thecasualoblivion
First Post
Wow. That's awesome. Look at how cool you are having spent every resource you had on that one shtick. Good for you. Other characters got to spend their resources on cool things too. isn't that neat?
BTW, how many crossbow bolts do you have on you? You sure do burn through them awful quick with that little machine-gun peashooter of yours!
Also, the farthest you can attack (120') with that hand crossbow is *less* than a longbow's *short* range (150'), let alone its amazing long range (600')! What is your fighter doing for 8+ rounds while the enemy is making its way into your crossbow's range? Meanwhile the sharpshooting longbowman is plucking away at them with impunity that whole time.
Do you? Do you deal more damage than anyone else? Are you sure? I've not found hand crossbow fighters to take that particular cake.
As I said, there is little penalty for spending all my resources there. Being in melee changes virtually nothing for me.
Ammo? Our Fighter carries 3 or 4 cases of crossbow bolts on his person. Our Bard has a bag of holding, there are 10+ cases of bolts in that.
The farthest he can shoot is 120 feet, but thanks to Sharpshooter there is no penalty for long range. 95% of the time, 120 feet is more than enough. For when it's not, he carries a Light Crossbow and I've seen it used.
As for more damage, the Hand Crossbow with Crossbow Master effectively gives an extra attack as a bonus action. The wording of the feat is confusing, but there has been an official ruling that it effectively results in a bonus action attack, complete with dex bonus to damage. An extra shot with dex bonus combined with Sharpshooter and Archery style more or less amounts to the most damage you see anywhere.
At level 8, which is where we are at, he's 3 attacks, +10 to attack, 1d6+5 damage. With Sharpshooter, he's +5 to attack, +15 damage. +5 to attack hits low AC enemies pretty well. 3 attacks at +15 damage is harsh, with Action Surge its 5 attacks at +15 damage each. Battlemaster adds a little extra damage and utility. Goading action is pretty hysterical at range, and it's this particular player's favorite trick.
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