mellored
Legend
That's not all your getting.Additionally, if I'm simply trading attacks 1:1, such as the above "when an ally attacks, he gets a second attack" then there's no point to the power.
Effectively you are getting...
+5 initiative (you deal damage earlier).
1 free granted attack per turn (as your basic reaction).
1:1 trade on each additional attack granted. (with other possible stuff, like giving advantage on saves).
Because you're getting a lot more. So it costs more.And, what's the point about having a hand free?
We're still working out how much more. Not all these ideas will make it.
Fair.I mean, as written, I'm best off when I'm unarmed? Seriously? Hrm, let's have a fighter chassis but make sure that he's not actually using weapons.
2-hands free is probably a bit overboard. And medium armor seems a bit finicky.
1-hand free seems like a good compromise, and simplifies things a bit.
-2 AC, to get +2d6+3 damage from your barbarian every turn.