One thing I noticed is that the medusa doesn't have a save on her poison damage, at least not directly. You have a dex save to avoid the attack, and then take regular damage + poison.
So dwarven poison resistance to saves would not work in this instance....unless you want to rule that I get advantage to DEXTERITY saves against poison as well.
Same thing in 4E. If a monster actually did poison damage, the dwarf's bonus to poison saving throws would have no effect.
That is interesting. Maybe this will change. Or maybe we need...poison DR.
DR is a tracking monster. Too high and it is immunity to anything but DM poisons. Too low and it is ignorable.
I'm on board with the No Absolutes train of thought.
This is what I'd like to see:
Poison Resistance: A dwarf character has Advantage on any Save to resist poison and Damage Resistance 5 against damage done by poison. Duration of non-damaging poison effects are halved for dwarves.
(Optionally, the DR could scale by adding +1/2 level.) With DR, the dwarf becomes effectively immune to many minor poisons, but particularly potent dwarf king killing poison isn't out of the question.
This is exanding on the way 4E handled it for a Tiefling's fire resistance, and I thought that was a great idea. Since poisons in the playtest seem to be mostly straight up damage, I think DR against it works well. The Advantage mechanic, DR scaling and duration modification can be added\removed to tweak to the DM's taste for his campaign.
Advantage vs. certain effects and modfied durations would work well for toning down other immunities as well, such as Elf vs. Sleep\Charm.
See above.
I'm just curious.
Why are we all so intent on poisoning the Dwarf King in this thread? Is there some reference that I'm missing? Is it just a matter of closing off interesting storylines? Couldn't you as easily have the Dwarf King stabbed to death in his own chambers, locked from the inside and immune to scrying and teleportation?
It's not like poison is the only method of assassination out there, or the only way to add intrigue. Closing off one for the occasional adventure that deals with dwarven royalty . . . maybe I'm missing something?
Someone, I believe FinalSonicX said, the immunity would ruin his tale that the ancient dwarf king was assassinated by poison in his food.
I suggested the immunity could stay and the poison is a special one that bypasses the immunity making it even more special.