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Good rules for burning buildings?

Valesin

First Post
Does anyone know where I can find good rules for what happens when I send a party into a burning building? I know where to find heat dangers, catching on fire and smoke inhalation, but not things like roofs/floors collapsing, searching for survivors, rate of fire spreading, etc.

Cityworks (FFG) has some rules but I was not too wild about them and wondered if there were any more.

Thanks in advance.
 

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Valesin

First Post
Joshua Randall said:
DMG II specifically addresses this.

You know, I thought it did but when I glanced through it this morning I couldn't find it. I will do a more thorough search when I am not late for work.

Thanks.
 

Valesin

First Post
Found it...thanks.

For anyone who is checking out this post looking for the answer, it is on page 48 of the DMGII under 'archetypal locations.'
 

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