Forked from: Build your own Minion
If so, what have you done to remedy the situation?
Has anyone found a (better) way to check if a minion's statblock is as intended?
All of this wouldn't be so much of an issue if the designers hadn't 'forgotten' to include some design guidelines for minions in the DMG. I don't like having to guess about their intentions.
Since the original thread seems to have died, I thought I'd bring up this issue in a separate thread. Is this bothering anyone else?Jhaelen said:Maybe. But how do you explain the ability score modifiers? They don't include a bonus of one-half their level. I.e. either their level is wrong or the ability score modifiers are wrong.
Which is it? There's no way to tell. Therefore it's not possible to deduce any reliable statistical information from the zombie rotter.
Here's a list of the minions that suffer from the same problem:
- cyclops guard; p.46
- horde ghoul & abyssal ghoul myrmidon; p.118ff
- hobgoblin grunt & warrior; p.138
- grimlock minion & follower; p.148
- human rabble; p.162
- kruthik hatchling; p.170
- orc drudge & warrior; p.203
- troglodyte warrior; p.272
- snaketongue initiate; p.274
If so, what have you done to remedy the situation?
Has anyone found a (better) way to check if a minion's statblock is as intended?
All of this wouldn't be so much of an issue if the designers hadn't 'forgotten' to include some design guidelines for minions in the DMG. I don't like having to guess about their intentions.