TheHand
Adventurer
So my wife's favorite class of any edition was 4th edition's Swordmage, namely with its themes of hopping around the battlefield dragging foes around, and drawing enemies' ire away from companions.
Since switching to 5th Ed, there have been some options that get us partway there but end up falling short. (And I know there's some decent homebrews out there, but she's not a fan of using fully homebrewed classes).
With LevelUp I think we're nearly there! She's got a Pact of the Blade Warlock as the base class. The "Spellbound" archetype isn't too bad as it has some neat maneuvering tricks, but with the recent Gazetteer Annual dropping, the Dread Knight opens up some new possibilities, particularly since it can get us access to @Steampunkette's Arcane Knight Combat Maneuvers(!!) which are very Swordmagey.
However, the Dread Knight is themed to turn Warlocks into 'anti-paladins', so having the medium/heavy armor proficiencies and the scary version of find steed ("Dread Rider") don't quite fit the image of a character more like X-Men's Nightcrawler. So, I open up the question to anyone interested who has access to the Gazette #8: using the Dread Knight as a template, how might one reflavor some of it's features to better fit? (I think in particular, "Mind of the Master", "Dread Rider", and "Recall the Damned" might be things I'd want to swap out for comparable powers...)
(... OR maybe one of you clever creators might tease something else that's cooking up for a future issue!)
Cheers!
Since switching to 5th Ed, there have been some options that get us partway there but end up falling short. (And I know there's some decent homebrews out there, but she's not a fan of using fully homebrewed classes).
With LevelUp I think we're nearly there! She's got a Pact of the Blade Warlock as the base class. The "Spellbound" archetype isn't too bad as it has some neat maneuvering tricks, but with the recent Gazetteer Annual dropping, the Dread Knight opens up some new possibilities, particularly since it can get us access to @Steampunkette's Arcane Knight Combat Maneuvers(!!) which are very Swordmagey.
However, the Dread Knight is themed to turn Warlocks into 'anti-paladins', so having the medium/heavy armor proficiencies and the scary version of find steed ("Dread Rider") don't quite fit the image of a character more like X-Men's Nightcrawler. So, I open up the question to anyone interested who has access to the Gazette #8: using the Dread Knight as a template, how might one reflavor some of it's features to better fit? (I think in particular, "Mind of the Master", "Dread Rider", and "Recall the Damned" might be things I'd want to swap out for comparable powers...)
(... OR maybe one of you clever creators might tease something else that's cooking up for a future issue!)
Cheers!