Memnoch3434
First Post
Hey Everyone!
I have a campaign that I am working through. The idea is to start the campaign as a very generic, run of the mill hack and slash for maybe the first session or two. You know hooks like "The innkeeper wants you to get rid of the goblins in the nearby mine," and "They kidnapped the princess!"
I got the idea from the movie "Cabin in the Woods" if you are wondering why. Also my players are all very new to tabletops.
tl:dr what quests have you done that feel "overdone" or "bland" lately?
Thanks!
I have a campaign that I am working through. The idea is to start the campaign as a very generic, run of the mill hack and slash for maybe the first session or two. You know hooks like "The innkeeper wants you to get rid of the goblins in the nearby mine," and "They kidnapped the princess!"
I got the idea from the movie "Cabin in the Woods" if you are wondering why. Also my players are all very new to tabletops.
tl:dr what quests have you done that feel "overdone" or "bland" lately?
Thanks!