Eberron: The Chaos Effect Complete once more Happy Thanksgiving Everyone

Rak

First Post
Maybe too late.... but.

I want to trow a concept and see if theres some hope for it.

Rak was born in Trolandport Zilargo. Son of the House of Sivis with the Mark of Scribing. He was one of 8 brothers, they where all quite different one compared to the other. Rak was the one that did all things right in life, he was good at school, he was a good son and a good brother. But he knew he could be different. Quite tired of the life between his master sorcerer and his home, he comenced to take longer walk in downtown, changin often clothes to blend in with the commoners. He was prefered to sit at the end of the bar sipping to a pint and listening to the conversations around him.

He sometimes even thought about steeling a pouch og grabbing a «forgotten» sword while hte owner was giggeling over some strong alcohol brew.

His education was near it end and a respectable jobb at the library was the place he should fill in.

The day for the serious talk to his parent had come. He told them his intention of not take the job at the library and his desire to explore the city and maybe others cities in the name of knowledge, or that was what he told his parents that conservative as they where couldnt understand his negative to take the library jobb.

As the last class of scribing was over and the diploma was given. Rak hired a room at «Poets and Ink Inn» making that his startingpoint of his new education.

My intention is that Rak is a nobel sorcerer of the house sivis. If we are starting at higher lvl then 1 he will have 2/3 of the lvls as sorcerer and the other 1/3 to be a rouge/bard/thief/streetwise/scout//cunning type of guy. Making this his second education or second fase of life. Or a straight sorcerer with high skills in all writen stuff.

Race:gnome

Let me hear from you
smile.gif
 

log in or register to remove this ad

Rak-

The gnome looks fine but its the first to give character AND background that get in. So look through the prior mesages, the first one plus 32 point and 9000 starting gold.

Goodluck.
 

MadMaxim

First Post
Hi, megamania! I'd also like to join. Have you got room for one more? Are the classes from Miniatures Handbook allowed because I'd like to play a marshal? He'd be a veteran commander from The Last War.
 

MadMaxim

First Post
Spike - Marshal 5
Lawful Neutral
Medium Construct (Living Construct)
Hit Dice: 5d8+10 (42 hp)
Initiative: +1
Speed: 20 ft. (4 squares)
Armor Class: 21 (+1 Dex, +10 armor), touch 11, flat-footed 20
Base Attack/Grapple: +3/+5
Attack: +1 greatsword +6 melee (2d6+4)
Full Attack: +1 greatsword +6 melee (2d6+4)
Space/Reach: 5 ft./5 ft.
Special Attacks: None.
Special Qualities: Damage reduction 2/adamantine, grant move action 1/day, major aura +1 (2), minor aura +1 (3), warforged traits.
Saves: Fort +7, Ref +3, Will +6.
Abilities: Str 14, Dex 12, Con 14, Int 14, Wis 12, Cha 13.
Skills: Bluff +9, Diplomacy +16, Intimidate +11, Listen +9, Sense Motive +9, Spot +9.
Feats: Adamantine Body, Combat Expertise, Skill Focus (Diplomacy) [bonus feat].
Languages: Common, Dwarven, Elven.
Action Points: 7.

Equipment: +1 greatsword, +2 adamantine plating, cloak of resistance +1, 2 flasks of repair moderate damage, 1050 gp.
Encumbrance: 9 lb./58 lb. (light load)
Personal Information:
Patron Deity Dol Dorn
Age 6
Height 6'5"
Weight 298 lb.
Hair None
Eyes Green
Skin Grey

XP: 10,000/15,000.

Background Story
Spike is a special type of warforged. When his comrades were taught about sword-play he was taught in the ways of diplomatic negotiations. He was taught to lead others into battle instead of following orders. He was given command of a squad of 10 warforged in The Last War and soon became an accomplished commander. He learned to develop tactics of engaging the enemy without suffering losses.

Spike fought for Aundair and was engaged in at least a dozen battles during the war. When the Treaty of Thronehold was signed, he suddenly stood without any squad to lead and felt an emptiness inside that he had never felt before. He was puzzled by this longing to belong to a unit and soon took up an adventuring career, because that was the closest thing he could come to lead a unit again.

Grant Move Action (Ex): Once per day as a standard action, Spike can grant any or all allies within 30 ft. a move action that must be taken immediately. This extra action does not affect the ally's initiative count; the round continues normally after Spike's turn is over.

Major Auras (Ex): Hardy Soldiers (damage reduction 1/-), Motivate Ardor (+1 bonus on damage rolls).

Minor Auras (Ex): Accurate Strike (+1 bonus on attack rolls to confirm critical hits), Art of War (+1 bonus on bull rush, disarm, sunder and trip attempts), Force of Will (+1 bonus on Will saves).

The auras in general are projected as a swift action and affect all allies (including himself) within 60 ft. who can hear Spike. He can maintain one major aura and one minor aura at a time. His auras are dismissed if he is dazed, unconscious, stunned, paralyzed or otherwise unable to speak. All bonuses granted are circumstance bonuses that do not stack with each other.
 
Last edited:

Bront

The man with the probe
MadMaxim said:
major aura +1 (2), minor aura +1 (3)
I'm unfamiliar with what those do/are (I'm guessing the GM might be too if he doesn't have the miniatures book)

I like the marshal spin myself, and think it makes for an interesting spin.
 

Samnell

Explorer
I had a cool idea for a warforged, so decided to do that instead of the Kalashtar. Still a psion, though.

Clang - Psion (Kineticist) 5

Lawful Neutral
Medium Construct (Living)
Hit Dice: 5d4+10 (20 hp)
Initiative: +0
Speed: 20 ft. (4 squares)
Armor Class: 19 (+8 armor, +1 deflection), touch 11, flat-footed 19
Base Attack/Grapple: +2/+1
Attack: Quarterstaff +1 melee (1d6-1) or MW Heavy Crossbow +3 ranged (1d10)
Full Attack: Quarterstaff +1 melee (1d6-1)
Space/Reach: 5 ft./5 ft.
Special Attacks: Psionics
Special Qualities: DR 3/adamantine, Warforged Traits
Saves: Fort +3, Ref +1, Will +6.
Abilities: Str 8, Dex 10, Con 14, Int 19 (21), Wis 14, Cha 6.
Skills: Autohypnosis +10, Craft (armorsmithing) 15, Concentration +13, Knowledge (psionics) +13, Psicraft +13.
Feats: Adamantine Body, Enlarge Power (B), Improved Damage Reduction, Psionic Meditation (B)
Languages: Common
Action Points: 7.
Power Points: 32

Equipment: Everburning Torch, Headband of Intellect +2, Heward's Handy Haversack, Identification papers with portrait, MW Heavy Crossbow (20 bolts), Quarterstaff, Ring of Protection +1, Traveling papers, Warforged Repair Kit, 482.8 gp.
Encumbrance: 21 lb./26 lb. (light load)
Personal Information: None
Patron Deity: None
Age 10
Height 6'
Weight 276 lb.
Hair None
Eyes Green
Skin Black

XP: 10,000/15,000.

Powers Known: Catfall, Detect Psionics, Know Direction and Location, Mind Thrust, My Light, Body Equilibrium, Concealing Amphora, Energy Missile, Identify, Darkvision, Energy Cone

Background Story
Clang came out of the forges of House Cannith ten years ago, created as an experiment. Like other warforged, he was built to kill. But unlike them, he was built to kill with his mind and replace the flagging ranks of combat-capable spellcasters in the army of Karrnath. Fearing neither death nor snipers thanks to his adamantine plating, he was considered the ideal replacement. He fought in campaigns against Cyre and Thrane, serving with distinction that went largely unrecognized by his superiors.

When the war ended, like other warforged, Clang had no idea what to do with himself. He was not as strong as other warforged and felt alone and confused without orders and a clear chain of command. His purpose was to kill, and he wished only to continue. He served out several short contracts as a bodyguard and caravan guard, which left him in Breland at the end of his last term. Living in Sharn for a month, he quickly began to yearn for the regimentation of Karrnath but knew there would be nothing for him on his return but more of the same pathless wandering, and he'd become troubled by the lack of recognition for himself and other warforged who served as they were built to.

It wasn't for glory or honor that Clang wanted recognition. He didn't feel entitled to it. Rather, he felt that its lack bred distinctions between warforged and others. It created morale problems and broke the unity that was the foundation of any good military. He wanted to subsume his identity in the greater whole, and that was denied.

Despite his killing of hundreds of Cyran soldiers during the war, he took a job venturing into the Mournland with some to recover lost artifacts. There, he found his service rewarded with a share of the treasures. But the Cyrans were wild and unorganized. They claimed to be soldiers from the war, but if they were it only explained Cyre's fate. After two years, his contract with them expired. Not knowing what to do, yet again, Clang found himself in Sharn. A scholar at Morgrave University took an interest in his unique attributes and he consented to being studied, again feeling lost without a war to fight. When the term of his agreement with the scholar expired, he chose to return to adventuring.
[/b]
 
Last edited:

Jdvn1

Hanging in there. Better than the alternative.
Changed character ideas... again. :heh:
Code:
[B]Name:[/B] Tamin "The Whirling Blades" Saphonbend
[B]Class:[/B] Fighter 5
[B]Race:[/B] Halfling
[B]Size:[/B] Small
[B]Gender:[/B] Male
[B]Alignment:[/B] Chaotic Good
[b]Region:[/b] Talenta Plains (Gatherhold)
[B]Deity:[/B] Dol Dorn

[B]Str:[/B] 14 +2 (06p.)     [B]Level:[/B] 5        [B]XP:[/B] 10 000
[B]Dex:[/B] 17 +3 (10p.)     [B]BAB:[/B] +5         [B]HP:[/B] 42 (5d10+10)
[B]Con:[/B] 14 +2 (06p.)     [B]Grapple:[/B] +3     [B]Dmg Red:[/B] -/-
[B]Int:[/B] 14 +2 (06p.)     [B]Speed:[/B] 15'      [B]Spell Res:[/B] -
[B]Wis:[/B] 12 +2 (04p.)     [B]Init:[/B] +3        [B]Spell Save:[/B] -
[B]Cha:[/B]  8 -1 (00p.)     [B]ACP:[/B] -3         [B]Spell Fail:[/B] --%

                   [B]Base  Armor Shld   Dex  Size   Nat  Misc  Total[/B]
[B]Armor:[/B]              10    +6    +2    +3    +1    +0    +0    22
[B]Touch:[/B] 15              [B]Flatfooted:[/B] 18

                         [B]Base   Mod  Misc  Total[/B]
[B]Fort:[/B]                      4    +2    +2    +8
[B]Ref:[/B]                       1    +3    +2    +6
[B]Will:[/B]                      1    +1    +2    +4

[B]Weapon                  Attack   Damage     Critical[/B]
+1 Valenar Double-Scimitar+10    1d4+6      18-20/x2
+1/+1 VDS, TWF            +8/+8  d4+5/d4+4  18-20/x2
Sling             50'     +10    1d3+2            x2
Talenta Boomerang 30'     +10    1d3+2            x2
XXXX                      +X     XdXX+X     XX-XXxX

[B]Languages:[/B] Common, Halfling, Elven, Dwarven

[B]Abilities:[/B] Halfing Racial Abilities

[B]Feats:[/B]
C1: Exotic Weapon Proficiency (Valenar Double-Scimitar)
F1: Two-Weapon Fighting
F2: Weapon Focus (Valenar Double-Scimitar)
C3: Improved Buckler Defense
F4: Weapon Specialization (Valenar Double-Scimitar)

[B]Skill Points:[/B] 32       [B]Max Ranks:[/B] 8/4
[B]Skills                   Ranks  Mod  Misc  Total[/B]
Craft (Weaponsmithing)     8    +2          +10
Listen (cc)                4    +1    +2    +7
Tumble (cc)                4    +3    -3    +4
Intimidate                 8    -1          +7

[B]Equipment:               Cost  Weight[/B]
+1/+1 Valenar DblScmtr 4725gp  7.5lb
Darkwood Talenta Bmrng   25gp   .5lb
Cloak of Resistance +1 1000gp   .5lb
+1 Darkwood Buckler    1190gp 1.25lb
+1 Breastplate         1350gp   15lb
[B]Total Weight:[/B]18.75lb   [B]Money:[/B] 720gp 0sp 0cp

                           [B]Lgt   Med   Hvy   Lift    Push[/B]
[B]Max Weight:[/B]              43.5    87  131.25  131.25  656.25

[B]Age:[/B] 34
[B]Height:[/B] 3'2"
[B]Weight:[/B] 36lb
[B]Eyes:[/B] Green
[B]Hair:[/B] Black
[B]Skin:[/B] Light tan
Appearance: When one visits Tamin, he's sitting in his shop, working on some blades. Maybe this is why he is good with blades? He sits there, his hands dirty with whatever he's doing. He looks up at you through his goggles... is he looking at you? One eye is definitely fixed on you, the other... is looking past you? Such green eyes are odd, they have the look that something behind them is broken. His hair is pulled back so as to not get in the way of his work and he stands up, expectantly. He shifts to his right leg and wipes his hands on his work pants. Too tough for light travel, his clothing is held somewhat close to his body. It's not form-fitting, but it is obvious he does not want his clothes to get in his way. A nice-looking boomerang is slung around his waist, and... now that you mention it, his shop is filled with a bit of nice equipment.

Background: Tamin was born and raised in the Talenta Plains, but not as a nomad like most Halflings. His parents worked for one of the Houses, but that was a long time ago and they are no longer with us. Tamin lost his family at an early age to the War -- his house was raided, his family was slaughtered, but Tamin fell before anyone else did to a sharp blow to the head. When Tamin woke up, he wanted to join the war to find the people who did this to his family. He was too young to join the army at the time, but he learned to use the Elves' weapons. We worked with what he could find, with one of the Houses helping him survive, but when Tamin was old enough, he enlisted and used his knowledge of Elven weaponry against them. Today, he works quietly as a smith, one of the few halflings that have settled down. His friends know him as Tam, but those are few. Most know him as "Blades," but he does not go into detail as to why. "I am good with blades." "What do you mean? Making them? Using them?" "... I am good with blades."

Notes::
Action Points:7
[sblock]Future Plan. Going to start Exotic Weapon Master at 7th level, then Heir of Siberys at 12th or whenever I qualify.[/sblock]
 
Last edited:

MADMAXIM

I do have the Miniature's book and I'm fine with it and the character you have chosen. I'll look it more tonight but you are in.
 

OKAY- HERE WE GO

lonesoldier human ninja
sleppystyle human cleric
bront House deneith noble fighter
madmaxim warforged marshal
samnell war forged psion
jdvn1 halfling fighter


Congrats everyone.

To those that hoped to get in, players may fall out or I may start another another PbP so keep looking.

For the players of THE CHAOS EFFECT-

I will be looking over the characters tonight and if I feel the need I will address concerns or backgrounds then. I hope to begin this weekend.
 


Remove ads

Top