So minor tweaks are expected for the races. It looks like non-human races will get a racial weapon familiarity so I'm guessing the half-orc will get it with the double-axe. But what other flavor tweaks should they get? I think I remember someone suggesting +2 to Intimidate skill checks. I also remember discussion of increased carrying capacity (1.5x normal was original suggestion?). Anything else we'd like to see to make them more interesting and flavorful? Mmm... half-orc flavor... d'oh!
Bertman
Bertman