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FrogReaver someone asked about Bless, and also about the comparisons without the feats. So if you remember my best estimates* for a 30 round day (11th level chars) so far are -
Wizard: 20 Int, Evocation, Fire Bolt, Levitate, Fireball, Wall of Force = ~1,700/d aka "the bar"
Fighter: GWM, 20 Str, GWF, Precision, G.Sword = ~1,400/d Bless +200
without GWM = ~1,000/d Bless +100
Fighter: SS/CEx, 18 Dex, Archery, Precision, H.Xbox = ~1,200/d Bless +200
without SS/CEx = ~800/d Bless +100
Fighter/Rogue: Sentinel, Shield Master, 18 Dex, Dueling, Precision, Booming Blade, Rapier = 1,200/d Bless +100
without Sentinel and Shield Master = ~800/d Bless +100
Ranger: SS, 18 Dex, Archery, Beast Master, Longbow = ~1,000/d Bless +100
without SS = ~800/d
Fighter: SM, 20 Dex, Dueling, Precision, Longsword = ~1,100/d Bless +100
without SM = ~900/d
Fighter: Sentinel, 20 Dex, Dueling, Precision, Rapier = 1000/d
without Sentinel = ~900/d
Q. Elsewhere I've argued that range is worth about +30% on damage, putting SS/CEx ahead of GWM. Doesn't that put SS/CEx nearly 200 points ahead of GWM? Is that good balance?
Q. What do you estimate the one-handed fighter's defensive and crowd control benefits to be worth? Obviously they would need to be worth about +40% to equal GWM, and about +60% to equal SS/CEx. Are they worth that much?
Q. And what about Wizard? How should martials stack up against casters?
*I'm going back to round to nearest 100 to represent level of estimating accuracy.