(Idea taken from a previous thread: http://test.cyberstreet.com/showthread.php?s=&threadid=14484)
You have the ability to turn crippling hits into merely dangerous ones.
Prerequisites: Base Attack Bonus +7, Dex 13+
Benefit: When struck by a critical hit or a sneak attack, you may make an opposed attack roll to turn it into a normal hit. For the opposed roll, the attacker makes a new roll at the same bonus as the attack that resulted in a crit or sneak attack, rather than reusing the original roll or (for crits) the threat confirmation roll. This counts against your total attacks of opportunity for the round.
You have the ability to turn crippling hits into merely dangerous ones.
Prerequisites: Base Attack Bonus +7, Dex 13+
Benefit: When struck by a critical hit or a sneak attack, you may make an opposed attack roll to turn it into a normal hit. For the opposed roll, the attacker makes a new roll at the same bonus as the attack that resulted in a crit or sneak attack, rather than reusing the original roll or (for crits) the threat confirmation roll. This counts against your total attacks of opportunity for the round.