything Thurloe did as part of their magic, likewise had faded into invisibility.

"Borlick! A metal door just slammed shut in the library! Thurloe and most of the others are inside!" Robin called out as she entered the kitchen, seeing the little goblin butler standing upon a step-stool so he could reach the controls on the magical stove using a heat metal spell to warm the tea. He sighed in exasperation, muttered "Of course it did," to himself, and moved the teapot off the metal plate to a marble counter before climbing down from the stool and rushing out of the kitchen. Robin followed him.

Zander, with a crouching dire tiger about to pounce upon him and three caryatid columns turning to face his way - not to mention the grandfather plaque already facing him - cast one of his own newly-learned spells as well. The mislead spell turned him and Petey fully invisible and he stepped to the side, leaving behind the image of himself and his familiar at the spot where they'd been when he first cast the spell. The timing was perfect, too, for the dire tiger launched itself at the false image and leaped right through it, landing on the floor in puzzlement before sniffing the floor and picking up the elf's scent. Zander stepped out of the way as a caryatid column came ambling in his direction, bringing her sword smashing through the illusion and stepping back as if to reassess the situation. The other angelic statues, as if assured there were no longer any intruders in the area, all stepped back to their original positions, swords sheathed and hands cupped as if to hold an open tome.

Xandro decided his music probably wasn't making it into the library and opted to try to find a way inside. He searched along the wall by the metal door but could find no keyhole which he might try to pick. Then Borlick and Robin came up behind him, the goblin calling out, "Grandfather! Stand down! These are guests, not intruders!" But it was impossible to tell whether the grandfather plaque could even hear the goblin butler, let alone heed his words. Grumbling, Borlick said, "We should try around back," and headed for the front door. Xandro and Robin followed.

Alewyth learned she could walk in any direction on the Ethereal Plane, even straight up, and did just that. She popped through the roof above the library, seeing the narrower second story just before her. She walked through the side of the wall, finding herself inside a walk-in closet. There was a glint of light coming from the west; examining it, she found a secret passageway that opened up onto the roof of the building, apparently a hidden exit in cases of emergency. But the rest of the closet was filled with women's clothing, leading the dwarf to imagine the entire upper level was Andrea's private quarters. Future explorations had her discover the late wizard's bathroom and bedroom, the latter of which had a wooden door along the east wall that led to a set of winding stairs leading down to the library - no doubt through the door upon which Grandfather hung.

Wakuren, still invisible called out to the grandfather plaque, "Sir! We are not intruders; we are guests of Andrea Jandoval!"

"Hmm?" replied Grandfather, before sputtering, "Nonsense! Saw you with my own eyes, looting!" Then he called out another command word, causing the window to explode into shards of broken glass. The sharp glass cut into Zander and Petey without even apparently knowing they were there, before the explosion reversed course and took on the semblance of a humanoid figure, as the glasspane horror invoked into service by Andrea as a guardian altered to one of its two combat forms.

Thurloe saw the thing take form and figured a shout spell might do extra damage to a creature made up of glass fragments, so he called out for any of the heroes to get out of his way before he cast the spell. Zander hurriedly ran around the table to stand behind the spellsword. Wakuren was about to do the same when the dire tiger deduced his presence by his scent and took a swipe at the half-orc, his vicious claws scratching across Wakuren's shield of Cal. Fearing the canine might have picked him up due to the vibrations on the floor as he walked, the half-orc cast an air walk spell and stepped about a foot above the floor, heading over by the grandfather plaque so as to be out of range of Thurloe's shout spell. Realizing the spellsword wasn't able to see him, he called out, "I'm clear!"

Thurloe cast his spell, catching the glasspane horror, the dire tiger, and the northeastern caryatid column in his area of effect. The glasspane horror responded by pulsing out a blinding light which caused Thurloe's vision to blur; he could only see flickering lights, no matter how hard he blinked. Fortunately for the dire tiger, he managed to close his eyes in time, and Wakuren's back had been turned when the blinding light manifested, so he was likewise spared the blindness Thurloe was currently experiencing. And Zander and Petey had been back far enough away and off to the side that they weren't affected.

"Take that, intruder!" called out Grandfather, spitting a magic missile spell at Zander and Petey's false image, revealing it as the illusion it was to the construct hanging on the door. He sputtered in indignation before calling out, "Foul trickery!"

Thurloe still couldn't see a thing but knew that the grandfather plaque was the source of all of their troubles. He headed toward the sound of the thing's voice, activating his ring of silence as he did so. Once Grandfather's outraged mutterings faded from his ears he knew the old construct was within range of his silence spell. Let's see the old coot activate anything else! the spellsword thought to himself.

Zander activated his scout's headband and granted himself the ability to see invisibility. Immediately, Wakuren's form came into view, as did three separate Thurloes, all hunched over and feeling around with a left hand, their own Spellslicer gripped in their right hands. The dire tiger had picked up Thurloe's scent by this time and slashed out at the blind spellsword with a clawed paw, but missed by happenstance, not even cutting into an invisible mirror image.

Alewyth dropped through the floor of Andrea's bedroom and found herself back in the library. Nobody was currently fighting, so she decided to continue on with her explorations, walking through the eastern wall and into the kitchen. From there, she explored a laundry room and what could only be Borlick's own quarters, somewhat spacious for a goblin the size of a gnome. Back in the library, Wakuren ran over to the metal door to see if he could open it, but there was nothing upon which he might even get a decent grip. Just then, the glasspane horror, wounded by Thurloe's shout spell, altered into its secondary combat form: its body of glass shards exploded again - this time not catching anyone in the explosion - and reformed into a small whirlwind. It had tremorsense in this form, and was able to pick up Thurloe's position merely by his footsteps upon the carpeted floor. The whirlwind shifted position and started heading in his direction. The grandfather plaque was still sputtering in indignation, but as he was inside a field of magical silence nobody could hear him.

Thurloe had had some training with his sword in absolute darkness, and while his vision was currently the exact opposite - flashing lights obscuring all vision, not shadowy gloom - the effect was the same. Invoking the power of his magical torc of the titans to replenish some of the strength touching the door had leeched from him, he spun about and swung Spellslicer into the dire tiger, who was surprised at the sudden (and unseen, for the greater invisibility spell kept Thurloe's body outside the spectrum of visible light) attack. The blade dug deep into the canine's shoulder, causing him to roar in pain and spill blood upon the library floor.

Zander cast a chain lightning spell at the dire tiger, sending arcs of electricity flowing off to strike the glasspane horror and the three caryatid columns not protected behind a wall of force. The dire tiger had no idea where the lightning attack had suddenly come from, but it did know Thurloe's rough location and swiped at him with a claw, this time actually connecting with the spellsword's leg. (Had he merely turned around he would have seen Zander and Petey, now quite in full view after the elf having cast the chain lightning spell which canceled their invisibility effect.) Wakuren, deciding there was no way he was getting the metal door open, repeated his attempts to appeal to Grandfather's reason. "We are invited guests of Andrea Jandoval!" he called out. "We are not looting the library!" Little did he realize that none of his words were even making it to the grandfather plaque.

Robin was running alongside Borlick as they rounded the side of the house, when Xandro cast an expeditious retreat upon himself and ran up behind the goblin, catching him up under the armpits and getting him to the back window much faster than Borlick could have managed on his own. As Thurloe got in another hit with his bastard sword that caused the dire tiger to revert back to its statuette form, Zander cast a cone of cold spell that was enough to cause the whirlwind of glass shards to collapse in upon itself, leaving quite a mess upon the floor. Wakuren, who had been about to cast a gust of wind spell in an attempt to push the whirlwind outside, stood down from that approach, as it was already too late to try to resolve the situation without actually destroying the active defenses in the Jandoval manor library.

Xandro held Borlick up to the open window leading into the library and the little goblin scrambled inside. "Stand down, Grandfather!" he called. "These guests are not to be harmed!" Alewyth took that moment to wander back into the library, although nobody could see her do so as she was still ethereal. When it became apparent that the grandfather plaque hadn't acknowledged the goblin's commands, Borlick sighed again and explained, "He's been in the Jandoval family for four generations. He's getting a little senile, I fear." Again, it was apparent that Grandfather was sputtering in fury, but no words were coming out.

It was this that caused Petey the pseudodragon to realize that Grandfather was inside a field of magical silence. Using his inherent telepathic abilities, he called out to Thurloe, <Hey, the goblin's telling the grandfather plaque to stand down - you might want to turn off that silence field so he can actually hear him!> Thurloe, still blinded, did as asked and the room was once again filled with Grandfather's sputtering. "In all my days, sneaking in as bold as you please! Why, I never!"

Borlick repeated his commands, purposefully neglecting to mention Andrea Jandoval's death but stating Thurloe and company were guests of the estate and that Thurloe was going to be added to the list of people in charge of the manor house. "Well, I, uh, he should have said something!" Grandfather grumbled. With a telepathic command, the metal pocket door to the study rolled itself back open. Seeing combat had been resolved, Alewyth dismissed her ethereal jaunt spell and returned to visibility, and Wakuren likewise deactivated his ring of invisibility. Thurloe did likewise, although it was apparent to the others that the spellsword still couldn't see anything just yet.

"Well," observed Borlick in an unimpressed tone of voice, "I can see you are off to a wonderful start as the head of this household. If you will excuse me, I will be back shortly with a broom and a dustpan." He looked in resignation at the pile of broken glass shards on the library carpet. "I will also bring refreshments to the study, if you wish to wait for me there. I would consider it a personal favor if you would refrain from trashing that room as well during my brief absence." And with that, the goblin walked out of the now-open doorway leading to the study with his standard unflappability.

"I think he really likes you," Wakuren observed.

"Shut it," sniped Thurloe.

- - -

The rest of the game session was spent making plans for their upcoming ocean voyage, which I informed them will take two months of game time. Following Andrea's suggestions, Alewyth opted to spring for a scroll of permanency so Zander can have the tongues spell cast on him permanently - he'll be their translator as needed in Talonia. The players who hadn't already spent their "dragon hoard" money came up with ideas of what they wanted to spend it on: Alewyth is planning on having the holy weapon enhancement added to Sjondra, for one thing; Xandro already had Deathwhisper upgraded to be both keen and a wounding weapon, and Wakuren's shield of Cal now has the enhancements bashing and shock as well as holy.

They also decided to leave behind a generous stipend for Scarlie Besker to remain behind in Port Duralia and tend to their various mounts, which they've decided not to take with them on a two-month ocean voyage to a jungle land filled with dinosaurs. They figure they'll get new mounts in Talonia, long enough for them to track down Andrea Jandoval's remains and return them to Port Duralia (and find out what was so important in the Forbidden Lands).

- - -

T-shirt worn: An all-black T-shirt with nothing else on it, to represent mourning for Mistress Andrea Jandoval.
 
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Richards

Legend
ADVENTURE 62: FOX NEWS

PC Roster:
Alewyth Putterpye, dwarf priestess of Aerik 13
Thurloe Pulver, human fighter 3/wizard 3/spellsword 7
Wakuren, half-orc cleric of Cal 7/paladin 6
Xandro Silverstrings, human bard 6/rogue 7
Zander Quilson, elf sorcerer 13​

NPC Roster:
Lady Arabella Vulpina, human aristocrat 2/rogue 9
Robin the Balladeer, human bard 4​

Game Session Date: 28 October 2023

- - -

The moogle approaching the dreamwalkers certainly seemed familiar. It was only when she got close enough to reach into the leather mailbag that hung over one shoulder to pull out a sealed envelope that they realized who she was: Lasciva, Lady Arabella Vulpina's personal dream guide. "Hey, kupo!" she said, handing the envelope over to Thurloe. "Lady Arebella asked me to deliver this, kupo!"

The spellsword opened the envelope and read over the short letter inside. "She wants us to call on her at her family's home," he said. Turning back to the hovering moogle, he asked, "Why didn't she just contact us in the Material World? Or come talk to us here directly, in the Dreamlands?"

"This way's quicker, and quieter, kupo!" Lasciva announced.

"Do you know what she wishes to talk to us about?" asked Alewyth.

"No idea, kupo!" admitted Lasciva. "Do you have any reply, kupo?"

"Tell her we will visit her family's estate tomorrow," Wakuren replied.

"Will do, kupo! I'll tell her when I see her - but she keeps some strange hours, kupo!" The dreamwalkers all knew that to be true, for Lady Arabella was also the infamous "Fox," a sneak-thief who preyed upon the well-to-do in Port Duralia and left behind a calling card - the footprint of a fox - to let her victims know exactly who it was who had robbed them. Although it was the middle of the night and the five dreamwalkers were all asleep, there was a good chance the Fox was out performing her secret trade.

But the next morning, around 11 bells, the six heroes approached the Vulpina family estate, where a servant answered the door and ushered them inside into a lounge, assuring them Lady Arabella would be with them shortly. And she was, arriving in a few minutes dressed in a fashionable dress - not the leather armor she wore during her nighttime excursions. "Thank you for coming to see me so promptly," she said. "I have news that may be of some interest to you. For the past several months, various aristocrats in Port Duralia have gone missing – disappeared without a trace. This being a particular concern of my noble family, I have done a bit of research – both as my normal self and in my other, more nocturnal identity – and determined the disappearances each occurred shortly after a gala was thrown at the home of Lord Antonio Hasperton. As of yet, I have no idea how Lord Hasperton is setting up these disappearances, but in each case the missing nobleman was a business rival, so he stands to gain by their sudden vanishing act."

She moved over to a sideboard and fetched a set of glass snifters and a bottle of excellent brandy and brought it over to the low table before her guests. Pouring herself a glass and indicating they all should do the same, she continued, "There's another gala scheduled for tomorrow evening. Fortunately, it's a costume party, fancy dress and elaborate masks, so I should be able to sneak us all in – the Fox has liberated a number of invitations. I'd like you to join me in infiltrating the party and seeing if we can find out what Lord Hasperton's been up to. So, what do you say?"

The six heroes looked at each other and nodded to themselves. "We'd be happy to help, My Lady," said Alewyth for the group.

"Excellent," replied Lady Arabella. "We'll need to get costumes and masks made for you." She rang a bell and several servants filed in, armed with pins, measuring tapes, and rolls of fabric - the young noblewoman had apparently prepared for their acceptance. The next few hours were spent taking measurements so the Vulpina-employed tailors could get down to work in crafting these last-minute costumes. But not everyone needed such work done on their behalf; Wakuren begged off by dint of having his robe of blending allowing him to alter his appearance; he'd decided to wear his shield of Cal strapped on his back and magically grant his armor and robes to take on the form of a turtle costume. Alewyth, however, went all in, having the tailors make her a robed garment of the type typically worn by friars; she planned to place Sjondra's haft inside her extradimensional candy dish and put the whole thing into a small wooden coffer, to give herself the appearance of a holy woman carrying coins for her church. Zander had a headpiece with an incorporated mask crafted that had a set of antlers rising up from his brow. When asked who he was supposed to be, the elf answered, "The Nightmare King."

"Nobody but us knows who that even is!" pointed out Xandro, who was being fitted out with a nobleman's cape and suit, including polished shoes and knee-high pants worn with leggings underneath. He was the only one of the five dreamwalkers whose major weapon, the rapier Deathwhisper, blended in quite naturally with his aristocratic garb. Thurloe was also wearing aristocratic trappings, but he planned on wearing his armor and bringing along his bastard sword Spellslicer. "I'll be a nobleman dressed up like an adventurer," he told the others.

"Very original," scoffed Alewyth.

Lady Arabella laid out their rules of engagement. "I'll have us brought in by carriage," she explained. "Once inside, we'll spread out and see what we can find, but we'll need to be out of there before midnight - that's when everyone unmasks, and if they find commoners crashing Lord Hasperton's party, you'll be thrown out into the streets - if you aren't promptly jailed for trespassing onto a nobleman's property. And we'll surrender our invitations when we first show up, so if any of you get tossed out, I won't have any easy way to get you back in. So do try not to say anything that will out you as commoners."

Everyone immediately looked over at Thurloe. "What?" he protested. "I can behave!"

He got his chance to prove his assertions the next evening, when the carriage pulled up to the Hasperton manor and the seven infiltrators got out. They walked boldly to the front door, where they surrendered their stolen invitations and declined to have any of their garments hung up in the cloakroom. "Good luck, Lords and Ladies," Lady Arabella said, smiling under her mask and splitting off to the left. The six heroes split up, each going a different way to see what they could find out.

Zander had the easiest time of it; he simply activated the scout headband he wore beneath his mask and temporarily granted himself true seeing. Then he made a quick circuit to all of the rooms being occupied by the party: through the foyer, into the dining room, back out and over to the lounge, into the vast ballroom, and even in the men's room. (He opted to leave the women's room for Alewyth and Robin to check out.) And while he got quite a few "pings" as the true seeing found numerous bits of illusory magic about, it all seemed to be minor glamors embedded in the nobles' costumes and masks. That all seemed harmless to Zander, imagining aristocrats spending a bit of coin to better hide their true appearances, so nobody could tell who they were before the unmasking at midnight. After making his rounds, he passed on his findings to the others as he passed them. His pseudodragon familiar Petey sat perched on is shoulder as normal, but the other guests all seemed to think he'd simply added an excellent touch to his costume, and Petey often sat motionless on his master's shoulder for minutes at a time to give the appearance he was nothing more than a stuffed animal, the work of a talented taxidermist.

Thurloe had a dragon of his own, but it was actually a stuffed animal - he brought it so he could claim to be a "dragonslayer," like in the early days of the Devlin empire, when the members of the royal Devlin family rid the continent of Armaturia of dragons - or so the official story went, in any case. The stuffed dragon actually saved his bacon that night, too, for a young aristocratic woman approached him and asked if he'd like to dance. As she was quite good looking, the spellsword instantly agreed, and allowed her to lead him to the ballroom, before realizing with a sinking feeling that he had no idea how to perform the intricate maneuvers being demonstrated out on the dance floor. Fearing his lack of knowledge of these aristocrat dances was going to out him as a partycrasher, he "dropped" his stuffed dragon on the floor and made a scene tripping over it, then pretending to have twisted his ankle. "Curse the luck," he said to his eager dancing partner, a young woman no older than twenty with feathers erupting from all sides of her half-mask, wincing in fake pain as he spoke. "I fear I must beg your forgiveness; another time, perhaps." She merely smiled at his clumsiness and sought out a more stable dancing partner.

Alewyth saw a man dressed like a harlequin approach her. "I say!" he said. "Wait a minute, you're a dwarf!" he said in a smug, supercilious manner. "Are you sure you were invited, or are you just some miner's wife looking to mingle with her betters?" He immediately started looking around for the two burly butlers Lord Hasperton had hired as bouncers, eager to see this commoner shown to the door. But the dwarven priestess, knowing full well there were no dwarves among Port Duralia's nobility, had an answer at the ready. "My Lord," she said, smiling, "my appearance as a dwarf is but a part of the magic of my costume. Look me up at midnight, and you can see for yourself."

"Really? Ah, well," stuttered the harlequin, somewhat saddened that he hadn't in fact caught a gate-crasher. "Very impressive costume, if I may say so. Where did you get it?"

"Ah," smiled Alewyth. "A lady must keep her own secrets." And she gave him a fancy curtsey and went off towards the dining room, leaving the harlequin flustered even further.

Xandro likewise had to fend off a conversation with a nobleman likely to expose him as a commoner. "I say, old boy," said a nobleman in a domino mask that matched his black costume, both trimmed in gold. "What do you think of Gomez's chances?" He clearly expected an answer from Xandro.

"Fairly good, I should think," replied Xandro, hoping that was a sufficient answer, since he had no idea who this "Gomez" fellow might be.

"We'll find out in a couple of days if he's up to the task," added the nobleman. "You putting any money on him?"

"I'm giving it serious consideration," lied Xandro. "What about you?"

"I should think so! Why, he's from a family of champions: his father made old Hasperton quite a bit of money before he was finally put out to stud." And then Xandro realized they had been talking about Lord Hasperton's race horse, who was apparently scheduled to race in a few days' time. He nodded to the nobleman, excused himself, and went to go refill his wine glass, glad to have extricated himself from the conversation.

Zander was likewise trying to find a way to escape an unwanted conversation without making a spectacle of himself: he'd been waylaid by a noblewoman in a tight white dress with a pink feather boa and a feathered half-mask that matched. "I'm rather good at seeing through disguises," she told Zander. "I'll bet I can figure out exactly who you are before midnight. Let's see, you're not Lord Quimbly – he'd never shave his beard. You're too short to be Lord Matterling and much too tall to be Lord Tulane...."

Zander decided to see if he could get her to leave. "You know," he interrupted, "I heard tell that a member of the Devlin royal family is in attendance in the ballroom," he said, leaning in conspiratorially.

"Really?" gasped the white-and-pink busybody. "I-- well-- excuse me!" And she rushed off to see if she could spot the royalty and deduce if he was still single.

But Wakuren's encounter was perhaps the most upsetting. "Do you find this all as tedious as I do?" asked a masked man dressed as a devil, complete with red hons and a tail. Wakuren shrugged noncommittally, which the devil-man apparently took as an affirmation. "I'll tell you what would make this evening worthwhile: if we could each manage to get one of the kitchen staff alone and have our way with them. A couple of them are almost worth the effort," he mentioned casually. "I'd take that short-haired girl with the dark eyes. What do you say? We could each have one of the wait-staff and then depart before the midnight unveiling, so they'll never know who it was under the costumes."

"Lead on," suggested Wakuren, then followed as the man in the devil costume made his way to the maid he'd picked out. "You," he said in an imperious tone when he'd reached her as she was refilling snacks at the dining room table. "Come with me." The then led her into the kitchen, from which there was a side door leading outside, used mainly as a servants' entrance and to receive deliveries. The young maid frowned in confusion when he opened the door, leading out to the side gardens with tall privacy hedges, not sure what he might need out there. But rather than explain, he grabbed her by the wrist and tugged her along. Wakuren closed the kitchen door behind him. Then, as the man started loosening his belt and the maid realized what he had in store for her, the half-orc took the shield of Cal from his back and clocked the nobleman a good one over the head, knocking him into instant insensibility. Wakuren dragged the half-clad nobleman - whose pants gathered up around his ankles as the half-orc dragged him along - and dropped him unceremoniously behind a hedge. Then he opened the side door back in and indicated for the maid to go back inside. "Best if you not tell anyone about this," he suggested. "I'll see to it that he gets what he deserves. And by no means ever allow a nobleman to order you to do something you do not wish to do."

"Oh, thank you, My Lord!" whimpered the young maid, hurrying back into the kitchen. She returned to her duties and Wakuren, returning his shield to his back, went back to the party.

The heroes continued mingling with the nobility in their fancy costumes, but they found nothing of interest in the rooms devoted to the party. Thurloe, however, had determined the library, accessible only through the lounge with the large burning fireplace in the corner, was the only major room along the ground floor that was apparently "off limits," for the wooden door was closed and had remained that way all during the party. Not wanting to hunt down everyone - that would be too suspicious, he felt - Thurloe faced the corner and cast a message spell to Lady Arabella and the other heroes, asking them all to make their way to the lounge. He planned to try to sneak into the room, and figured if they formed a wall of chatting partygoers in front of the door, he could likely sneak in without being seen...and if the door was locked, Xandro and his lockpicking skills would be on hand.

The others all started making their way to the lounge, but Lady Arabella was trapped in the dining room, being chatted up by a corpulent Lord dressed in various shades of blue, and etiquette prevented her from leaving before he had finished his latest story, which seemed like it wouldn't end anytime soon.

"What's up?" whispered Alewyth sotto voce once she got within earshot of the spellsword. As if in answer, there was a sudden "thunk" sound that came from the other side of the door to the library. Xandro, who happened to be standing nearest to the door, looked around, saw nobody looking in his direction at the moment, and made a split-second decision to go for it. He turned the knob, saw that it opened easily, and stepped inside.

The room was lined with bookshelves, as befitted a nobleman's library. In the middle of the room stood a masked figure, standing over another masked figure lying on the floor. But oddly enough, the same two figures - or identical versions of them - were also standing along the north wall, and further to the east stood six robed and hooded figures, each with a necklace from which dangled a black pendant of some sort. That was all Xandro needed to see; he returned to the lounge, closing the door behind him.

Alewyth stepped up to him immediately and demanded to hear what he'd seen. He briefed her in a low voice, ensuring nobody else was within earshot. Alewyth then cast a sending spell to Lady Arabella - who still hadn't shown up in the lounge - that they'd likely encountered the next "suspicious disappearance" in progress. Thurloe, who'd overheard Xandro's description, realized combat was imminent and set his stuffed dragon on the mantle above the fireplace, casting a surreptitious protection from evil spell upon himself.

Wakuren cast a magic circle against evil spell upon himself and strode up to the library door, not worried about trying to be surreptitious if there was a potential life on the line. He swung open the door and stepped inside - and noticed the background noise behind him suddenly stopped as if turned off by a switch as he entered the room. The half-orc realized he had likely just stepped into the confines of a silence spell, but had no way to tell the others behind him. Instead, he pulled his shield from his back and prepared for combat.

The people had shuffled about since Xandro had entered the room. Two of the robed cultists had picked up the masked man on the floor and were carrying him to the northeast corner, whereas the man who had been standing over the unconscious victim had scooted himself in the southeastern corner. The other two versions of those two had pulled out longswords and were approaching the half-orc, with the four other robed cultists not too far behind.

Robin moved towards the library, unstrapping Xandro's Dardolian Lute from her back; as he'd opted not to take it with him, she had decided to borrow it for the evening as her "costume" was that of a noblewoman bard. She got her hands in position, ready to start playing the song of inspirational courage, but hesitated, knowing that to do so would be to draw attention to the fight about to occur in Lord Hasperton's library.

Zander stepped into the library and began casting a wall of force spell to wall off the cultists dragging the victim away, but only realized too late the silence effect Wakuren had been unable to warn him about, and the spell failed to take effect. Fortunately, Petey was on the case, telepathically informing the rest of the group that the library was under a silence effect. They should have cast that spell before they let the body fall to the floor, Thurloe thought to himself.

Xandro pulled the new figurine of wondrous power from a pocket and tossed it into the library over Zander's head, calling out the command word as he did so. The statuette hit the library's carpeted floor and then sprang up to a full-sized dire tiger, which sent a massive paw ending in razor-sharp claws digging into the flesh of the nearest cultist. The man dropped at once, his life-blood spilling out of the deep gashes torn through his throat, and he died instantly.

The duplicate figures attacked Wakuren with their longswords, but the half-orc managed to keep the shield of Cal up before him, blocking their strikes. Three of the cultists pulled out daggers from their robes and headed his way, the ones closest to the tiger giving him a wary wide berth. The two dragging away the unconscious victim seemed to walk through the northern wall, until Wakuren noticed the bookcase there swiveled open like a door, leading to a set of stairs that descended almost at once. From what he recalled of the layout of the lounge, Wakuren assumed the secret passage went behind the burning fireplace in the other room.

Alewyth moved to the corner of the lounge, where she could see through the open library door without entering the other room - or the silence spell's area of effect. She cast a flame strike spell, bringing a sheet of flames falling down from the ceiling onto the three nearest cultists and the two masked men fighting Wakuren. The cultists died instantly; the other two were staggered by the sudden assault but managed to stay on their feet. But then Thurloe stepped inside and brought Spellslicer cutting into one of the men's torsos, dropping him instantly - and, as he hit the carpet, his entire body transferred into a gray-skinned figure that Thurloe recognized instantly as a doppelganger. In a leap of logic, the spellsword surmised the figure in the corner was Lord Hasperton (per Lady Arabella's voiced suspicions), the unconscious figure being dragged away by the cultists was the next victim, and these two doppelgangers were in Lord Hasperton's employ; they'd no doubt have replaced the other two in the party, giving plausible deniability to Lord Hasperton's secret dealings and making it seem as if the victim had left the party alive.

By then, Lasy Arabella had disengaged herself from the heavyset boor in the dining room and made it to the lounge, where Alewyth quickly brought her up to speed. She immediately started steering curious guests away from the library door, guiding them towards the dining room at the other end of the manor house. Wakuren assisted by momentarily stepping back out of the library, just long enough to cast an obscuring mist spell that filled the lounge up with a thick, cloying fog. Fearing this might be some kind of attack, the remaining visiting guests cleared out of the lounge, leaving the heroes there to be able to use it as a place by which they could attack into the library with spells.

Robin figured it was safe to start playing the song of inspirational courage while hidden inside the covering mists, knowing full well those already inside the silence-filled library would gain no benefit; the magical song would at least aid those in the lounge for a bit after they entered the library and had to fight without any sound at all.

But Lord Hasperton had chosen his corner wisely, for it was the one place in the library unaffected by his previously-cast silence spell. Unhampered by an inability to cast spells with verbal components, he freely cast a summoning spell which brought forth three bearded devils into his library, spread out defensively before him. They were inside the field of magical silence, but they needed no verbal instructions on what to do; they all raised their glaives and went for Thurloe - only to find their weapons stopped short of hitting the spellsword, covered as he was in a protection from evil spell.

Zander exited the library and cast a feeblemind spell at Lord Hasperton through the doorway as soon as he heard ambient background noise once again. Unfortunately, the spell failed to overcome the noble's senses, and he remained unharmed. The dire tiger roared silently and swiped at one of the bearded devils, opening a deep gash along the devil's arm. Then Xandro entered the room, swinging Deathwhisper and slaying the second doppelganger, which reverted to its true form in death. The bearded devils whirled upon the dire tiger, glad to see a foe they could actually contact, but before they could attack the great cat they vanished, sent back to Hell by a banishment spell cast by Alewyth from outside the library.

Thurloe charged across the room, bringing down one of the two remaining cultists with a swing of Spellslicer. Wakuren charged back into the library, leading with his shield, with which he bashed Lord Hasperton over the head, trying to knock him senseless without breaking his neck, for he wanted him alive for questioning. The nobleman knew he couldn't very well cast any other spells with this shield fellow in his face, so he whipped a mace from the wall and tried to bean the half-orc, with no success. Then Zander tried again with another feeblemind spell, with no better success.

Petey, tired of the man's failure to fall sway to his master's spells, decided to enter the fray on his own account, and flapped across the room, his scorpionlike stinger posed over his head and ready to strike. He caught the nobleman in the side of the neck, but even the pseudodragon's sleep venom failed to drop Lord Hasperton.

The last desperate cultist tried fending Thurloe off with his dagger, and then reached into his robes and flung a small viper at the spellsword. But Thurloe cut the serpent - the adept's familiar - in midair with his bastard sword. A second viper crawled out from the robes of the cultist Thurloe had just slain, but Wakuren caught it in the corner of his eye and slammed his shield down upon its neck, slaying it before it could bite him. But it was the dire tiger that took out the last cultist, shredding him to ribbons with teeth and claws.

Xandro sprinted across the room and engaged Lord Hasperton, stabbing him with Deathwhisper. Alewyth cast a mass cure light wounds spell into the room, healing up the wounds her friends had taken thus far and reviving the unconscious masked figure, who sat up in confusion and pulled his mask up. Thurloe got a blow in with his bastard sword, and Lord Hasperton toppled over, his wounds overcoming him as his silence spell ran its course. "What's going on here?" demanded Lord Petrius Cantrelli, staggering back up to his feet. "Who are you people?" Xandro took it upon himself to offer up the explanations, leaving out Lady Arabella so she wouldn't have to explain how she'd smuggled them into the noble estate. But Lord Cantrelli wasn't concerned about that; he gave his unconscious captor a kick in the side for good measure.

Wakuren bent over one of the dead cultists and examined the amulets they wore. "Unholy symbols of Gareth, God of Betrayal," he told the others.

"A secret cleric of Gareth, eh?" scoffed Lord Cantrelli, looking down at Lord Hasperton, then turning his gaze to the secret passageway leading down below the Hasperton estate. "I'd wager there's proof of his affiliations down there," he suggested. "I'll pay you well to take out whatever allies he has down there, to prevent any more of these kidnappings or whatever!"

Petey jabbed Lord Hasperton several times in the neck with his tail-stinger, pumping the cleric full of sleep venom until Zander suspected he'd be out for a half hour or more. Still, Thurloe bound his hands and feet tightly with cords he pulled down from the library's curtains before they decided to head downstairs. Lord Cantrelli and Lady Vulpina agreed to keep the other party-goers out of the library while the heroes went down the secret passageway to check out the lower levels. But first they cast the spells they normally used when preparing for battle, most of which they'd had to do without during the silent fight in the library. Alewyth cast magic circle against evil and stoneskin spells on herself, then cast a bless spell on the group. Wakuren cast both air walk and shield of faith spells on himself, then cast freedom of movement and protection from evil spells on Xandro. In return, Xandro imbued Wakuren, Thurloe, and Alewyth - their toughest front-line combatants - with heroism spells, further boosting their combat prowess. Zander cast a mage armor spell upon himself and Petey, then used Thurloe's wand to grant himself the benefits of a shield spell after the spellsword had done the same. Then Xandro led the way down the secret passageway behind the pivoting bookcase.

The narrow tunnel turned left twice, leading them underneath the front of the Hasperton estate, into an oval chamber carved into a simple chapel, complete with a statue of Gareth in a niche at the far end, with three rows of wooden pews facing the God of Betrayal. Alewyth walked along the perimeter, her keen dwarven senses finding two places where secret doors had been crafted into the walls, one on either side of the Gareth statue. In each case, the door was pushed forward and then pulled sideways into a recession in the stone wall. Wakuren applied his strength to the door on the right of the statue, revealing a short passageway leading into a wide, natural cavern that was filling up with figures entering from a set of natural stone steps leading even further down into darkness. The front ranks were made up of about ten raggedy figures, human in general size and build, wearing filthy rags, their hair matted and their eyes white and unseeing. These grimlocks had grayish skin and each carried a battleaxe at his side. They sniffed the air and frowned in confusion, apparently picking up scents for which they were not accustomed or had not expected.

Behind the grimlocks came three very strange creatures indeed, with torsos carrying a turtlelike carapace and insectoid legs complete with natural spikes growing up from the front of their knees. Where their arms would be grew a pair of boneless tentacles ending in four digits, two fingers ending in eyes on top and a thumb on either side, and centered in each palm was a mouth; the zygodacts otherwise had no discernable heads. And then behind them came a pair of illithids, their octopoid heads sprouting four tentacles each; from their demeanor, they were the leaders of this group, sending their lessers before them while they brought up the rear.

<You're not the normal greeters. Where's our tribute?> came a thought directly into Wakuren's head, and he realized one of the mind flayers had just opened telepathic communication. He also figured he'd determined exactly what would have happened to Lord Cantrelli if they hadn't burst into the library when they did - and why the disappearing noblemen over the past half a year had never been seen again once they went missing.

The two groups faced each other in silence for a moment before Robin's fingers danced across the strings of the Dardolian Lute from the back of the chapel and the song of inspirational courage began to fill the chamber. Zander cast a haste spell on the group as the grimlocks frowned in confusion and gripped their axes, ready to fight if combat erupted.

Combat erupted when the dire tiger raced forward and sprang at a grimlock, slaying him instantly with his front claws and his powerful jaws. Xandro raced up beside him, Deathwhisper taking out another grimlock standing right next to the one the dire tiger had slain. Then the mind flayers pushed their way forward past their minions, one making his way down the other short tunnel to the still-closed pocket door while the other got among the grimlocks and sent forth a mind blast into the group of enemies. However, Xandro and Wakuren were both protected from the psionic attack by their abjuration spells and the tiger shrugged off the effects, possibly too far into combat mode for him to even have noticed the attempt to stun him. Alewyth cast a searing light spell at the mind flayer among the grimlocks, the burning ray singeing the illithid's robes and the bruise-colored skin beneath.

Then the two westmost zygodacts started chanting arcane syllables - each from both of their hand-mouths - and a pair of fireball spells exploded around the dire tiger, Xandro, Wakuren, and even Thurloe, the later of whom was still outside in the chapel. The other zygodact made its way over by the second illithid, preparing to open the sliding door for his master. But Thurloe got there first and opened it from the other side, surprised to see the oddly-shaped creature before him, but not so surprised he wasn't able to bring Spellslicer swinging to strike it across its carapaced torso.

Wakuren cast a thunder strike spell - Cal's version of a flame strike spell, for He held dominion over the air - killing five of the remaining grimlocks outright and visibly hurting the two zygodacts who stood nearby. Then, while Robin continued her magical tune behind him, Zander cast an Elobar's black tentacles spell that gripped the same two zygodacts and the three remaining grimlocks and the mind flayer up in their black embrace. Struggle as they might, none of the six figures were able to extricate themselves from the rubbery appendages. Then the dire tiger lashed out with his claws, nearly ripping the octopoid head from the neck of the mind flayer caught up at the edge of the spell's effect, well within reach of the vicious carnivore. The illithid slumped forward in death as the constricting tentacles held it fast.

But the writhing appendages were hardly an obstacle to Xandro, at least not with a freedom of movement spell enhancing him. He dashed between the tentacles, slicing Deathwhisper into one helpless zygodact body, cutting their tentacle-necks at the base of the protective carapace and slaying the creature instantly.

Over by the eastern door, the remaining mind flayer stepped backwards away from the zygodact and unleashed its mind blast, confident its minion could take the assault but hoping to take out Thurloe. But the spellsword's protection from evil spell was still active and kept him shielded from the stunning effect. Robin had no such protection but managed to avoid any stunning by the strength of her own willpower and the concentration on her song. Zander and Petey were likewise protected as they fell underneath Alewyth's magic circle against evil - the very reason he was staying close to the dwarven priestess in the first place.

Alewyth cast a harm spell at the mind flayer, but was saddened to see it shatter against the illithid's inherent resistance to spell energy. As the other zygodact tried without success to free itself from the Elobar's black tentacles spell, the other one cast a lightning bolt directly at Thurloe, who grunted in pain and then killed the offending monstrosity with a powerful blow from his bastard sword.

Wakuren ran across the chapel and came up behind Thurloe, pushing by the spellsword and advancing upon the mind flayer. Zander cast a dimensional anchor spell on the mind flayer, dimly recalling these things could travel through the planes at will and not wanting him to get away, but his spell also failed to take effect as hoped. But then Xandro raced through the field of waving tentacles and came up behind the mind flayer; stabbing him through the back with his enhanced rapier. The tip stuck out of the illithid's chest, and when Xandro pulled it back out the mind flayer fell to the stone floor, dead.

Xandro turned back to the imprisoned grimlocks, aware that he was the only one who could get close enough to them for a physical attack, but the tentacles had already crushed the life from them. That left only the sole remaining zygodact, whose turtlelike shell was making it more difficult for the crushing tentacles to squeeze the life out him, so Xandro waded back into the field and helped the tentacles along. When he emerged again, the zygodact was no longer among the living, and Zander dismissed his spell, watching the tentacles shrink back down into the stone floor, the only traces they'd ever been there being the bloodstains forced out of the bodies of their strangled victims and the corpses that fell where they'd been killed.

"How far do you think this passageway goes?" wondered Zander aloud.

"All the way down to the Underdark, I'd imagine," guessed Wakuren. "That's where the mind flayers are supposed to live, in any case. They must have had a deal going with Lord Hasperton: he fed them a nobleman every month, in exchange for whatever it was he got out of the deal. Magical training? Telepathic support against his enemies? Who knows?"

"Well, we put a stop to all that," said Alewyth, "and this will make sure there's no longer any way for a repeat deal." And with that, she cast a wall of stone spell that completely blocked off the access tunnel to the Underdark, filling it with a dozen or more feet of solid stone. Then the group headed back upstairs to brief Lord Cantrelli and Lady Vulpina what they'd encountered and what they'd done.

"I owe you my life!" exclaimed Lord Cantrelli, "and I'll see you all well paid. And I will not rest until Lord Hasperton is exposed for the murderer he is!"

The heroes ducked out of the party before the midnight unmasking, but Lord Cantrelli was there to explain the party host's actions - and those that had occurred over the past half year. Lady Arabella Vulpina caught up with them the following day, paying them each a thousand pieces of gold in diamonds for their help, on top of the 20,000 pieces of gold Lord Cantrelli paid them for saving his life and exposing Lord Hasperton for the fraud he was. Lord Hasperton, they were informed, had been detained and would likely spend the rest of his days in a prison cell, the nobility being somewhat squeamish about killing members of their own social rank.

"It's probably for the best this way," Lady Arabella opined. "Dead, his plans are stopped but so is his suffering. This way, he gets to spend the rest of his days behind bars among the common prisoners, eating the same crap they get to eat and being treated no better than they are. For a man of his station, that's much worse than death."

"Well, thanks for inviting us to the party," said Thurloe. "It turned out to be a lot of fun."

- - -

Logan pointed out that we had managed to get in a costume party on the weekend before Hallowe'en, but that hadn't been a conscious effort on my part - like most of my adventures, it had been written months before and with our schedules, I never know exactly when we're going to play. (We try to hit every second Saturday, but the schedules of the two families involved sometimes causes delays between sessions.)

Incidentally, Logan told me after the session was over he wanted Wakuren to go back to the side of the house where he had left the nobleman in the red devil suit, so he could cast a bestow curse on him. The specifc curse was that whenever he tried forcing his way upon unwilling partners in the future he'd experience a bout of crippling nausea, kind of like what Alexander DeLarge had had done to him in "A Clockwork Orange" by undergoing the Ludovigo treatment. It seemed an appropriate punishment, so I handwaved it into having happened.

- - -

T-shirt worn: My blue "DAD: Cleverly Disguised as a Responsible Adult" T-shirt, given the nature of the PCs disguising themselves with their masks and costumes during the ball (although it also fit in nicely with the doppelgangers, for that matter).
 

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