Precisely, the Level 20 caster, True Polymorphs onto an ancient brass, then uses Change Shape (which it retains in the new form), now has access to high level spells.
I now have the problem that we are resetting Saturdays game because the rules are all wonky.
The Bard wants to instead, be able to True Polymorph into only the Archmage instead of the dragon. They will all have a boon. Would the boon carry over to the new form?
Is the Archmage able to cast spells because his old form was a Bard?
Does antimagic field supress the True Polymorph? (Yes, he concentrated for an hour). This is a massive debate as there are 2 schools of thought.
1. The permanency only applies to not having to concentrate, and can still be dispelled.
2. It's permanent and cannot be dispelled, and thus, the antimagic field would not work.
He made a Simulacrum of himself as a Bard, and the Simulacrum did the same thing. So, what would the antimagic field do to a Simulacrum, that has concentrated on True Polymorph for an hour, and is now an Archmage?
This is a combat session that will last all night. It's epic level (20+ boon).
I found it frustrating and difficult to run, and players weren't having fun.
"If you want to kill is, just do it..."
"These saves are rediculous...."
Etc... I want it to be hard, even to the point of last man standing.
In the last sessiom, there were essentially 2 bards (same player, with a Simulacrum), which were both now Ancient Brass Dragons that changed into Archmages.
1 Paladin with a Scarab of Protection
2 Barbarians
1 Life Cleric
That's a total of 18 legendary resists on the dragon's and paladin. Makes for a long night. It went into over time.
The complaints and gripes, combined with mental fatigue at the end of the night was too much, and I said "just forget it, if you want it easy, then we can just stop...I'm done".
This is a group we have played with for at least 20 years. All friends.
I'm just not very good at the mechanics, rules and apparently, being a DM.
it's my 2nd time DMing our group.
Just trying to get some rulings that make sense.
Sorry for being long winded.
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Yes. There's a reason the archmage appears in the "Nonplayer Character" appendix and not the main section of the MM. Think of it as being more of a template than a creature. It doesn't even have a specific race assigned to it [the statblock reads "humanoid (any race)"].For real? Even if it's in the Monster Manual? And used to attack the heroes?
If it didn't keep that ability in its new form, it wouldn't be able to change back into a dragon.The dragon's Change Shape ability, which it apparently keeps in its new form....
It has a class, for some intents and purposes. This is one of them, we're pretty sure.It sounds like people are united against allowing Archmage magic, calling it a class feature, even though the Archmage has no class.
It sounds like people are united against allowing Archmage magic, calling it a class feature, even though the Archmage has no class. So, no new spells for the Change Shape dragon.
Apologies, was referring to the True Polymorph spell
Okay, here's the official rule from the introductory section of the Monster Manual (or the DM's Basic Rules):
"SPELLCASTING
A monster with the Spellcasting class feature has a spellcaster level and spell slots, which it uses to cast its spells of 1st level and higher (as explained in the player's D&D basic rules and the Player's Handbook)..."
So you cannot use the Spellcasting trait from any statblock, because all of the shapechanging options in the game (as far as I'm aware of) specifically prohibit you from using class features.
The Archmage is an NPC. Specifically from the MM:
This appendix contains statistics for various humanoid nonplayer characters (NPCs) that adventurers might
encounter during a D&D campaign, including lowly commoners and mighty archmages. These stat blocks can be used to represent both human and nonhuman NPCs.
The only reason an archmage has spells is because it's a a humanoid that happens to be an 18th-level spellcaster.
If you want to rule differently for your game feel free.
For example, you wouldn't be able to cast Cure Wounds on an NPC if it weren't a creature, nor by your logic yourself or your PC allies.