scholz
First Post
How can we duplicate the Light Spell?
I would say Create Elemental Object (but that would be a very limited version of the spell) It would only last a round/level until 2nd level, and then only 1 minute/level.
I think there are ought to be a spell that just produces the Elemental Side Effects (but with decent durations, ranges, or area of effects) and nothing else. The question is, how does one do that?
Here is a sketch.
(Elemental) Effect
Create the elemental side effect based on certain parameters. Intensity, Duration, Range and Area of Effect vary according to the following chart. To figure those take the level of the spell and find its ranks on the chart below.
Level - Ranks - Max Effect
0 - 1 - Low
1 - 3 - Low
2 - 6 - Low
3 - 10 - Med
4 - 15 - Med
5 - 21 - Med
6 - 28 - High
7 - 36 - High
8 - 45 - Intense
9 - 55 - Intense
Then you can "spend" those ranks on effects like duration, area of effect, range or intensity.
Cost - Intensity
0 - Low (0-min/2nd max)
3 - Medium (3rd min/4th max)
9 - High (5th min/6th level max)
13 - Extreme (7th min/no max)
Cost Duration
0 - 1 min/level
1 - 10 minutes/level
3 - 1 hour/level
5 - 1 day/level
7 - Permanent
9 - Permanent (D)
Cost Range
0 - Zero
1 - Touch
3 - Close
5 - Medium
7 - Long
9 - Line of Sight
Area
0 - 5ft radius
1 - 10ft radius
3 - 20ft radius
5 - 30ft radius
7 - 60ft radius
9 - 100ft radius
11 - 500ft radius
13 - 1 mile radius
The 0-level version of the spell can only invoke the rank of effect beyond the base (10 Min/level, Touch Range, or 10ft Radius)
The 1st level version of the spell can invoke 3 additional effect (10 min/level, 10ft radius, and Touch range)
The 2nd level of the spell can invoke 6 ranks (20ft radius, 1 hour/level, zero range)
The 3rd level of the spell can invoke 10 ranks
(30ft radius, 1 hour/level, touch, medium effect)
etc...
This seems about balanced, if a little complicated. What do you think?
Steve
I would say Create Elemental Object (but that would be a very limited version of the spell) It would only last a round/level until 2nd level, and then only 1 minute/level.
I think there are ought to be a spell that just produces the Elemental Side Effects (but with decent durations, ranges, or area of effects) and nothing else. The question is, how does one do that?
Here is a sketch.
(Elemental) Effect
Create the elemental side effect based on certain parameters. Intensity, Duration, Range and Area of Effect vary according to the following chart. To figure those take the level of the spell and find its ranks on the chart below.
Level - Ranks - Max Effect
0 - 1 - Low
1 - 3 - Low
2 - 6 - Low
3 - 10 - Med
4 - 15 - Med
5 - 21 - Med
6 - 28 - High
7 - 36 - High
8 - 45 - Intense
9 - 55 - Intense
Then you can "spend" those ranks on effects like duration, area of effect, range or intensity.
Cost - Intensity
0 - Low (0-min/2nd max)
3 - Medium (3rd min/4th max)
9 - High (5th min/6th level max)
13 - Extreme (7th min/no max)
Cost Duration
0 - 1 min/level
1 - 10 minutes/level
3 - 1 hour/level
5 - 1 day/level
7 - Permanent
9 - Permanent (D)
Cost Range
0 - Zero
1 - Touch
3 - Close
5 - Medium
7 - Long
9 - Line of Sight
Area
0 - 5ft radius
1 - 10ft radius
3 - 20ft radius
5 - 30ft radius
7 - 60ft radius
9 - 100ft radius
11 - 500ft radius
13 - 1 mile radius
The 0-level version of the spell can only invoke the rank of effect beyond the base (10 Min/level, Touch Range, or 10ft Radius)
The 1st level version of the spell can invoke 3 additional effect (10 min/level, 10ft radius, and Touch range)
The 2nd level of the spell can invoke 6 ranks (20ft radius, 1 hour/level, zero range)
The 3rd level of the spell can invoke 10 ranks
(30ft radius, 1 hour/level, touch, medium effect)
etc...
This seems about balanced, if a little complicated. What do you think?
Steve
Last edited: