Sir Firebelly, Dragonborn Paladin is currently slowed (save ends) and is suffering from 10 ongoing acid damage (save ends) from being chomped by a Rock Lobster. Then he gets hit by a Dire Koala with a power that slows him until the end of the Dire Koala's next turn. Then he gets hit by an Acid Hipster and takes 5 ongoing acid damage (save ends) and is dazed (save ends).
At the beginning of his turn, Sir Firebelly takes 10 acid damage and is slowed and dazed. At the end of his turn, he rolls (in any order he chooses):
- save vs being slowed by the Rock Lobster
- save vs the Rock Lobster's 10 ongoing acid damage
- save vs the Acid Hipster's 5 ongoing acid damage
- save vs the Acid Hipster's daze effect
He is still slowed by the Dire Koala's attack regardless of any saves he makes or fails. If he saves against the Rock Lobster's acid damage but NOT the Acid Hipster's ongoing acid damage, he'll still be taking 5 at the beginning of his turn.
This is an interesting one.
Poor old Sir Firebelly, who would have thought that the Rock Lobster League and the Dire Koala Conglomeration would join forces? The Acid Hipsters however have long had a reputation for double dealing and opportunist affilitions. However you look at it Sir Firebelly is having a rough day.
OK lets look at his dilema in order
1: He is already taking the following from the Rock Lobster:
- slowed (save ends)
- 10 ongoing acid damage
2: The Dire Koala then adds to his misery with:
- slowed (until the end of next turn)
3: The Acid Hipster then compounds Sir Firebelly's woes:
- 5 ongoing acid damage (save ends)
- dazed (save ends)
But wait, there is a small ray of hope for our hero. Sir Flamebelly is already taking ongoing acid damage (Rock Lobster) so the 5 from the Acid Hipster (lesser amount) is discounted and has no effect.
So at the beginning of Sir Flamebelly's turn he:
- is slowed (from 2 seperate sources)
- takes 10 ongoing acid damage
- is dazed
At the end of his turn he
- is still slowed until the end of the Dire Koala's next turn
<editted>
- makes a save against the 10 ongoing acid damage from the Rock Lobster
- makes a save against the slow effect from the Rock Lobster
- makes a save against the daze effect from the Acid Hipster
Lets hope he can shake the effects off and deal out some justice to the unspeakable evil he is facing! Hopefully he will have a friendly leader type with him to give him a couple of bonus saving throws, I suspect Sir Simon "shake it off" Shouter (his long time ally) is in the area organising the natives.