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Extra Dimentional vs. Non-Dimentional

Centaur

First Post
Extra Dimentional vs. Non-Dimentional

What is the difference between these two spaces.

Bags of holding are described as Non-Dimentional, Portable holes are Extra Dimentional.

Mordenkainen.s Magnificent Mansion is extra dimentional!

I have yet to find a definition as to what the difference between the two are!

Also if putting a bag of holding in a portable hold pruduces such bad results, then what happens if it is taken into a Mordenkainen.s Magnificent Mansion, the same thing?
 

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Tonguez

A suffusion of yellow
Extra-dimensional - it opens a gate to somewhere outside this dimension (assumably into a nother undefined dimension)

Non-Dimensional - it supercedes the concept of dimensions and enters a limitless non-space

um the TARDIS (of Doctor Who) is non-dimensional as demonstrated by its interior (not only is the inside is bigger than the outside it is essentially of unlimited size). Also by being non-dimensional a TARDIS go be at any and all points in time and space (at least thats how I understand it)
 

An extra-dimensional space is bigger on the inside than it is on the outside.

A non-dimensional "space" isn't actually so much a space as a window to the Astral plane, where all time is simultaneous and all space is together in a sort of singularity. The astral plane is beyond the bounds of timespace as it governs the rest of the multiverse. It's "outside," so there's plenty of room to store stuff.

Or, at least, that's how a geek would explain it.
 
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Centaur

First Post
Nope, Not making this up!!

the Jester said:
Are you guys making this up? Is this described in the RAW somewhere? :) I've never found a discussion of it anywhere in the books.

As mentioned the terms are used under the (3.0) Bags of Holding, Portable Hole, Mordenkainen.s Magnificent Mansion spell, and rope trick spells.

I havn't found them anywhere else and thus the nature of my question.
 

TheEvil

Explorer
I asked this question last year, received no answeres, then went and did some reading on the subject. They are used interchangably with no regard for confusion of the reader. From the SRD:

Portable Hole:
A portable hole is a circle of cloth spun from the webs of a phase spider interwoven with strands of ether and beams of starlight. When opened fully, a portable hole is 6 feet in diameter, but it can be folded up to be as small as a pocket handkerchief. When spread upon any surface, it causes an extradimensional space 10 feet deep to come into being. This hole can be picked up from inside or out by simply taking hold of the edges of the cloth and folding it up. Either way, the entrance disappears, but anything inside the hole remains.
The only air in the hole is that which enters when the hole is opened. It contains enough air to supply one Medium creature or two Small creatures for 10 minutes. The cloth does not accumulate weight even if its hole is filled. Each portable hole opens on its own particular nondimensional space. If a bag of holding is placed within a portable hole, a rift to the Astral Plane is torn in that place. Both the bag and the cloth are sucked into the void and forever lost. If a portable hole is placed within a bag of holding, it opens a gate to the Astral Plane. The hole, the bag, and any creatures within a 10-foot radius are drawn there, the portable hole and bag of holding being destroyed in the process.
Moderate conjuration; CL 12th; Craft Wondrous Item, plane shift; Price 20,000 gp.
 

Felix

Explorer
Centaur said:
Also if putting a bag of holding in a portable hold pruduces such bad results, then what happens if it is taken into a Mordenkainen.s Magnificent Mansion, the same thing?
No. The same thing does not happen. The only time extra- and non-dimensional spaces cause bad things to happen is when portable holes and bags of holding collide, nowhen else.

Unless your DM thinks he's clever and he makes that ruling without telling anyone beforehand, in which case he should be flogged.

The PH + BoH = Boom is something particular for those two items, not for extradimensional spaces in general.
 

Hypersmurf

Moderatarrrrh...
Felix said:
The PH + BoH = Boom is something particular for those two items, not for extradimensional spaces in general.

Rope Trick
Transmutation
Level: Sor/Wiz 2
Components: V, S, M
Casting Time: 1 standard action
Range: Touch
Target: One touched piece of rope from 5 ft. to 30 ft. long
Duration: 1 hour/level (D)
Saving Throw: None
Spell Resistance: No

When this spell is cast upon a piece of rope from 5 to 30 feet long, one end of the rope rises into the air until the whole rope hangs perpendicular to the ground, as if affixed at the upper end. The upper end is, in fact, fastened to an extradimensional space that is outside the multiverse of extradimensional spaces (“planes”). Creatures in the extradimensional space are hidden, beyond the reach of spells (including divinations), unless those spells work across planes. The space holds as many as eight creatures (of any size). Creatures in the space can pull the rope up into the space, making the rope “disappear.” In that case, the rope counts as one of the eight creatures that can fit in the space. The rope can support up to 16,000 pounds. A weight greater than that can pull the rope free.

Spells cannot be cast across the extradimensional interface, nor can area effects cross it. Those in the extradimensional space can see out of it as if a 3-foot-by- 5-foot window were centered on the rope. The window is present on the Material Plane, but it’s invisible, and even creatures that can see the window can’t see through it. Anything inside the extradimensional space drops out when the spell ends. The rope can be climbed by only one person at a time. The rope trick spell enables climbers to reach a normal place if they do not climb all the way to the extradimensional space.

Note: It is hazardous to create an extradimensional space within an existing extradimensional space or to take an extradimensional space into an existing one.

Material Component: Powdered corn extract and a twisted loop of parchment.


It's a general rule for extradimensional spaces that it's 'hazardous' to combine them.

-Hyp.
 

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