GRStrayton
First Post
For anyone interested, here are my thoughts for encouraging an exploration-based play-style by altering the system for experience point awards. (This, of course, is just one element of an entire system -- or reskinning -- that emphasizes this play-style. Check out the rest of my blog to see more ideas that work in tandem with this one to create an exploration-style game. I'm working on a major article about adventure design that will fill in the final missing piece of my 4e play-style, hopefully coming soon!)
Experience Point Awards Revised « Legends & Labyrinths
Experience Point Awards Revised « Legends & Labyrinths