rowport said:I like simplicity in the rules-- I am having a blast playing Star Wars SAGA Edition because our rules mavens and our theatre guys are both effective. But, simplicity at the cost of options is completely lame.
If it weren't for the spellcasting classes, we wouldn't have needed a new system at all. As SWSE pointed out, when all the classes are basically Martial, the 3.x system worked. Throw in a class whose core mechanic is spellcasting, it's a different story entirely.