mac1504
Explorer
The PCs in my campaign were recently captured while trying to assault the duergar fortress of the Horned Hold in H2:Thunderspire Labyrinth. They were able to discover the back way in, but quickly became overwhelmed when several encounters joined in the fray. Only one of the party perished, the rest were taken captive. Now, they are manacled and stripped of all equipment in the slave pits of the Horned Hold.
I would like to create a skill challenge for them to formulate a plan of escape. I'd like to structure the skill challenge so that as they succeed at different points in the challenge, they gather ideas and exploits that they can use to form a plan of escape. I think the players will feel a much larger sense of accomplishment if they succeed at formulating the plan and then executing it.
One idea I've been working on would be Insight related: the duergar clan head has sent for reinforcements to replace those soldiers he lost in battle to the PCs. Along with the reinforcements comes a captain that is causing some strife among the other duergar as he challenges the clan head for leadership of the stronghold. With a few successful Insights the PCs are able to pick up on the struggle and perhaps exploit it with a few Diplomacy checks (or possibly even Intimidate). Sowing some confusion could help in either covering their escape or making the foes easier in the ensuing combats.
I would love to hear if any one else has any other ideas of exploits or seeds that could be exposed through the skill challenge that would lend in the PCs plans for escape.
The party is made up of:
Half Elf cleric of Kord
Elf Ranger
Human Fighter
Dragonborn Paladin
Eladrin Wizard (actually she is Gently Reposed inside of a Handy Haversack)
Thanks in advance!
I would like to create a skill challenge for them to formulate a plan of escape. I'd like to structure the skill challenge so that as they succeed at different points in the challenge, they gather ideas and exploits that they can use to form a plan of escape. I think the players will feel a much larger sense of accomplishment if they succeed at formulating the plan and then executing it.
One idea I've been working on would be Insight related: the duergar clan head has sent for reinforcements to replace those soldiers he lost in battle to the PCs. Along with the reinforcements comes a captain that is causing some strife among the other duergar as he challenges the clan head for leadership of the stronghold. With a few successful Insights the PCs are able to pick up on the struggle and perhaps exploit it with a few Diplomacy checks (or possibly even Intimidate). Sowing some confusion could help in either covering their escape or making the foes easier in the ensuing combats.
I would love to hear if any one else has any other ideas of exploits or seeds that could be exposed through the skill challenge that would lend in the PCs plans for escape.
The party is made up of:
Half Elf cleric of Kord
Elf Ranger
Human Fighter
Dragonborn Paladin
Eladrin Wizard (actually she is Gently Reposed inside of a Handy Haversack)
Thanks in advance!