Hello everyone here's Di'Fier at 15th level.
Di'Fier Anton Fighter1/wizard6/EldritchKnight2/Spellsword6 Neutral Good
Str: 12, Dex: 14, Con: 15, Int: 17, Wis: 10, Cha: 10.
AC=10 + Dex: 2 + Armor: 6 + Magic Items: 4 , = 22.
HP: 75 BAB+10/5, Save: Fort: +10, Refl: +8, Will: +12.
skills: appraise: 3 (5) [6 (8)], Climb: 5, Concentration: 16 (20), Craft (weapon): 10, decipher script: 8, Diplomacy: 2, Handle Animal: 4, Hide: 7, Jump: 6, Knowledge (arcana): 18, Knowledge (Local: Freeport): 6, Knowledge (Local Threehills): 6, Knowledge (Nobility and Royality): 8, Knowledge (the Planes): 4, Listen: 4[6], Ride: 6 Sence Motive: 5, Spellcraft: 21, Spot: 7[9], swim: 0, Warcraft 5.
Feats: Blooded, Weapon Focus (bastard sword), expertise, Combat casting, leadership, expertise, Improved disarm, Craft Magic Arms and Armor, extend spell, Precise Touch.
Wizard Abilities: Scribe scroll, summon familiar
Spellsword abilities: Channel spell II, Ignore spell failure 20%, Spellsword cache.
Magic and special.Gear: +2 Ghost touch frost bastard sword: +14/+9, 1d10+3 (+1d6), +2 darksteel dagger: +13/+8, 1d4 +4 (1 pt elec.) +2 Shadow Chain Shirt. Rod of thunder and Lightning. Ring of sustincene. R.O.P. +3 cloak of resistance +2, Glove of Storing x2, Gear: Shortbow: +11/+6, adimantium dagger: +12/+7 1d4+2 Amulet of Natural armor +1. Wand of Detect Magic, 6 cure light wound potions, 1 cure serious potion.
Level 0 Save DC: 13/14 (4 per day)
Arcane Mark, Dancing Lights, Daze, Detect Magic, Detect Poison, Disrupt Undead, Flare, Ghost Sound, Launch Bolt, Light, Mage Hand, Mending, Open/Close, Prestidigitation, Quick boost, Ray of Frost, Read Magic, Resistance, Tongue of Fiends, Transcribe.
Level 1 Save DC: 14/15 (5 per day)
Alarm, Burning Hands, Cause Fear, Change Self, Charm Person, Color Spray, Comprehend Languages, Detect Secret Doors, Disappear, Endure Elements, Expeditious Retreat, Hold Portal, Identify, Lesser Acid Orb, Lesser Sonic Orb, Mage Armor, Magic Missile, Message, Obscuring Mist, Protection from Evil, Ray of Enfeeblement, Shelgarn's Persistent Blade, Shield, Shocking Grasp, Sleep, Stupor, Summon Monster I, True Strike, Unseen Servant, Ventriloquism.
Level 2 Save DC: 15/16 (5 per day)
Acid Arrow (Melf's), Alter Self, Arcane Lock, Bull's Strength, Cat's Grace, Darkness, Flaming Sphere, Glitterdust, Invisibility, Knock, Legacy, Locate Object, Magic Mouth, Minor Image, Power Craft, Protection Form Arrows, Rapid Strikes (!), Resist Elements, See Invisibility, Spider Climb, Summon Monster II, Undaunted Fixture, Web, Wither Limb.
Level 3 Save DC: 16/17 (4 per day)
Dispel Magic, Displacement, FireBall (!), Fly, Forceblast, Greater Mage Hand, Greater Magic Weapon, Greater Sleep, Great Knock, Haste, Hold Person, Ice Burst, Invisibility Sphere (!), Magic Circle against Evil, Secret Page, Sepia Snake Sigil, Slow, Stinking Cloud, Suggestion, Summon Monster III, Tongues.
Level 4 Save DC: 17/18 (3 per day)
Charm Monster, Cold Scream, Detect Scrying, Electric Orb, Emotion, Fire Shield, Minor Globe of Invulnerability, Mnemonic Enhancer (rary's), Remove Curse, Scrying, Summon Monster IV.
Level 5 Save DC: 18/19 (2 per day)
Animate Dead, Dominate Person, Firebrand, Hold Monster, Lesser Planar Binding, Magic Jar, Permancy, Quintelemantal Burst, Sending, Teleport.