Kerrz
First Post
The guard in the waiting room grunts and winces as Tenor continues talking to him. Turning to the irate warforged he says, simply, "You were the ONLY ones taken in for questioning. Leave me alone. I'm just doing my job. Deal with the captain when he comes out with your friend if you have time."
Meanwhile in the interrogation room, the portly captain has come to a conclusion and addresses North. "Alright. I won't throw your friends to the wolves, however they will be encouraged to leave town quickly. Keep in mind though that you will be THROWN. We do not deal well with spies, and we have set up a catapult to send unwelcome Karrnathi guests across the bridge. Don't worry... you should survive the toss. The welcoming comittee might be a bit... interesting though," the captain says with a grin.
Matching actions to words, he has a guard haul North out of the chair, and sets the guard with strict orders to bring the warforged to the catapult.
Upon leaving the interrogation room, the portly captain runs into an irate Tenor who has been unsuccessfully dealing with his guard. Tenor voices his concerns again in the proper direction this time, however the captain is unphased.
OOC: Diplomacy roll 11, bonus 7, total 18. DC 20. Didn't pan out... and things are going to be more fun this way!
The captain takes the other warforged aside and tells them, "If you wish, you can view your companion's deportation. However, I shall stress that we do not hold well to spies in Thaliost, and have little patience with the friends of spies. I encourage you to finish your business in town as soon as possible."
"Though to answer your question... yes. Alot of this trouble has to do with the fact that you are warforged. It is far easier to just slit a human spy's throat. We prefer to use warforged as ammunition though..."
Leaving with his captive and a guard of six trained soldiers, the portly captain leads the group towards the shattered remains of the lightning rail bridge to Rekkenmark. Standing on the jutting remnants of the bridge is a small catapult with a large basket. North's guardians ask him to curl up into a ball and proceed to run a chain tightly around his neck and the back of his knees, locking the chain with a sturdy lock.
Four strong men proceed to lift North into the basket of the already cocked and armed catapult. Being a man of little ceremony, the captain walks over to North, pats him on the back and kicks the catch with his foot, sending the catapult into motion. However, at the last moment a vital cord snaps, and the catapult misfires, sending North hurtling into the air, but nowhere near far enough to cross the gap.
With a horrid laugh the captain looks on in a mix of pleasure and annoyance. The catapult should not have misfired, however he is content with the fact that the spy will not be returning any time soon.
North, on the other hand, quickly sinks to the bottom of the river, wrapped in strong chains and staring into murky riverbed.
His companions, however, look on in absolute horror that such a cruel act could be conceived by followers of the Flame, and that it went absolutely wrong, leaving their friend at the bottom of the river.
Meanwhile in the interrogation room, the portly captain has come to a conclusion and addresses North. "Alright. I won't throw your friends to the wolves, however they will be encouraged to leave town quickly. Keep in mind though that you will be THROWN. We do not deal well with spies, and we have set up a catapult to send unwelcome Karrnathi guests across the bridge. Don't worry... you should survive the toss. The welcoming comittee might be a bit... interesting though," the captain says with a grin.
Matching actions to words, he has a guard haul North out of the chair, and sets the guard with strict orders to bring the warforged to the catapult.
Upon leaving the interrogation room, the portly captain runs into an irate Tenor who has been unsuccessfully dealing with his guard. Tenor voices his concerns again in the proper direction this time, however the captain is unphased.
OOC: Diplomacy roll 11, bonus 7, total 18. DC 20. Didn't pan out... and things are going to be more fun this way!
The captain takes the other warforged aside and tells them, "If you wish, you can view your companion's deportation. However, I shall stress that we do not hold well to spies in Thaliost, and have little patience with the friends of spies. I encourage you to finish your business in town as soon as possible."
"Though to answer your question... yes. Alot of this trouble has to do with the fact that you are warforged. It is far easier to just slit a human spy's throat. We prefer to use warforged as ammunition though..."
Leaving with his captive and a guard of six trained soldiers, the portly captain leads the group towards the shattered remains of the lightning rail bridge to Rekkenmark. Standing on the jutting remnants of the bridge is a small catapult with a large basket. North's guardians ask him to curl up into a ball and proceed to run a chain tightly around his neck and the back of his knees, locking the chain with a sturdy lock.
Four strong men proceed to lift North into the basket of the already cocked and armed catapult. Being a man of little ceremony, the captain walks over to North, pats him on the back and kicks the catch with his foot, sending the catapult into motion. However, at the last moment a vital cord snaps, and the catapult misfires, sending North hurtling into the air, but nowhere near far enough to cross the gap.
With a horrid laugh the captain looks on in a mix of pleasure and annoyance. The catapult should not have misfired, however he is content with the fact that the spy will not be returning any time soon.
North, on the other hand, quickly sinks to the bottom of the river, wrapped in strong chains and staring into murky riverbed.
His companions, however, look on in absolute horror that such a cruel act could be conceived by followers of the Flame, and that it went absolutely wrong, leaving their friend at the bottom of the river.