Tonguez said:
Not specifically - I was thinking more 'Who really built the pyramids?', which could make for some interesting scenarios.
Huh, everyone seems to like this idea.
Anyway, my idea for this egyptian place (which could well be called Anub or something similar) was that it wasn't necessarily populated exclusively by the dead; the rulers could be a new dynasty in an already flourishing land, humans from Ausel in all likelihood (although maybe no longer human), who've spent the past few centuries increasing legions of undead, uniting whatever equivalent of the 'upper and lower kingdoms' we have in this world, and maybe even developing the dracolich. After all, they've got the dragons and they've got the necromancy - and what's cooler than a dracolich?
However, the military would probably be largely undead - as would the labour forces. Undead can build entire cities in the deep desert without water, dig an aqueduct in that direction taking a hundred years, and suddenly you've got yourself an entire new city ready for irrigation and population - quite a boon for a civilisation once limited to a narrow strip of fertile land along a river.
I propose that Anub was largely a dwarven realm a thousand years ago. There is now maybe a 10% human component (Auselen and others), and another 20% gnolls (a desert tribal race, with a number of independant kingdoms along the coast). While there may be lizardfolk, they were created early on by Auselen and now serve as temple guards. And Anub has a unique form of cavalry: the hydra. It's like a war elephant but hungrier. Hydrae can be found in many lands these days, but only the Anub have domesticated them.
As for Ta'jinn: They might well have fixed their borders and started making themselves strong again. They rule a sizable region, well beyond the headwaters of the Heaven River, but to become strong you need people, people need food, and food requires water. Like it or not, the jinn find themselves masters of aqueducts and terraform their steppes into fertile fields. Most of the stempan engineers now live in Ta'jinn lands and think of themselves as native. Ta'jinn architecture is characterised by soaring towers and immense aqueducts. Their roads are a marvel of the age; they often run atop aqueducts, connecting settlements together, and these roads have periodic God Towers, whence griffins can land and rest.
The formian presence is most commonly felt in Ta'jinn and Anub, at least in those lands known to Cresia. The anthropologists sometimes drop hints at 'unification wars', and everyone (by which I mean sages and scholars and possibly the rulers of realms) knows that humanity has ten thousand years to unite their world under law. The trouble is, everyone thinks their own way is best, the formians can't make good on their threat, it doesn't matter because who's going to live that long, or some combination of the lot. Thus nobody has suggested political unions.