Lobo Lurker
First Post
Hi all,
I'm considering running the 3.0 Edition module, Return to the Temple of Elemental Evil with Eberron on the setting.
Unfortunately, the big thing I'm mashing my head against is WHERE to put the locations.
Hommlet - small hamlet, near the Moathouse and the old Temple of Elemental Evil.
Rastor - 60 miles or so from Hommlet (small village full of evil hateful folks).
Crater Ridge Mines - Huge abandoned mining facility (dormant volcano).
Any ideas on location? I was thinking of setting it all between Droaam and Breland but I didn't see any suitable locations when I was perusing the map... the PCs need access to a large city so that they can purchase magic items, but it can't be so close that they could reasonably expect the city authorities to take down the cult.
Also, a quick question... does the Cult of the Dragon below serve the Daelkyr (knowingly or unknowingly)? And, what are the aims of The Lords of Dust?
Thanks!
I'm considering running the 3.0 Edition module, Return to the Temple of Elemental Evil with Eberron on the setting.
Unfortunately, the big thing I'm mashing my head against is WHERE to put the locations.
Hommlet - small hamlet, near the Moathouse and the old Temple of Elemental Evil.
Rastor - 60 miles or so from Hommlet (small village full of evil hateful folks).
Crater Ridge Mines - Huge abandoned mining facility (dormant volcano).
Any ideas on location? I was thinking of setting it all between Droaam and Breland but I didn't see any suitable locations when I was perusing the map... the PCs need access to a large city so that they can purchase magic items, but it can't be so close that they could reasonably expect the city authorities to take down the cult.
Also, a quick question... does the Cult of the Dragon below serve the Daelkyr (knowingly or unknowingly)? And, what are the aims of The Lords of Dust?
Thanks!
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