Final touches to complete Yanis...
I'll fill in the remaining blanks to complete Yanis Princetonson....
Recent History: Yanis' journey to Impiltur landed him in Dilpur. Half by chance and half by diligent investigative work, he discovered his first beneficiary--a young man named Karok, a miner by trade.
Apparently, Karok had been lucky in his mining efforts and discovered a chunk of precious metal. He had then headed to Dilpur to market his find and hopefully use the subsequent funds to set himself up in life. Karok, being a naive country bumpkin, was too free with his find and attracted the attention of the criminal elements in Dilpur. These individuals "bought" Karok's find and later claimed to be "defrauded" by Karok and some accursed illusionary magic. They demanded the return of their funds and threatened to throw Karok in jail.
Yanis discovered the young man in his plight and offered help. Yanis managed to recover the young man's find and they escaped the criminal elements' grasp by posing as adventurers to ride as "swordpoints". They eventually arrived at Caerrhan and used the find to purchase equipment and to start Karok's new life.
Karok is apparently happy to continue working as a miner, thankful and wiser for escaping from a dire fate. Yanis is happy with a job well done and is joining Karok for a drink at the Miner's Tankard before moving on to new adventures. Yanis had set up camp the night before just outside Caerrhan, entering town early in the morning, and has made arrangements to stay tonight at the Miner's Tankard before moving on tomorrow.
Possessions: Masterwork studded leather armor (bonus equipment); masterwork thief's tools (bonus equipment); scimitar, shortsword, 5 hunting knives, silvered dagger, shortbow, 20 arrows, sling; vial of antitoxin, backpack, belt pouch, bedroll, winter blanket, chalk, crowbar, everburning torch, explorer's outfit, fishhooks, flint & steel, grappling hook & 50' silk rope, silver holy symbol (Tymora), vial of holy water, steel hook which can be wedged tightly at end of pole, 10 pitons, 10' collapsable pole, potion belt, sack, soap, tent, ball of thread, trail rations (7 days), waterskin; 2 potions of invisiblity, potion of cure light wounds, potion of faith healing (Tymora), 2 potions of detect magic, potion of expeditious retreat, potion of jump; 36gp, 8 sp, 8 cp
Patron deity: Tymora, Mistress of Good Fortune