Melba Toast
First Post
Let's say I've created a board game... no... let's say I've created a GOOD BOARD GAME, one that's distinct from everything else on the market, with an elegant mechanic and an interesting, commercial yet not over-done theme*.
Now lets say I don't have the means to publish it myself. How do I, as a newbie game designer with extraordinary confidence in my creation, go about presenting my game to publishers? Are publishers keen to meet with new designers, or do they only return calls from Reiner Kinizia? If you ship something to them that is clearly hand-made, do they immediately throw it away?
I don't consider myself a game designer, but I think I stumbled onto a great idea quite by accident. At first I thought I had a hole in my collection, but after a little research, I realized the hole was industry wide. I'd just like to know whether it's worth the trouble to shop it around.
*over-done themes = fantasy, space opera, Renaissance Europe, anything to do with early/frontier settlements, animals, or zombies.
Now lets say I don't have the means to publish it myself. How do I, as a newbie game designer with extraordinary confidence in my creation, go about presenting my game to publishers? Are publishers keen to meet with new designers, or do they only return calls from Reiner Kinizia? If you ship something to them that is clearly hand-made, do they immediately throw it away?
I don't consider myself a game designer, but I think I stumbled onto a great idea quite by accident. At first I thought I had a hole in my collection, but after a little research, I realized the hole was industry wide. I'd just like to know whether it's worth the trouble to shop it around.
*over-done themes = fantasy, space opera, Renaissance Europe, anything to do with early/frontier settlements, animals, or zombies.
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