Elwood Slayer
First Post
Okay, the Vigor line of heal-over-time spells looks fantastic. They are in the Complete Divine, I had just not read them and thought about them enough before you pointed them out.
I will definately make some changes to my build now that I have read the spells available in Complete Divine.
I can see how Extend Spell is really strong with Vigor spells. Consider the level 3 spell Mass Lesser Vigor cast at 10th level. This will heal 20 hit points to 5 people (the whole party probably). Used with Extend Spell, it would heal 40 hit points to the whole party. Being able to pretty much heal up the whole group after a really rough fight while using only one 4th level slot is really strong.
I may take Extend Spell instead of Silent Spell or Empower Spell, since I think most of my heals will be in the form of the Vigor line.
Maybe my feat progression should look this:
1: Two Weapon Fighting, Combat Reflexes
3: Spinning Halberd Weapon Style Feat
6: Extend Spell
9: Power Attack
12: Heroic Spirit
13: Action Surge
I will definately make some changes to my build now that I have read the spells available in Complete Divine.
I can see how Extend Spell is really strong with Vigor spells. Consider the level 3 spell Mass Lesser Vigor cast at 10th level. This will heal 20 hit points to 5 people (the whole party probably). Used with Extend Spell, it would heal 40 hit points to the whole party. Being able to pretty much heal up the whole group after a really rough fight while using only one 4th level slot is really strong.
I may take Extend Spell instead of Silent Spell or Empower Spell, since I think most of my heals will be in the form of the Vigor line.
Maybe my feat progression should look this:
1: Two Weapon Fighting, Combat Reflexes
3: Spinning Halberd Weapon Style Feat
6: Extend Spell
9: Power Attack
12: Heroic Spirit
13: Action Surge