el-remmen said:Huh? Obviously, multi-classing can only be compared to how it was handled in previous editions of the game, and for those of us who like the method or at least the idea of how it was implemented are going to see this implementation as something way short of what we want and are used to.
It is just this taking feats things doesn't seem like "multi-classing" as you don't really have multiple classes, you just have a power or two from another class in addition to your main class.
Yip. That's pretty much what I was going to say in reply to the same question. Having one power from another class isn't multiclassing. It's just another power. To multiclass, you need to capture the flavor of what the multiclass suggests. A fighter/wizard should act like one. He shouldn't be a fighter that's capable of only a fireball once per encounter. He should be more. Likewise a Cleric of Trickery, such as a cleric/rogue, should be more than just a cleric with one rogue power that allows him to tumble, for example. I don't think feat multiclassing does enough to justify the term 'multiclass'.
Pinotage