Weapon/implement Focus feats:
(I apologize for not having the exact feat names in the essential books, for i do not have them in hand)
From what i understand, this feat provides a player with a +1 bonus to hit with the chosen weapon/implement group. The bonus increases by +1 at 15th and again at 25th level. I always thought this was quite odd (why not 11th and 21st?)... Then, essentials came out and the new book shows the exact same feat with a new name, providing the same bonuses, BUT having the bonuses increase at the start of each new tier (lvl 11 and 21)...
In my group, there is a split decision as to how to proceed with this. One side simply says we must use the "retrain" aspect of the game when we gain a level in order to move over to the "new" feat. The other side is to simply treat this as an upgrade or errata from the PHB, and freely update our characters automatically and freely...
Also, a similar issue would be for the increased defenses feat (i cant recall the names of the feat)...
the PHB feat provides the character with +1 defenses to reflex, fort and will defenses. The exact same feat (different name) in Essentials provides the same bonus, but also upgrades the bonus by an additional +1 PER TIER (where as the feat in the PHB is a static bonus, unchanged beyond the tier levels)...
Can someone explain how they're handling this change?
Thanks in advance for your help...
(I apologize for not having the exact feat names in the essential books, for i do not have them in hand)
From what i understand, this feat provides a player with a +1 bonus to hit with the chosen weapon/implement group. The bonus increases by +1 at 15th and again at 25th level. I always thought this was quite odd (why not 11th and 21st?)... Then, essentials came out and the new book shows the exact same feat with a new name, providing the same bonuses, BUT having the bonuses increase at the start of each new tier (lvl 11 and 21)...
In my group, there is a split decision as to how to proceed with this. One side simply says we must use the "retrain" aspect of the game when we gain a level in order to move over to the "new" feat. The other side is to simply treat this as an upgrade or errata from the PHB, and freely update our characters automatically and freely...
Also, a similar issue would be for the increased defenses feat (i cant recall the names of the feat)...
the PHB feat provides the character with +1 defenses to reflex, fort and will defenses. The exact same feat (different name) in Essentials provides the same bonus, but also upgrades the bonus by an additional +1 PER TIER (where as the feat in the PHB is a static bonus, unchanged beyond the tier levels)...
Can someone explain how they're handling this change?
Thanks in advance for your help...