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Help with my homebrew races (v.1.1)

BigCat

First Post
Hi folks. Here's my first go at converting my homebrew races to 4e. The campaign has none of the Tolkien races, but it does have RAW humans. These four are elemental affinities (should be obvious which are which). Thanks for any help or comments!


Zamini
“Yes…yes, I think I can break that.”
-Kner, Zamini leader
They are tall, broad, shouldered, with brown, rough skin. Dark, short hair, and often bald. Typically reticent and slow to emotion. Orderly and diligent.

· +2 Str , +2 Wis
· 10% discount on costs for any crafting ritual
· Can resist 1 square of forced movement
· You gain proficiency in the falchion.
· +1 racial bonus to Fortitude defense.


SHAPE STONE Zamini Racial Power
You focus on the ground and in a blink it becomes putty for your mind to sculpt.
Encounter * (Special), Zone
Standard Action close burst 2
Effect: You create a zone of difficult terrain where you stand. You can pass through the zone unhindered and can end the effect as a minor action.


Aatashi
“I wonder how that works…”
-Ravid, Aatashi philosopher
They are wiry and physically weak with bright red hair and shining gold eyes. Talkative and perceptive. Known for their curiosity, they sometimes will pursue a new investigation with the slightest of clues.

· +2 Int, +2 Dex
· Skill bonuses: +1 History, Arcana, Religion, and Nature
· You have mastered and can cast the Comprehend Language Ritual Spell even if you don't have the Ritual Caster feat. If you have the Ritual Caster feat, you can cast the spell in half the time.
· May use light (as per wizard) at will
· Resist fire 5
· You gain proficiency in the glaive.
· You gain +1 racial bonus to your Will defense.


Sukuni
“Let’s all discuss this calmly.”
-Kesh, Aatashi Cleric of the Deep
They are powerfully built from lives at crushing depths, and often awkward on land. Dark skin ranging to black with long, thin hair. Their eyes are dark green-black, and are both unsettling and calming for surface dwellers to look upon. Most sentients find them to be genuinely relaxing to converse with.

· +2 Con, +2 Wis
· Low light vision
· Breathe underwater
· Swim speed 8
· Skill bonus: +4 to diplomacy
· You gain proficiency in the trident.
· You gain +1 bonus to your Will defense.


Tuguyani
“What are we waiting for?”
Trazen, Tugayani spellthief
Rail thin, with paper white skin and hair. They have trouble sitting still, fidgeting constantly, with slightly manic eyes. Impulsive and eager, they will try something new at the drop of a hat – and often abandon projects half-done.

· +2 Dex, +2 Cha
· Skill bonuses: +2 acrobatics, athletics
· You gain proficiency with flails.
· You gain +1 bonus to your Reflex defense.

Take to the Air Tugayani Racial Power
You commune with the air spirits, and the bear you aloft.
Encounter * Personal
Standard Action
Effect: Fly 6 squares.


 

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