billd91
Not your screen monkey (he/him) 🇺🇦🇵🇸🏳️⚧️
A bigger share? No. A better remedy is to skew the content of the loot found. Include more gear that could be useful to the more gear-dependent classes in the treasure hoards.
That was one of 1e's solution to offer some balance between magic-users and virtually every other class. On the random treasure tables, the most common things found were consumables (potions and scrolls), but after that weapons and armor were substantially more common than wands, bracers of armor, or virtually anything else of special utility for magic-users. When 3e's focus on monetary value for magic, easy magic item creation for spellcasters, and overall magic item economy rolled around, this method of balance between martial and spellcaster classes wasn't just modified a little, it was inverted and game balance between classes suffered... badly.
That was one of 1e's solution to offer some balance between magic-users and virtually every other class. On the random treasure tables, the most common things found were consumables (potions and scrolls), but after that weapons and armor were substantially more common than wands, bracers of armor, or virtually anything else of special utility for magic-users. When 3e's focus on monetary value for magic, easy magic item creation for spellcasters, and overall magic item economy rolled around, this method of balance between martial and spellcaster classes wasn't just modified a little, it was inverted and game balance between classes suffered... badly.