Dread Ambusher
At 3rd level, you master the art of the ambush. You can give yourself a bonus to your initiative rolls equal to your Wisdom modifier.
At the start of your first turn of each combat, your walking speed increases by 10 feet, which lasts until the end of that turn. If you take the Attack action on that turn, you can make one additional weapon attack as part of that action. If that attack hits, the target takes an extra 1d8 damage of the weapon's damage type.
Action Surge
Starting at 2nd level, you can push yourself beyond your normal limits for a moment. On your turn, you can take one additional action.
Once you use this feature, you must finish a short or long rest before you can use it again. Starting at 17th level, you can use it twice before a rest, but only once on the same turn.
1st Level 1d10 +3
2nd Level 1d6, 1d10 +3 Hunters Mark
3rd Level 1d6, 1d10 +3 Dread Ambusher
4th Level 1d6, 1d10 +3 and 1d6, 1d10+3, 1d8 Crossbow Expert
'5th Level 1d6, 1d10+3 and 1d6, 1d10+3 and 1d6, 1d10+3, 1d8 Extra Attack ( Ranger )
6th Level 1d6, 1d10+3 and 1d6, 1d10+3 and 1d6, 1d10+3, 1d8
7th Level 1d6, 1d10+3 and 1d6, 1d10+3 and 1d6,1d10+3, 1d8, and 1d6, 1d10+3 and 1d6, 1d10+3, and 1d6, 1d10+3, 1d8 Action Surge
8th Level 1d6, 1d10+3 and 1d6, 1d10+3 and 1d6,1d10+3, 1d8, and 1d6, 1d10+3 and 1d6, 1d10+3, and 1d6 1d10+3, 1d8
9th Level 1d6, 1d10+13 and 1d6, 1d10+13 and 1d6, 1d10+13, 1d8, and 1d6, 1d10+13 and 1d6, 1d10+3 and 1d6, 1d10+13, 1d8 Sharp Shooter