Ruin Explorer
Legend
I know, but when we played it, not only is it what the rulebook seems to strongly suggest, at that time (not that long after release - a couple of months at most) - all the online guidance the DM (not me, I was a player) could find very strongly suggested exactly that, to the point of basically saying "you're a bad BitD DM if you don't start them in media res in the middle of a heist! Don't even let them start planning!".The idea that everything in Blades starts in media res is simplifying things too much.
Later advice was much more inline with what you're saying (though actually more pro-planning) and honestly - the abilities the characters have and so on actually do support the "pre-plan and prepare a bit" approach. So you could say the rules imply it (though that is open to interpretation). We just took them too much at their word, I think as a result of having played PtbA games where if you didn't take them at their word for the most part, the game didn't work (that said, as a DM I'd already rejected the use of Fronts in Dungeon World because they were just... not a good tool for the stated job - I later found out this was extremely common - but also I wasn't DMing BitD).
Yeah mine was that it's alright. I can't say it's a bad system, because it meets its own stated goals, something many systems fail to do! (Including some PtbA games). I do feel like it's been promoted as things it isn't (see the heist vs crime difference pointed out by @Grendel_Khan), but that's not entirely on the people who created it, but rather people who've promoted the system. Also it's not even a top offender there.I should note that while I criticize little things in BitD, my response on the poll was it’s pretty good.