Alabast
First Post
I love how 4e makes certain races just better at certain classes, but with so many races and classes, and only six ability scores to assign as primary stats, they were bound to get some unintended overlap.
One funny consequences is that while elves have always been the "woodsy and nature-y" race, dwarves actually outpace them in the primal classes, thanks to the fact that Con is a key ability for EVERY one of them.
Barbarian: STR, CON, CHA Advantage: Dwarf (though that's to be expected)
Druid: WIS, DEX, CON Advantage: Push
Shaman: WIS, CON, INT Advantage: Dwarf
Warden: STR, WIS, CON Advantage: Dwarf. Though an elf at least makes up the some difference here by having at least a semi-decent Reflex with his dex bonus.
Seems strange, I know dwarves are supposed to be all pious in 4e, but they've never been mentioned as having an affinity for spirits. This is a situation where flavor and tradition has to trump hard numbers, I guess.
One funny consequences is that while elves have always been the "woodsy and nature-y" race, dwarves actually outpace them in the primal classes, thanks to the fact that Con is a key ability for EVERY one of them.
Barbarian: STR, CON, CHA Advantage: Dwarf (though that's to be expected)
Druid: WIS, DEX, CON Advantage: Push
Shaman: WIS, CON, INT Advantage: Dwarf
Warden: STR, WIS, CON Advantage: Dwarf. Though an elf at least makes up the some difference here by having at least a semi-decent Reflex with his dex bonus.
Seems strange, I know dwarves are supposed to be all pious in 4e, but they've never been mentioned as having an affinity for spirits. This is a situation where flavor and tradition has to trump hard numbers, I guess.