Hi folks,
I just think about some minor changes for the Eberron Campaign Setting. I cannot wait until june 2009 so I build some stuff on my own.
First. I think the ranger with his two-weapon-fighting powers makes a good basis for a elven fighter from valenar. Reknown for their double scimitars. So looking back to 3rd edition I would treat two weapons or a double weapon technically the same.
So give the ranger a valenar double weapon and give it some game statistics we can still discuss. But I think the overall idea is clear.
Furthermore if we changed the ranger into a frontliner valenarelf the prime shot makes no sense any more. So I would just rewrite it for melee:
Honorable Fight
To honor your ancestors you bring down you enemy on your own!
You get a +1 bonus to melee attack if none of your allies is adjacent to your target.
Second.
This idea is based on the former use of intimidate back in 3rd edition. I see it as an additional ability for the fighter and his combat challenge.
I give it the form of a power.
Battle Cry of the Last War
By reciting battle crys of the Last War you invoke again fear in your enemy!
Minor Action Ranged 10
Target: One creature
Attack: Intimidate vs. Will Defense
Hit: If you have marked the target it receives the -2 penalty to attacks also against you.
Special: The target must be able to understand you or you receive a -5 penalty. You must make the battle cry before you attack the chosen enemy to mark it and it can only be used once against a single enemy.
I hope the intention is clear. Rule fixes are appreciatet.
Cheers, Evil DM.
I just think about some minor changes for the Eberron Campaign Setting. I cannot wait until june 2009 so I build some stuff on my own.
First. I think the ranger with his two-weapon-fighting powers makes a good basis for a elven fighter from valenar. Reknown for their double scimitars. So looking back to 3rd edition I would treat two weapons or a double weapon technically the same.
So give the ranger a valenar double weapon and give it some game statistics we can still discuss. But I think the overall idea is clear.
Furthermore if we changed the ranger into a frontliner valenarelf the prime shot makes no sense any more. So I would just rewrite it for melee:
Honorable Fight
To honor your ancestors you bring down you enemy on your own!
You get a +1 bonus to melee attack if none of your allies is adjacent to your target.
Second.
This idea is based on the former use of intimidate back in 3rd edition. I see it as an additional ability for the fighter and his combat challenge.
I give it the form of a power.
Battle Cry of the Last War
By reciting battle crys of the Last War you invoke again fear in your enemy!
Minor Action Ranged 10
Target: One creature
Attack: Intimidate vs. Will Defense
Hit: If you have marked the target it receives the -2 penalty to attacks also against you.
Special: The target must be able to understand you or you receive a -5 penalty. You must make the battle cry before you attack the chosen enemy to mark it and it can only be used once against a single enemy.
I hope the intention is clear. Rule fixes are appreciatet.
Cheers, Evil DM.