reanjr said:
Human skeleton wieghs in the realm of 15-25 lbs. actually.
Then at 25lbs:
10 can fit in bag of holding 1.
20 can fit in bag of holding 2.
25 will fit in the others.
That's only considering weight. Space is the real problem... to continue:
No, we're talking about folding them up. As skeletons without ligaments/tendons/muscles, they would be able to fold up to approximately 4 cu. feet. each.
If you're so keen on the rules, show me where is says in the rules the difference between a tall fat medium creature and a short skinny medium creature and the space they take up. It doesn't matter if you can fold them up, they're medium creatures that can cram 4 into a 5x5x5 space.
As I stated before: I'm not talking about game balance. I'm talking about the story.
So don't have it in the story. If you don't want your NPC necromancers doing this, then don't. And who is to say that the player's vision of his character is less important than the DM's vision of the "story"?
...give him the bag and have him get the rest of the guys out.
I think mindless undead would have a hard time understanding this. They can grasp "go", "guard", "attack", "stay", that sort of thing. Not, "take this bag here and reach in to grab another skeleton and put him over there. When you've done that, do it again until there are no more skeletons in the bag. Then attack."
He has circumvented this and can bring them out at any convenience. Traps ahead? Can't disarm? Pull out a skeleton, send him forward first. Found brief respite in a cul-de-sac in the dungeon? Pull out all the skeletons for some quick (non-?)meat shields.
Good for him. He's a necromancer that spent 25gp on each HD of skeleton, do you think a high INT character wouldn't deploy his resources intelligently?
I take it you don't like the Robe of Bones. That's basically the same thing, eh.