I think I'm missing something, please care to help.
A Druid can WILD SHAPE twice per short rest, when
he is on beast shape he will retain his Class Features,
meaning he can WILD SHAPE again while still in a
beast shape.
When he assumes a beast shape he will have that
creature's hit points, when they drop to 0, he will
revert back to his original form with his own hit
points still there.
On 2nd level, with CIRCLE OF THE MOON, he can
beast shape into CR 1 creatures, like a Tiger, and
he can WILD SHAPE as a bonus action.
A tiger has 37 hit points, a 2ND LEVEL druid would
have 74 ADITIONAL hit points PER SHORT REST.
That seems like a lot.
When a druid reaches level 20, he can WILD SHAPE
any number of times as a bonus action. This means
in each of his turns he can WILD SHAPE into a full
health creature of CR 6, potentially healing between
100~200 hit points PER BONUS ACTION.
Unless you can remove all his hit points in one round,
he will not be harmed.
Like I said, I' probably missing some limitation, can
someone point it to me?
If that interpretation is correct, I wonder who tested it.