JohnNephew
First Post
I think the good folks at GF are brave to give it a shot. For the costs involved in publishing what they're publishing, the price is cheap. Sure, not all the articles may be to one's liking; but not all the contents of a WotC class book are going to be used in any given game, either.
If the market can't bear the price for the value (IMHO, *high* value) they offer, then it will be a shame, and they should simply close their doors (hopefully before losing significant money) and congratulate themselves on fighting the good fight.
I disagree with the notion that you have to price under the market leader to get traction. Personally, I'm accustomed to willingly paying a lot more per issue for the magazines I subscribe to than I would if I subscribed to "market leaders" like Time or Newsweek -- because I recognize that they provide specialized content. While idiotic editorials in major news weeklies can raise my blood pressure as much as any simplistic and knee-jerk anti-Postmodern-philosophy rant in the Skeptical Inquirer, the former will not give me an interesting survey of the scientific examination of bigfoot claims, or the details on how spiritualist con artists worked their trade in the 19th century. Likewise, my subscription to Speculum, the journal of the Medieval Academy of America, runs me something on the order of $20 per issue. And I *know* I don't put all of its articles to use. ;-) (Every once in a while, though, my back issue collection is just the place to go for ideas, and certainly for authentic names!)
GF needs to find the magic point where content/value and price converge on a viable market that will pay up for what they can offer. Even if they succed, it's true, however, that any individual gamer may not wind up being part of that audience.
If the market can't bear the price for the value (IMHO, *high* value) they offer, then it will be a shame, and they should simply close their doors (hopefully before losing significant money) and congratulate themselves on fighting the good fight.
I disagree with the notion that you have to price under the market leader to get traction. Personally, I'm accustomed to willingly paying a lot more per issue for the magazines I subscribe to than I would if I subscribed to "market leaders" like Time or Newsweek -- because I recognize that they provide specialized content. While idiotic editorials in major news weeklies can raise my blood pressure as much as any simplistic and knee-jerk anti-Postmodern-philosophy rant in the Skeptical Inquirer, the former will not give me an interesting survey of the scientific examination of bigfoot claims, or the details on how spiritualist con artists worked their trade in the 19th century. Likewise, my subscription to Speculum, the journal of the Medieval Academy of America, runs me something on the order of $20 per issue. And I *know* I don't put all of its articles to use. ;-) (Every once in a while, though, my back issue collection is just the place to go for ideas, and certainly for authentic names!)
GF needs to find the magic point where content/value and price converge on a viable market that will pay up for what they can offer. Even if they succed, it's true, however, that any individual gamer may not wind up being part of that audience.